So I'm only gonna be running 3 games at a time but I'm still gonna do testing and development because I enjoy such things. I've got three possible systems in the works and want some feedback about what people would like to see.
Doubleking: Based on
this video and what the Mad Castle game was created for. Basically a Perplexicon-like game but with crowns. Each crown grants a specific power rather than a word, and crowns can be combined to create new powers. For instance a crown of necromancy with a crown of flames might let you create fire elementals out of corpses.
TITAN: A game about piloting a giant robot to fight monsters. 6 players control 1 robot by each controlling 1 limb, the body, or the head. Each station has a control panel and actions are performed ONLY by using the preset functions of the control panel. So the arm might have things like "Extend", "Retract", "Close", "Open", etc and through a combination of actions either at the same time or in sequence, alone or with other stations, complex actions can be taken. Have you ever heard of the PS2 game "R.A.D"? Something like that. My attempt at making a mecha game where you really feel like a mecha pilot as opposed to "Becoming" the mecha when you're in control of it.
Summoner Game based on JOJO stands, pokemon, and the summoning magic from Fable. Basically, any critter you kill becomes a summon you can use. The way you can use it will vary, from fusion, transformation, full separate summoning and others. Adventure around the world, capturing monsters, fighting summoners, punching demons and eventually fist fighting god. Oh and you can get new monsters by fusing old ones together to get a new one. Currently unsure on if I should do a more sarcastic and dark pokemon style world or go weirder and have this be full body horror.
What do you think?