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Author Topic: SCP: CR - The OKB/Deployment Phase, March 2020  (Read 6286 times)

Wozzy

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Re: SCP: CR - The OKB/Deployment Phase, January 2020
« Reply #60 on: June 17, 2019, 01:11:30 pm »

Alright, I'll just assume the equipment will be used efficiently :)

Quote from: votebox
Plan A ():
Plan B (3): Failbird, m1895, Wozzy
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Re: SCP: CR - The OKB/Deployment Phase, January 2020
« Reply #61 on: June 17, 2019, 05:47:01 pm »

Quote from: votebox
Plan A (1): Powder Miner
Plan B (3): Failbird, m1895, Wozzy
[/quote]
Don't think I trust the minimal primary deployment and delayed response on B.
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m1895

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Re: SCP: CR - The OKB/Deployment Phase, January 2020
« Reply #62 on: June 17, 2019, 06:19:11 pm »

currently we're only doing Investigation, which according to the core thread usually do better with fewer people, and I believe a somewhat delayed response is better than putting spreading out our forces to much.
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stabbymcstabstab

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Re: SCP: CR - The OKB/Deployment Phase, January 2020
« Reply #63 on: June 18, 2019, 05:56:21 pm »

Quote from: votebox
Plan A (1): Powder Miner
Plan B (4): Failbird, m1895, Wozzy, Stabby


Worse case we lose a few agents and to be honest, this is the SCPverse losing three agents to a new anomaly isn't that rare. Besides at least two of our possible anomalies have completely non weird explanations as HK could be criminals, and the island could just be a island from sciecmic activity, so its best to have as many people on a QRF as possible.
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Man of Paper

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Re: SCP: CR - The OKB/Deployment Phase, January 2020
« Reply #64 on: June 19, 2019, 08:05:29 am »

Gonna lock votes in 8-10 hours or when SCP comes to a consenus, whichever comes first. Any last-minute changes or debate are welcome, but looks mostly unnecessary for youse.
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Man of Paper

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SCP: CR - The OKB/Design Phase, February 2020
« Reply #65 on: July 22, 2019, 12:07:13 pm »

Operational Status Report, January 2020
GM Note: Making a quick change, the Papal City is actually called Vatican City, otherwise nothing's different

Vatican City Operations

Two operatives were dispatched to Vatican City in early January with the orders to respond to and investigate creature attacks. Their investigation initially uncovered little. Although the creature struck in broad daylight, no two witnesses provided the same description of the thing. Some said it resembled an angel, others a dog, or a police officer, or any number of things. Most times, though, people refused to answer the strange questions coming from a pair of people in plainclothes with no identification. So we turned to the Borodina. Quite a few people were discussing this creature with one-another, but nobody could recall anything about it's victims other than the fact that they were victims...except for one woman.

She lived in a single-room home outside of Vatican City. Her room was heavily decorated with Christian iconography, and when she spoke of the creature she referred to it as "the Holy Spirit". She was grateful that someone was finally taking her seriously, as she shakily passed family photos to the two agents. The woman pointed out where the victim, her niece, should have been in those photos, but there was no evidence that she was in them - no empty spaces, no airbrushed areas, nothing. It was as if she simply never existed.

Upon further discussion it was revealed that the niece had been living with her aunt until she could get back on her feet. She'd recently left a rough relationship, and had been hoping to start over fresh somewhere else. Both agents noted later that this girl wanted to disappear and were tempted to test whether or not that desire would summon the creature, but didn't act upon it.

Following up on the ex-partner, the team discovered he had frequent brushes with the law, almost completely based around physical altercations. This man liked to hit people. But he, along with everyone but the aunt, had no recollection of the victim. He seemed to vaguely recall being in a relationship until recently, but couldn't remember with whom. On one of his increasingly frequent nights out drinking the team entered his home and found a bunch of women's belongings, but no sign as to who owned them. They did manage to find a figureine of St. Christopher tucked away and hand-worn.

You currently have a few leads to follow up on for the next Deployment Phase, however you can continue a general investigation, or perhaps look into something else entirely that caught your eye.
Investigate the Aunt
Investigate the Niece
Investigate the Statuette


Chilean Operations

The three agents sent to Chile landed in early January in an isolated airfield on the outskirts of Laguna San Rafael National Park. Within the first day they noted that seismic activity had not actually stopped in the region. Still, there was an island they had to investigate. The trio and their Typhoon made their way through the forest coated in a light layer of crisp snow. Unfortunately the agents were delayed in their arrival on the coast thank to poorly navigating terrain and needing to backtrack a number of times.

Eventually the agents arrived at the shore and set up a camp hidden away from prying eyes, but were quick to spot a pair of drones flying high down the shoreline. Focused on their own investigation, the agents noted that the island did indeed exist, and from the shore they could see that the sea around the island was frothing violently while the island itself seemed to constantly churn. The people with the drones have yet to interact or interfere with our agents, but something should be done soon to prevent future incidents.

You currently have a few leads to follow up on for the next Deployment Phase, however you can continue a general investigation, or perhaps look into something else entirely that caught your eye.
Investigate the Island
Investigate the False Seismic Reports
Investigate the Sea Floor


Hong Kong Operations

The three agents sent to Causeway Bay made very, very good use of the Borodina. While tapping into local phone calls the field agents were able to pick up a good few details and piece together an interesting picture - the victims all shared the A+ blood type. Upon continued investigation it was confirmed that that was the only consistent link between victims other than being in Causeway Bay. And by luck (good or bad, based on how you look at it), one of the field agents carried A+ blood.

However investigations slowed as the agents picked up chatter from another group looking into the disappearances, and from the sounds of it they knew the nature of anomalous activity. These rival investigators were also closing in on the connection and were quickly becoming a threat of interference, so they called in a little help. The six-man strike team arrived in Hong Kong and were able to rapidly pinpoint the location of the oppositional operatives thanks to the Borodina. With the target identified the team struck hard and fast. Armed with their AK-12, a stolen unmarked van carried the team into an alleyway where they breached hard and fast through a side door. The first man through met his end at the hands of one of the people inside unloading a handgun at the door. A second man inside was grabbing papers and trying to flee - reports after the incident indicate that there was a warning call made from outside. He was hit, but managed to slip through a doorway and escape. The gunman had killed a second breaching agent but was nearly cut in half by return fire. The QRF swept in and grabbed anything that looked useful before grabbing the bodies - enemy included - and leaving. All in less than fifteen seconds.

While the enemy didn't find out anything more than we have, we crippled their current investigation for the moment.

You currently have a few leads to follow up on for the next Deployment Phase, however you can continue a general investigation, or perhaps look into something else entirely that caught your eye.
Investigate Enemy Corpse
Utilize Agent w/ Blood Type A+ (Will be used as "bait" unless otherwise specified how)



----------------


Due to the lack of Contained Anomalies, no experimentation can be done. That means I'm cramming the Information Phase's world info here but we're technically entering the Design Phase. In the future this will be when you decide on experiments and stuff like that. Luckily...

There are currently no new or uninvestigated reports of anomalous activity.

You replenish +1 Field Agents.

----------------

IT IS NOW THE DESIGN PHASE

Spoiler: Human Resources (click to show/hide)

Spoiler: Armory (click to show/hide)
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Powder Miner

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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #66 on: July 22, 2019, 12:35:02 pm »

N i c e

If we want to buckle down on fighting the SCP Society, it may be a good idea to design that Super-Novichok I'd been contemplating -- they have drones that can allow them to prepare for incoming agents, but if we paralyze them before we actually even enter their advantage doesn't go away but is lessened.

I would want it to be paralytic rather than strictly lethal as well, because that does give us more options, even if us agents of the Russian Federation intend to let nothing get in our way.
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m1895

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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #67 on: July 22, 2019, 01:36:22 pm »

 yeah I'd prefer if we made a paralytic, so we can interrogate the affected for info. aside from that, we should design something to increase our armed personnel rate of recruitment within the next couple of turns.

and for the deployment phase we should investigate the corpse as well as whatever that fucking pistol is. as it punched through ratnik like it was tissue paper.

Edit: our dudes weren't actually wearing ratnik, but we should still investigate the pistol to learn where it was made.
« Last Edit: July 22, 2019, 03:04:13 pm by m1895 »
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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #68 on: July 22, 2019, 05:45:51 pm »

So, I'm going to design the nerve agent later tonight, but something to note: a discrepancy that m1895 noted was that we're down two agents instead of just down one as we should be with the replenishment, since only two agents died in Hong Kong... well, looking at the report, we ordered three guys to the Vatican, but the report mentions two cuz one got fucking vanished.
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Wozzy

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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #69 on: July 22, 2019, 09:13:07 pm »

+1 to the nerve agent. Sounds like a good choice. Our weapons seem to work just fine ;)
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TheFantasticMsFox

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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #70 on: July 22, 2019, 10:11:42 pm »

While combat is avenue to upgrade, I would much rather invest in conventional information gathering and subversion. The grounds for this is to give us more ifo on anomalies, and counteract the opposing teams drone subtly.
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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #71 on: July 22, 2019, 10:48:46 pm »

The paralytic is also useful for capturing SCPs like potentially the one in Hong Kong without shooting the shit out of them. Info gathering is also what the Borodina does, so we do have coverage there.
« Last Edit: July 22, 2019, 11:14:18 pm by Powder Miner »
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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #72 on: July 23, 2019, 02:40:57 pm »

Quote from: Veteran
The substance "ветеран", or as it is transliterated AND as it is translated, "Veteran", is the successor to the infamous "Novichok" nerve agent used by the Russian Federation. It is a nerve agent designed in a number of ways to make it useful for both combat and capture options: firstly, it actually is not a gas but is rather a liquid which easily adheres to surfaces, allowing it to be discreetly applied to objects that a target is expected to touch -- useful, since it is meant to take effect through any skin contact. It is not meant to be lethal, but rather a paralytic targeted to the external muscles, preventing the unfortunate affected person (or, hopefully, creature) from moving. It is supposed to come with a grenade that propels the substance throughout a room; not being gas means it has less staying power as a room-clearing poison, but means that our forces can move in afterwards so long as they are very, very careful about avoiding skin contact with anything in the room.
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m1895

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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #73 on: July 23, 2019, 07:46:09 pm »

Quote from: Votebox
"Veteran" Paralytic Agent: (1) m1895
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Re: SCP: CR - The OKB/Design Phase, February 2020
« Reply #74 on: July 24, 2019, 01:30:46 am »

Quote from: Votebox
"Veteran" Paralytic Agent: (2) m1895, Powder Miner
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