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Author Topic: Time Before Time: A Gridhood Game (Turn 4)  (Read 11034 times)

TricMagic

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Re: Time Before Time: A Gridhood Game (Turn 4)
« Reply #165 on: July 19, 2019, 05:51:15 pm »

That it does... I may have to take more desperate measures and commit to applying Peer Pressure.

Kinda annoying since I think one still hasn't posted, and you don't just get to stagnate in my game. Food will still get consumed, even if you don't do anything.
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Superdorf

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Re: Time Before Time: A Gridhood Game (Turn 4)
« Reply #166 on: July 19, 2019, 06:40:31 pm »

Y'all deserve an explanation.

These past few days. my life's become a good deal more difficult. I'm having to do things I've never done before-- some tedious, some outright dangerous, some a little of both-- and it's taking everything in me to keep up. When I'm not in the middle of it all, I'm doing something fairly mindless just to try and recover.

When I started this game up, I underestimated how much of my life it'd take up. I'd spend hours upon hours putting together a turn post, and that was fine so long as I had the energy-- but I don't anymore. I can't keep up the pace.

I could declare some kind of indefinite on-and off hiatus, or update like every two weeks with an apology behind each, but... I don't want to do that to myself, or to you. I'm thinking it's better I simply cut the game short, and maybe start something less rule-heavy another time, something with a workload I can better handle. I do apologize for the let-down. :-\

Thank you for having me. I hope we can try again sometime.
« Last Edit: July 19, 2019, 06:42:25 pm by Superdorf »
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Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 4)
« Reply #167 on: July 19, 2019, 06:52:11 pm »

Just as I feared. Of course, your life has to take priority over something as trivial as a forum game...
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Naturegirl1999

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Re: Time Before Time: A Gridhood Game (Turn 4)
« Reply #168 on: July 19, 2019, 07:07:17 pm »

It’s alright. Minimalism games aren’t too rule heavy, maybe you could try making one of those, just an idea for a less rule heavy type of game. Just out of curiosity, what are some of the tedious/dangerous things you’re doing? You don’t have to answer if you don’t want to. Good luck on your work.
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Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 4)
« Reply #169 on: July 19, 2019, 07:12:11 pm »

Okay. I think I've decided its time for me to get back into the Gridhood business. Keep an eye out!
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Time Before Time: A Gridhood Game (Turn 4)
« Reply #170 on: July 19, 2019, 07:31:07 pm »

Well, luck to you. And yeah, even at the reduced amount, it takes time to write a turn. We're not exactly Nakeen, who can write a ton.

To note Naturegirl, this is a reduced amount from the originals. Those were far bigger, with more than just 5 civs and gods.

Save me a spot Supernerd.
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Supernerd

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Re: Time Before Time: A Gridhood Game (Turn 4)
« Reply #171 on: July 19, 2019, 07:42:55 pm »

Psst. Applications are already open. Clicky.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.
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