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Author Topic: Usable corpses  (Read 794 times)

DerMeister

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Usable corpses
« on: May 31, 2019, 04:28:55 am »

Why dwarf_corpse make item totally unusable (exclude macabre mood)? Add some tokens for creature, entity and reaction for using dwarf_corpse as normal item.
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FantasticDorf

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Re: Usable corpses
« Reply #1 on: May 31, 2019, 12:15:57 pm »

Why dwarf_corpse make item totally unusable (exclude macabre mood)? Add some tokens for creature, entity and reaction for using dwarf_corpse as normal item.

Entity tokens are supposed to control this behaviour but currently they are malfunctioning, they were put in after a infamous series of events occured that led to the capitalistic demise of a colony of mer-people for their precious bones that freaked Toady out. If anything is to go by there may be hope that it'll get fixed, the recent devlog suggested he was looking in that general direction because the meat of a sentient ended up in the wrong place.
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DerMeister

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Re: Usable corpses
« Reply #2 on: May 31, 2019, 12:40:46 pm »

Why dwarf_corpse make item totally unusable (exclude macabre mood)? Add some tokens for creature, entity and reaction for using dwarf_corpse as normal item.

Entity tokens are supposed to control this behaviour but currently they are malfunctioning, they were put in after a infamous series of events occured that led to the capitalistic demise of a colony of mer-people for their precious bones that freaked Toady out. If anything is to go by there may be hope that it'll get fixed, the recent devlog suggested he was looking in that general direction because the meat of a sentient ended up in the wrong place.
If dwarf_corpse usable to macabre mood, it can be used for more special things. Reaction of sacrifice dwarf corpse or part of it. Unhappy (or happy) thought when adventurer eat dwarf corpse. Monster child, who play with sewered dwarf hand as toy. Making dwarf corpse parts construct for animate as Frankenshtein's monster. Etc.
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