I spell out the word "PRism", and unleash its power.
((Do we have to specify which letters are used, when there are capitalised and non capitalised ones?))
name: Nix
totem: Meditation beads
specialization: Self-enhancement
weakness: Fire spells
Letters left: zlBVVnsbMKSpMXKMMrOZnDJbf
(6) a head sized glass prism appears in the air above the bowl, then falls. it splits the bowl neatly into two parts, which fall off the stool and clatter to the ground a moment before the prism also falls off the stool and shatters, scattering light throughout the room. You do not immediately receive any further instructions. Nothing else changes. You are still in teh testing room.
In the center of the chamber is a puddle of water. "illuminate" is the command you hear. Your letters: jIZRlWLbRBbyFommBPCtpsAKBvCvEc
jIZRlWLbRBbyFommBPCtpsAKBvCvEc
Point my hand at the puddle, and visualize it as a small sea, with waves and ships, surrounded by the rocky expanses of the continent around it.
See all those living creatures in the sea? Dolphins and gulls and an occasional seaman? Good.
Now visualize that sea setting on fire.
Let it all burn - simply because I want more light in the room.
FIRE WAlK ovR sy
name: Willard
totem: Deck of Marked Cards
specialization: Illusions
weakness: Scrying
Creative, detailed, and thorough. I know exactly wha you are trying to accomplish from that explanation and your spell is descriptive.
(5) THe puddle glows softly. a mist appears above teh surface, swirling momentarily before resolving into the likeness of ghostly ships arranged on either side of the sea, sailing toward each other in combat formation. tiny wisps hint at more fleeting creatures: gulls and dolphins cresting the water. The scene plays out in mi8nue detail, and, as the ghost ships collide in cannon fire and the ethereal shouts of imaginary marines, real sparks fly from the muzzles of ghostly cannons and muskets. The center of the battle is obscured by smkoke, before one ship catches fire. The fire grows rapidly, suddenly. and becomesa figure, standing tall over this tiny realm. it's still a small fire to you, buton this ocean, it is a titan. it takes a stride away from you, destroying dozens of vessels, and spawning three titans like itself, which each set off toward the cardinal directions. Ships burn or sink, birds explode in tiny puffs of smoke, the stench of burning sea life trickles into the air, and the 'ocean' boils. your titans reach the edges of their small world and, as they step onto dry land, they drift upward, forming four small globes of warm light, hovering at chest height, casting a soft light throughout the room. A door opens in the far wall, and your cards all go blank - even the ones you didn't use. "Well cast. Enter."
hzhEdkOXWvaCTrwtIpxihAPNVpqvdj
Spell hEXakAN and aim it at the 3 ft diameter sphere
I am unclear what the=intent of this spell is, and unfamiliar with the word. I googled it, and came up with two possibilities - one is 'hexagon' and the other is something about magic, but in a different language. So, the universe considers this spell quite vague. Let's see if it has an effect at all: (6) The spell turns the three foot sphere into a six sided cylinder, and consumes, not only the letters used to cast it, but seven additional letters as well (z d O W C P V)
name: Fiery
totem: Bunch of wooden cubes
specialization: Climate
weakness: plants
Words: JwemLERHDGDtfeEjjOGVlbgmJdWUdM
Spell GLOW.
(4) You glow, casting enough light to make out the shapes in the room. it seems you are in some sort of storeroom, filled with cloth covered furniture and racks of clothing. A thin layer of dust covers everything. The dust on nearest rack of clothing appears to have been disturbed recently - there are srreaks where the color of the clothing seems to come through - though it is hard to tell what color in this yellowish green light you are emitting.
I changed my totem.
name: Billy Bob
totem: A beat up old book
specialization: Necromancy
weakness: Fire magic
Alright, that's fine. You are placed in a chamber. The floor is curved like a blow, as is the ceiling. Water drips fro the ceiling, in some places it is nearly a steady stream, while in other places, it is much more intermittent. The sound of the water hitting the floor is soothing, almost hypnotic. "Catch" is the instruction you are given.
How does the sword store letters?
name: Leonard
totem: Sword
specialization: Enchantment
weakness: Glamour
Letters:FDgahIhVllzYKhMUsYeymoahfLqjBr
It holds the letters by having leonard project them onto his sword. if that's allowed.
using it as a weapon will disturb the letters, possibly losing them, and, if the sword is damaged, it will reduce your capacity to hold letters. You can only cast with it while it is in hand, also. The letters need to be reveals, so unsheathed.
You are placed in a chamber.You are surrounded by trees, which are aflame. "Break"
I don't really get this, but it's something new to do, so eh. Let's give it a go.
NAME: Changeman
TOTEM: Holowatch (sci-fi smart watch)
SPECIALIZATION: Transformation/Form Magic
WEAKNESS: Fear/lack of Will
Don't worry, I barely get it either.
Letters: rjHXrIrwlEqsNGJseclnoWywGPcHmT
you are placed in a chamber. it smells of sulfur. the walls are rough, yellowish, and uneven.there is a bluish black vein of smooth material running, snakelike, diagonally across the floor, disappearing around one of the walls. "Repel."
Has everyone gone yet? (New players will get letters this next turn)
I was giving failbird a chance to post, but we're still in trials, so it doesn't matter much. Besides, people will probably fail to post during the game too. I'll try to give enough time for everyone to post, but it happens anyway.