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Author Topic: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn --)[Hiatus]  (Read 14568 times)

Superdorf

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #45 on: May 31, 2019, 03:29:26 pm »

Alright, I've revised my action list to account for the decreased population.
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Naturegirl1999

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #46 on: May 31, 2019, 03:41:06 pm »

How much FP is gained per prayer?
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TricMagic

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #47 on: May 31, 2019, 03:46:07 pm »

1 at base per worker.
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Naturegirl1999

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #48 on: May 31, 2019, 03:48:14 pm »

Given everything, I'm starting one up.

Rules go here, over time.


Gridhood: Aspects of Time


Spoiler: Playing as a God (click to show/hide)
Spoiler: Basic Tile structure (click to show/hide)

Spoiler: Playing as a Civ (click to show/hide)

Limit is 5 Civs, and 5 Gods.

What kind of modifiers are there, are the ones you listed the only ones?

If possible, use 2 FP to add a lake to D3, to allow for fishing and the growth of plants nearby.
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TricMagic

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #49 on: May 31, 2019, 04:01:02 pm »

FP is added on each turn, so right now, Gods can't actually do anything. On next turn, prayers are tallied up, and added to your FP in addition to your natural +1FP. Likewise, if an Aspect triggers for some reason, it also adds FP.

Civs can, after a lot of research, get roles or techs which can increase the amount of FP they can generate for a God. Likewise, Artifacts can boost FP gain, though those tend to be very expensive.
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Supernerd

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #50 on: May 31, 2019, 04:15:40 pm »

Technically, a god could destroy the tile they made with just their 1fp. I wouldn't recommend it though.
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The_Two_Eternities

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #51 on: May 31, 2019, 04:23:25 pm »

Promethia:

1 worker prays to Reelia.
1 worker researches Fire.
3 workers forage for food at C5.

3 food is used to create a new worker.
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Screech9791

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #52 on: May 31, 2019, 04:25:49 pm »

Judging by the fact that it took 37 replies for the first update, I predict an update delay of around 40 posts.

That aside, theoretically, how much FP does it take to expand the map in any way, shape, or form? I want more space to freeze over than just 25 tiles. If it's possible for a god to do so, than I'll wait until I get enough FP to do so.
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TricMagic

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #53 on: May 31, 2019, 04:28:27 pm »

Technically, a god could destroy the tile they made with just their 1fp. I wouldn't recommend it though.

Pretty much.

Also just noticed an error in the OP. It says Aspects of Time still...


Ninja 0cra

The Map may expand at one point, though that won't be for a while yet.. The low amount of tiles is mostly GM convenience for now.
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Naturegirl1999

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #54 on: May 31, 2019, 04:37:08 pm »

So I can't do anything yet, I will wait for next turn, then
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Screech9791

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #55 on: May 31, 2019, 04:39:04 pm »

The Map may expand at one point, though that won't be for a while yet.. The low amount of tiles is mostly GM convenience for now.

I mean, there's still enough room for particularly unoriginal individuals to make a hahayesfunny/10 symbol. (a swastika, but hopefully there's not gonna be people who join this just to make me re-using the same ice cat god concept I've used in most gridhoods I've played seem like the pinnacle of originality).

Assuming gods can't spend FP on manually expanding the map, then I'll do a normal action.

Gilbert spends 1 FP to nag the GM to add a spoiler that has a list of all tiles with anything remotely noteworthy for players, and what's on them. (Essentally all non-void tiles.)
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Naturegirl1999

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #56 on: May 31, 2019, 04:58:08 pm »

If I have 2 Fp, add a lake to D3

If not, wait till next turn
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TricMagic

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #57 on: May 31, 2019, 04:59:30 pm »

FP amount is located in the Gods Spoiler.
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Naturegirl1999

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn1)
« Reply #58 on: May 31, 2019, 05:02:22 pm »

Wait a turn, then
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MonkeyMarkMario

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (0/5 Civs, 0/5 Gods)
« Reply #59 on: May 31, 2019, 06:26:04 pm »

MonkeyLord waits patiently for worshipers.

Spoiler: Sheet (click to show/hide)
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