Turn 18
The IronbeardsYou make 480☼ from the Gold and the same amount from the Platinum for a whopping 960☼. Costs ramp up to some 35☼
You send your miners back to get more gold, when a breakthrough at one part of the vein opens the entrance to a cave...seconds later poisoned darts begin shooting out of the opening followed by amphibian men charging your miners!
Only one of your groups of miners escapes. Luckily for now they only guard the gold vein. Unfortunately due to your losses no new families want to join you.
YOU DUG TOO DEEP!Copperbacks90 Bars of Coal. 180☼
1 Sapphire 200☼
1 Large Masterful Sapphire 4.800☼ (...wat...)
4 Lace Agate 40☼
1 Claro Opal 100☼
20 bars of Lead 40☼
10 Bars of Silver 100☼
44 Bars of Platinum 1.760☼
Total:7220☼
Refining: 200☼
Mining Results:
5kg Lignite - you mine out the Vein!
1 Sapphire - you mine out the cluster!
7 Lace Agate
1kg Lignite
3 Amethysts
8 Claro Opals
7kg Galena
8kg Platinum
_____
Prospecting:
1 Lignite Vein
1 Sphalerite Vein
The vast wealth you bring home elevates your Clan to new heights as more and more people flock to it. You are now able to raise a Squad of Clan Warriors. These are Inferior to the Kingdoms Soldiers or Mercenaries, but can gain experience and are utterly free.
The YoungbloodsYou discover a Vein of Cobaltite.
____________________________
EVENT:Mineshaft 3 has become completely inaccessible as the Amphibian men swarm all over the Mineshaft.
The Snakemen seem to grow more agitated as of late, speculation are that a lack of trade is at fault.
The Negotations with the Elves are decidedly leaning towards the meek acceptance of the logging restrictions. (20 vs. 0)
Wealth: 2528☼
Influence: 3
Families: 2(3)
Stores:
Claims:
Wealth: 14.145☼
Influence: 64
Families: 15(15)
Private Military:
0/1 Squads of Clan Warriors
An Unnamed Group of Raiders - a Squad of King Cobramen 400☼
A Group of Deserters - Squad of Humans 400☼
"The Fliers of Emptiness" - a Squad of Batmen 400☼
Younglings from Cebela Athama - a Squad of Elves 1000☼
Stocks:
5kg Lignite
1 Sapphire
7 Lace Agate
1kg Lignite
3 Amethysts
8 Claro Opals
7kg Galena
8kg Platinum
Claims:
Mineshaft 2:
Lignite Vein
Lignite Vein
Aventurine
Amethyst
Mineshaft 3:
Claro opal
Mineshaft 4:
Magnetite
Native Platinum
Citrine
Sphalerite Vein
Wealth: 3030☼
Influence: 41
Families: 1(4)
Stores:
8 bars of gold
12 bars of iron
Claims:
Mineshaft 2:
Hematite Vein
Hematite Vein
Mineshaft 3:
Hematite Vein occupied by a voracious cave crawler
Mineshaft 4:
Cobaltite Vein
____________________________
Public ClaimsMineshaft 2:
Lignite Vein
Lace Agate (Copperbacks)
Banded Agate Cluster
Limonite Vein (Yungbloods)
Mineshaft 3:
Gold Vein (Yungbloods)
Galena Vein (Copperbacks)
Price FluctuationsThe KingSending a Squad of Men: 10 Influence
Sending a Company: 100 Influence
Sending an Army: 1000 Influence
Closing a Shaft: 10 Influence
Opening a Shaft: 10 Influence
Closing or Opening a Shaft to certain Parties: 100 Influence
New Shaft: 100 Influence
The Foundry500 Capacity
The Jewellers50 Capacity
The Smiths50 Capacity
The Crafters50 Capacity
The SnakemenPopulation: 400 Adults
Military: 80 Snakemen
Mood: Mercurial
Goods Available:
Ores
Gems
Slaves
____________________________
Mineshaft 2Sedimentary Layer: SandstoneLevel 1Lignite VeinLace Agate Cluster
Limonite Vein
Lignite Vein
Aventurine
AmethystLevel 2Hematite VeinBanded Agate ClusterHematite Vein
Hematite VeinLevel 3Lignite VeinMineshaft 3Amphibian Men InfestationIgneous Extrusive Layer: BasaltLevel 1Gold Vein Amphibian Men InfestationGalena Vein
Claro Opal Cluster
Hematite Vein Voracious Cave Crawler occupiedLevel 2 Jabberer Infestation
Mineshaft 4Sedimentary Layer: Rock SaltLevel 1
Magnetite Vein
Native Platinum Vein
Native Platinum Vein
Citrine Cluster
Metamorphic Layer: PhylliteLevel 2Sphalerite VeinCobaltite VeinGM Notes:
Well then, that took a bit longer than anticipated. Anyway as usual if you find mistakes just mention them, the turn posts are getting larger by the minute and with it the possibility that i miss stuff.
Clan MilitaryYep as your clan grows in influence and wealth you also grow in the ability to project power. In this Case Clan Warriors. These are made up from Families of your Clan and are superior to drafting your own miners but inferior to the Deepmires professional soldiery. They are also inferior to mercenaries. However they are free (except for the families used up in such a manner) and can gain experience over battles.
In regards to Families and Loss replenishmentI may have stated otherwise previously but to make family losses a wee bit more grievous, i decided that families no logner automatically replenish, you actually need to produce more wealth to prove to potential inlaws that you are still a horse one wishes to hitch his wagon to.