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Author Topic: Time Before Time: A Gridhood Game (Turn 4)  (Read 11058 times)

TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #60 on: July 08, 2019, 11:36:59 am »

Flare, could you build island and archipelagos instead? I want to research boat techs, and more land is useful when that happens
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TheRedwolf

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Re: Gridhood: It begins! (Turn 1)
« Reply #61 on: July 08, 2019, 11:40:23 am »

The Dog empire
Aspect: Warrior
2 worker forages C3
1 worker pray to Flare
1 research Tool use


The Dog men believe in you
(That’s Right!) The dog men believe
That Flare gives us what we need
« Last Edit: July 08, 2019, 11:44:52 am by TheRedwolf »
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Doubloon-Seven

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #62 on: July 08, 2019, 12:27:37 pm »

So, civs aren't allowed to share a tile? Even if I'm living in the surrounding waters? Hrm. Hopefully someone creates an ocean.
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Avanti!

Talion

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #63 on: July 08, 2019, 12:33:35 pm »

Aroth Rimtar continues to gather energy for his next act of creation.
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Pavellius

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #64 on: July 08, 2019, 02:07:10 pm »

Root sees the needs of the seedling tribes. (Edit: And will aid the deer, since he just noticed Pyro is helping the rock people)

In the shady valleys of b4 sprout hundreds of short, fruit-laden trees.

The jungles of d5 grow even greener by the day. Fruits hang from every branch, and berries fill every bush.


Aroth Rimtar continues to gather energy for his next act of creation.
What are preparing for? I would like to work with you. Our aspects represent the essentials of survival.
« Last Edit: July 08, 2019, 06:33:59 pm by Pavellius »
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King Zultan

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #65 on: July 08, 2019, 03:24:36 pm »

Confederation of Deer
Aspect: Science
Boon: High Intelligence
Bane: Bad at swimming

2 Workers forage at B4.
3 Workers research Primitive Toolmaking.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #66 on: July 08, 2019, 04:40:34 pm »

Igwam Tribe

Realizing that they are not likely to survive without at least the mercy of the gods, if not actual assistance, the Igwam tribe decides that they will need to find the time to pray. One of them decides that praying to the creator of the lands that they roam is the ideal course of action, while another decides that learning how to pray properly would be better in the long run. The others focus on food collection; to ensure that their stockpiles wouldn't dwindle too much.

1 worker prays to Root
2 workers forage for food at D5
1 worker begins research on Prayer
1 workers researches Food Foraging
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #67 on: July 08, 2019, 04:49:49 pm »

Flare, God of Water, uses her power to create an Ocean at E3. She then modifies C3 with Abundant Food.
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Pavellius

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #68 on: July 08, 2019, 04:57:07 pm »

Igwam Tribe

Realizing that they are not likely to survive without at least the mercy of the gods, if not actual assistance, the Igwam tribe decides that they will need to find the time to pray. One of them decides that praying to the creator of the lands that they roam is the ideal course of action, while another decides that learning how to pray properly would be better in the long run. The others focus on food collection; to ensure that their stockpiles wouldn't dwindle too much.
Thank you. Your worship will bring you bountiful rewards. The food I am creating is simply the beginning. Since the intelligence of your people approaches my own, what other miracles do you think would help you most?
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Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #69 on: July 08, 2019, 05:14:05 pm »

The general consensus among the Igwam Tribe is that their immediate survival is their only priority, at least for now...
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Talion

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #70 on: July 08, 2019, 05:14:49 pm »

What are preparing for? I would like to work with you. Our aspects represent the essentials of survival.
I am eyeing putting a bamboo forest down in a4 or b5, to spread construction materials and foraging options.
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Superdorf

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #71 on: July 09, 2019, 12:27:16 pm »

Well, that's everyone but Gilbert. I'm gonna start preparing a turn.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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TheRedwolf

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #72 on: July 09, 2019, 03:37:57 pm »

C’mon ice Cat
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Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #73 on: July 09, 2019, 03:47:15 pm »

I wouldn't expect too much out of Gilbert. Unless you are expecting more ice tiles. In which case, I guess you can expect much of Gilbert.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Superdorf

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Re: Time Before Time: A Gridhood Game (Turn 2)
« Reply #74 on: July 09, 2019, 04:17:11 pm »

I wouldn't expect too much out of Gilbert. Unless you are expecting more ice tiles. In which case, I guess you can expect much of Gilbert.

I'm working under the assumption that he would've posted before now if he wanted to modify a tile or something. At the moment I'm just trying to crunch all the numbers-- I have to make a ton of stuff up as I go, so it's slow going...
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext
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