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Author Topic: Steam Official Announcement Thread (50.11 Edition!)  (Read 444620 times)

voliol

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #120 on: February 11, 2021, 04:36:46 pm »

Looks like this thread has become an Official Steam Official Announcement Thread.

That second picture of Scamps is just lovely.

clinodev

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #121 on: February 11, 2021, 10:24:08 pm »

My little thread. . . *sniff* . . . it's all grown up now!
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thvaz

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #122 on: February 13, 2021, 06:58:56 am »

Seeing as the cabinets have drawers... drawers were first invented in the 17th century, beyond Toady's limit of 14th century or so. Before that people used wardrobes and chests, both without drawers.

But I'm just nitpicking. It looks great.
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clinodev

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #123 on: February 13, 2021, 07:45:47 am »

Seeing as the cabinets have drawers... drawers were first invented in the 17th century, beyond Toady's limit of 14th century or so. Before that people used wardrobes and chests, both without drawers.

But I'm just nitpicking. It looks great.

Graphics suggestions will probably be seen and remembered better in the graphics threads.  :)

http://www.bay12forums.com/smf/index.php?board=31.0
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thvaz

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #124 on: February 13, 2021, 10:02:39 am »

Seeing as the cabinets have drawers... drawers were first invented in the 17th century, beyond Toady's limit of 14th century or so. Before that people used wardrobes and chests, both without drawers.

But I'm just nitpicking. It looks great.

Graphics suggestions will probably be seen and remembered better in the graphics threads.  :)

http://www.bay12forums.com/smf/index.php?board=31.0

It is not a suggestion anyway, just pointing out . It is a very minor thing.
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Pillbo

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #125 on: February 17, 2021, 04:51:14 pm »

Seeing as the cabinets have drawers... drawers were first invented in the 17th century, beyond Toady's limit of 14th century or so. Before that people used wardrobes and chests, both without drawers.

Maybe they became common in the 1600s but after a little googling I found older examples from the 1500s, but nothing about the oldest known furniture with a drawer.
https://www.neumeister.com/kunstwerksuche/kunstdatenbank/ergebnis/143-196/-/
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Shonai_Dweller

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #126 on: February 17, 2021, 05:16:15 pm »

Seeing as the cabinets have drawers... drawers were first invented in the 17th century, beyond Toady's limit of 14th century or so. Before that people used wardrobes and chests, both without drawers.

Maybe they became common in the 1600s but after a little googling I found older examples from the 1500s, but nothing about the oldest known furniture with a drawer.
https://www.neumeister.com/kunstwerksuche/kunstdatenbank/ergebnis/143-196/-/
I reckon dwarves with magical "mechanisms" could be let off for inventing the drawer a few years early. Or just use the "proper cabinets" mod, no doubt available in Steam Workshop on day 1 due to the obsession people have with historical accuracy in fantasy games.
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Uthimienure

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #127 on: February 17, 2021, 07:16:58 pm »

That's funny, I find the dwarves' use of their mechanisms to be completely historical and realistic! 
 :P Anyone who questions their use of the "universal" mechanisms should be banned from this forum  :P
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FPS in Gravearmor (925+ dwarves) is 2-5 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.

Shonai_Dweller

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #128 on: February 17, 2021, 08:39:21 pm »

That's funny, I find the dwarves' use of their mechanisms to be completely historical and realistic! 
 :P Anyone who questions their use of the "universal" mechanisms should be banned from this forum  :P
Oh, I quite agree. All historical accounts of 14th century dwarf fortresses mention mechanisms...
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scriver

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #129 on: February 18, 2021, 09:05:20 am »

Posting to watch!
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clinodev

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #130 on: February 25, 2021, 11:04:22 am »

https://steamcommunity.com/games/975370/announcements/detail/3025827357316136860

Full text:

The Complexities of Statues
What kind of material should a sunfish statue use? What pedestal? What decorations???
Hello!

Statues are one of the pieces of furniture in Dwarf Fortress. You generally use them to increase the value of a room, or as the center of a room when you designate an area to be a sculpture garden. This is a place for dwarves to hang out and admire the architecture, which generally makes them happy. The statues can depict particular people, historical events, abstract shapes, artifacts, and more. Of course, up to this point, we used the same text symbol for every statue, made the material give it one of a few colors, and left the rest to a sometimes lengthy paragraph description, including whatever engravings or other decorations might be found on the object.



After Patrick drew lots of new images and adapted many additional images to the statue format, we're finally able to begin showing some portion of the details! This is my coati hall, with eight coatis and a coati person. There's also a sunfish enjoying some time in the waves under the moon. The colors of the statue give some indication of their material, various stones I located in the mines. It's a strange room, and I shouldn't be in charge of decorating anything, but my dwarves enjoy the space, because they don't know any better. There's also a visiting human monster hunter there, possibly confused.



The pedestal indicates the quality of the statue, and also reflects all of the decorations (spikes, hanging rings, engravings, etc.) Damage and spatter are also indicated. This statue has been encrusted with oval cabochons and given little menacing spikes.

- Tarn
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Starver

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #131 on: February 25, 2021, 11:44:58 am »

I think I now understand why a statue of something can be path-blocking (mostly!?) when the original something can at the very least be crawled past...

It's the plinth!
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Nordlicht

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #132 on: February 25, 2021, 12:55:36 pm »

Nice, but honestly I think this is over the top. But maybe I just want the Myth and Magic arc to finally start.
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Manveru Taurënér

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #133 on: February 25, 2021, 01:15:59 pm »

Sooo good, one of the main things I was hoping for would happen with the graphical release :D
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Shonai_Dweller

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Re: Steam Official Announcement Thread (0.47.05 Edition!)
« Reply #134 on: February 25, 2021, 05:25:58 pm »

Nice, but honestly I think this is over the top. But maybe I just want the Myth and Magic arc to finally start.
Funny thing is, it doesn't even represent what the statue looks like. That statue of a sunfish is likely "three sunfishes prostrating themselves before a hydra. The hydra is laughing".
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