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Author Topic: SquadCraft: Roguelike Turn-based Strategy  (Read 13221 times)

RoseHeart

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Re: Tactical Strategy Duel
« Reply #15 on: July 03, 2019, 11:02:27 pm »

There are 19 hex spaces.
2 will be your factories.
5 will be fudge pools. 1 is randomly placed on row C.
10 maximum will be occupied by your units.

Move onto a fudge pool to capture it. This increases your unit cap by 2, and generates 1 fudge each turn.

Your units will be assigned a fudge cost, and can be summoned on your factory space. You can unsummon them to free your food limit, but do not regain fudge.

You can summon a worker for free. 1 per turn.
♥ Dies from any attack.
★ Melee attack for 0 damage.
★ Move 1 space.

If the enemy owns no fudge pools when you enter their factory space, you win!
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RoseHeart

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Re: Tactical Strategy Duel
« Reply #16 on: July 04, 2019, 03:06:17 pm »

3. Choose where to put this building and 2 fudge pools(resources). (TL row A ~ B, TRW row D ~ E.)

Neither of you chose 2 fudge pool locations.
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TheRedwolf

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Re: Tactical Strategy Duel
« Reply #17 on: July 04, 2019, 03:24:39 pm »

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RoseHeart

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Re: Tactical Strategy Duel
« Reply #18 on: July 04, 2019, 03:59:45 pm »

They do not overlap. So I need the factory, pool 1, and pool 2. 3 coordinates.
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Tyrant Leviathan

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Re: Tactical Strategy Duel
« Reply #19 on: July 04, 2019, 05:05:01 pm »

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RoseHeart

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Re: Tactical Strategy Duel
« Reply #20 on: July 04, 2019, 05:48:22 pm »

Be sure to only place within the rows allowed.
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TheRedwolf

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Re: Tactical Strategy Duel
« Reply #21 on: July 04, 2019, 07:04:38 pm »

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« Last Edit: July 04, 2019, 07:29:42 pm by TheRedwolf »
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RoseHeart

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Re: Tactical Strategy Duel
« Reply #22 on: July 04, 2019, 09:03:33 pm »

The game will end if no one captures a fudge pool for 10 turns. This reset countdown will be displayed when all pools are owned.

I tweaked TL's pool locations to be compliant, so we can start.

Welcome to F.U.D.G.E. Inc. Where victory is sweet. Let the duel begin!

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TheRedwolf

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Re: Tactical Strategy Duel
« Reply #23 on: July 04, 2019, 09:18:27 pm »

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RoseHeart

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Re: Tactical Strategy Duel
« Reply #24 on: July 05, 2019, 10:32:19 pm »

Since this is new and I want to keep it moving, I am going to skip after 48 hours.
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Tyrant Leviathan

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Re: Tactical Strategy Duel
« Reply #25 on: July 05, 2019, 11:01:28 pm »

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RoseHeart

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Re: Tactical Strategy Duel
« Reply #26 on: July 06, 2019, 01:04:29 am »

The field is quiet. Too quiet.

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TheRedwolf

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Re: Tactical Strategy Duel
« Reply #27 on: July 06, 2019, 12:20:58 pm »

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« Last Edit: July 06, 2019, 01:38:30 pm by TheRedwolf »
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Tyrant Leviathan

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Re: F.U.D.G.E. Inc. "Roguelike Tactical Strategy"
« Reply #28 on: July 06, 2019, 02:00:46 pm »

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Naturegirl1999

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Re: F.U.D.G.E. Inc. "Roguelike Tactical Strategy"
« Reply #29 on: July 06, 2019, 02:16:30 pm »

Ptw
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