Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 21

Author Topic: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn --)[Hiatus]  (Read 14572 times)

Wozzy

  • Bay Watcher
  • Do you like waffles?
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 2)
« Reply #90 on: June 03, 2019, 07:18:03 am »

Hests

((Uh ohh))

3 Workers forage for food in the forest on tile D3
2 Workers research Basic Nature Preservation
Logged

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 2)
« Reply #91 on: June 03, 2019, 07:36:00 am »

Reelia is a God, what are you asking in your message about god or civ?

Whose message? Mine?

Yes, you sent a message asking god or civ and I don't know what you need from me
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3 pending)
« Reply #92 on: June 03, 2019, 10:20:32 am »

Counts..

Right, time for a turn.

Note, tile creation is 3FP, Gilbert can only create 1 tile.
« Last Edit: June 03, 2019, 10:32:28 am by TricMagic »
Logged

The_Two_Eternities

  • Bay Watcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 2)
« Reply #93 on: June 03, 2019, 11:17:42 am »

Yes, you sent a message asking god or civ and I don't know what you need from me

Can you quote the message? I'm not sure what you're talking about.
Logged
http://www.bay12forums.com/smf/index.php?topic=177472.0
Roll to Multitask, seeking new players.
Yeah sorry, someone blew up a street in my state and took the internet down for multiple days with it.
This really happened. 2020 was wild.

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 2)
« Reply #94 on: June 03, 2019, 11:24:20 am »

God or Civ? Please clarify in thread.
[/quote
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 2)
« Reply #95 on: June 03, 2019, 12:27:58 pm »

One major note. Superdorf. Can't forage on a tile that has yet to be created. You can forage there next turn.
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 2)
« Reply #96 on: June 03, 2019, 04:13:53 pm »

Oh. OH. Mmf. Gimme a sec, I'll edit things...

Edit: Edit'd.
« Last Edit: June 03, 2019, 04:34:26 pm by Superdorf »
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

TricMagic

  • Bay Watcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3)
« Reply #97 on: June 04, 2019, 12:05:51 pm »

Turn 3, Fire, Idiocy of Reelia, and Luck.


The Gods now act upon the world, while some watch. And one makes things quite a bit worse..

Dr. Bob creates a forest for those who worship at A-4, securing their survival for now.

Gilbert, God of Cats, accedes to the wishes of The Kitties, but in doing so, realizes he only has enough to make 1 Boreal Forest at A-2. It is enough, for now.

MonkeyLord, seeing new birth, also creates a Grassland at C-2 and a Forest at C-4. This is likely to ensure fighting at some point.

And Reelia, somewhat quietly, for her, spends her power to affect two tiles.
D-3 Gains a true lake, with many reeds and plants. This likely isn't going to affect much, other than making gathering regents around that area more profitable.
She adds heat to C-5, turning it into a dry forest. Already the water is leaving for cooler pastures. And well...
Gen'iak the wise gains 1 FP for this utterly idiotic act on part of a god. With more to come.


Spoiler: Gods (click to show/hide)


Promethia
Promethia burns... A stray spark from the Fire~-~... Researcher sets alight parts of the forest, and the recent dryness sees to it that their village is engulfed, forcing them across the river. Thankfully they managed to take all their food with them. All the tribe is also safe, even the Researcher.
10 houses and a part of the forest are burning to the ground. Tribe manages to set up 3 Primitive Houses, though more will need to be made to house everyone before Turn 5 comes.
In other news, Gen'iak the wise gains +2 FP from the completion of Reelia's folly.

2 workers pray to Reelia to help them, rather than harm. +2FP to Reelia
The 1 researching fire has been put to work with housing, mostly. Fire~-~... has advanced by 1 point. Danger this turn. Reelia's action turned it into a disaster!
3 workers research Primitive Foraging Tools. +3 to this research.
Even in this time, the tribe grows. +1 Worker, -3 food. MonkeyLord gains +1 FP from this event.


The Kitties
4 Kitties venture from their Den to find food for them, and barely bring back 5 food.
1 Kitty yet prays to Gilbert still. +1FP to Gilbert.
The Wanderer looks at brush that scrambles, clinging to ice, and ponders Wood. +1 Research into Wood Gathering.


Hairfolk
Strange sounds emanate from the Prayer to Dr. Bob, and the Researcher ponders madness to what any other mortals would see. +1FP to Dr. Bob. +1 to !!SCIENCE!!
The 3 workers forage, and against all odds, bring in 9 food for the cycle! In Celebration, a worker is born into the tribe. MonkeyLord gains +1 FP from this event.

United Tates
2 workers pray to MonkeyLord. +2 FP.
4 workers forage from C-3. They manage to bring in 4 food, in a display of ineptitude and idiocy. This does prove a point that foraging the same tile multiple times is less effective. That and more than 3 workers can't really work well together at bringing in food. +3 FP to Dr. Bob, +1 FP to Gen'iak the wise
2 new Workers are born for 6 food. MonkeyLord gains +1 FP from this event.


Hests
3 workers forage in the Forest, bringing back 6 food. While enough for the cycle, it's still rather bumbling. Gen'iak the wise gains +1FP.
2 workers continue research into Basic Nature Preservation.



Spoiler: United Tates (click to show/hide)

Spoiler: Promethia (click to show/hide)

Spoiler: Hairfolk (click to show/hide)

Spoiler: The Kitties (click to show/hide)

Spoiler: Hests (click to show/hide)

Spoiler: Tiles (click to show/hide)


Feel free to tell me if you spot an error.

Also, please remember to put your name above your action. This means you Reelia.
« Last Edit: June 05, 2019, 07:57:34 am by TricMagic »
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3)
« Reply #98 on: June 04, 2019, 12:58:31 pm »

Hairfolk
------------------------------
Wood! A gift, a gift from the Good Doctor! Varchik rejoiced, and Borchik rejoiced, and together father and son danced and sang in honor of their god.

2 workers pray to Dr. Bob.
------------------------------
Tarchik too rejoiced that day, for now she had the material to begin her work in earnest! Gathering great boughs from the now-abundant trees, she began with wood and stone and woven cord to raise a catapult, a mighty catapult, a wondrous catapult, with which to forever crush the enemies of the hairfolk...

1 worker researches !!SCIENCE!!
------------------------------
Adventurous and bold, the Triplets Three set forth into the new land gifted to them by their god, seeking grubs under log and fruit on tree and fish in river. Long time the Triplets Three walked, fearing no ill; surely, they said amongst themselves, no evil thing would walk the land their god had made.

3 workers forage for food in A-4.
------------------------------
Now the Hairfolk come quickly of age, but live long; their generations are not divided such as ours. So it came to pass that Borchik the Builder took the youngest of the Triplets Three to wife, and a daughter was born unto them. This daughter was Ammak, who would come to be called "the Mad".

A worker is born.
------------------------------
« Last Edit: June 04, 2019, 03:20:06 pm by Superdorf »
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

FakerFangirl

  • Bay Watcher
    • View Profile
    • Youtube
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3)
« Reply #99 on: June 04, 2019, 01:11:41 pm »

United Tates

2 workers pray to MonkeyLord, celebrating their newborn offspring and giving thanks for the tiles
3 workers forage for food at C-2
3 workers forage for food at C-4

The potato golems are cordial towards the Hests.
Logged
"Should we call a beak dog a gobbo doggo?" - Relevant_-_-Username

Screech9791

  • Bay Watcher
  • quit
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3)
« Reply #100 on: June 04, 2019, 01:48:36 pm »

Gilbert realizes that somehow, in this particular plane of existence, creating new tiles out of void costs three times as much as it does in most other Gridhoods.
Because of that, Gilbert uses his ctrl + c ctrl + v god design powers to make the United Tates spoiler in the thread updates to actually say United Tates and not Untied Tates. He also curses the civilizations that don't put their civ name in their action with the temperature being 1 freedom unit degree lower in their home territory.
Logged
it's over

The_Two_Eternities

  • Bay Watcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3)
« Reply #101 on: June 04, 2019, 02:06:55 pm »

Promethia
4 workers build Primitive Houses.
2 workers forage for food at C5
1 worker prays to Reelia. Please, do something! We may starve if the fire has damaged the land!
Logged
http://www.bay12forums.com/smf/index.php?topic=177472.0
Roll to Multitask, seeking new players.
Yeah sorry, someone blew up a street in my state and took the internet down for multiple days with it.
This really happened. 2020 was wild.

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3)
« Reply #102 on: June 04, 2019, 02:21:07 pm »

Reelia uses
2 FP to make it rain on C5
and
2 FP to speed up plant growth on D3
Logged

MonkeyMarkMario

  • Bay Watcher
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3)
« Reply #103 on: June 04, 2019, 11:34:11 pm »

MonkeyLord expands the usable land, create rolling hills at B3.

The mortals seem to be adapting to the ever changing world. Tho some gods, are giving their worshipers a hard time.

Spoiler: Sheet (click to show/hide)
Logged
My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 3)
« Reply #104 on: June 05, 2019, 12:50:47 am »

Gen'iak the wise watches over the world...

Finding that Promethia was endangered by what appeared to be at least partially an accident of the divine, Gen'iak decided that he would go to assist them and expands upon the land that he had created. This wetland would be much harder to set ablaze by accident.

Gen'iak also takes notice of the United Tates. While they still had much to learn, they appeared to have gained some new knowledge from their mistakes. Gen'iak was curious to see how this would affect their behavior going forwards.

Gen'iak feels interested in the United Tates
Gen'iak feels concerned about Promethia
Gen'iak feels ambivalent about the Hairfolk
Gen'iak feels ambivalent about The Kitties
Gen'iak feels ambivalent about the Hests

Gen'iak feels ambivalent about Dr. Bob
Gen'iak feels ambivalent about Gilbert, God of Cats
Gen'iak feels ambivalent about MonkeyLord
Gen'iak feels dumbfounded by Reelia

Gen'iak the wise creates a Marshland at D5 (-3FP)
« Last Edit: June 05, 2019, 12:52:44 am by Supernerd »
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.
Pages: 1 ... 5 6 [7] 8 9 ... 21