((14 days since the last substantial update. Suffice to say that I've been a bit depressed. Now, to update this before I get too distracted by making shiny new games. Little bee is still an infant, she needs my attention!))
You scavenge as much Material as you can carry from the grob and immediately fly off, leaving behind a partial husk.
[2]
Buzzing through the tall plants, you can't find anything. Either any prey that might be here is hidden from your scanners, or there's nothing here anymore. After a frustrating phase of flying, you decide to look elsewhere.
[1]
You locate a patch of shorter grasses and scan below for any more easy prey. Suddenly, your sensors alert you to an incoming missile.
[Defense: 11]
You're not entirely sure what that is, but you don't want to get hit by it! You change direction and begin to move unpredictably and the missile flies right past you with a great deal of light and sound.
You get a sensor lock on the thing that shot at you, but the readout isn't as useful as last time. Visually, you can tell that it's a large flier.
SCAN UNSUCCESSFUL. ERROR: TARGET SHIELDED
OVERALL STATUS READOUT FOLLOWS:
Integrity: 80/80
Energy: [Energy management locked] energy is nominal, don't worry.
Blood: 15/50 [Consumption -2/phase]
Material: 50/50
COMPONENT STATUS READOUT FOLLOWS:
Externals:
Small REINFORCED ADAPTIVE FRAME [Developing 5/30] develop with blood to grow larger.
ADAPTIVE LEG FRAME
WING ENCLOSURE-a
WING ENCLOSURE-b [Developing 0/15] develop once you grow larger to carry the extra weight.
ADV. MACHINEGUN (170/200)
Internals: (5/5)
Soul please don't mess with this.
ADV. BLOOD REACTOR II
ADV. LIGHT SENSORS
ADV. COMPACT FABRICATOR