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Author Topic: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn --)[Hiatus]  (Read 14554 times)

TricMagic

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #120 on: June 10, 2019, 03:44:31 pm »

Gilbert threatens to hold the forums hostage by literally freezing them when loading if the turn 5 update doesn't accurately display how much FP a god has at the moment.

You're not making much sense right now. It's the last number that is the final result. Or is my math wrong?
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Supernerd

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #121 on: June 10, 2019, 04:20:45 pm »

Gen'iak the wise watches over the world...

The worst mistakes of the past do not appear to be repeating themselves, and Gen'iak turns his attention elsewhere. Gen'iak suspects that the Hairfolk might make some horrible mistake some time in the future, but this suspicion is not based on evidence and as a result Gen'iak isn't sure how to feel about them.

Gen'iak feels ambivalent in the United Tates
Gen'iak feels ambivalent about Promethia
Gen'iak feels baffled about the Hairfolk
Gen'iak feels ambivalent about The Kitties
Gen'iak feels optimism about the Hests

Gen'iak feels ambivalent about Dr. Bob
Gen'iak feels ambivalent about Gilbert, God of Cats
Gen'iak feels ambivalent about MonkeyLord
Gen'iak feels ambivalent about Reelia

Gen'iak does not take any action this turn
« Last Edit: June 11, 2019, 08:35:33 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

MonkeyMarkMario

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #122 on: June 10, 2019, 04:54:49 pm »

MonkeyLord modifies C3 and D3 with fertile soil and creates a Plains at E3.

The mortals starting to learn. Tho some gods, are doing some strange things.

Spoiler: Sheet (click to show/hide)
« Last Edit: June 11, 2019, 12:35:59 pm by MonkeyMarkMario »
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Superdorf

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #123 on: June 10, 2019, 07:06:07 pm »

Hairfolk
-------------------------------------------------------
Now in the days of SCIENCE, food grew scarce amongst the Hairfolk; though the Triplets Three searched long in the deep woodlands of their god, they knew not how to gather the high fruits of the manikub tree, nor knew they the secret hiding places of the eating grub, and so the Triplets Three returned forlornly home with meager haul and empty belly.

Yet the Triplets were not so easily confounded! Again they set forth into the wood of their god, to try their luck as they may.


3 workers forage for food in A-4.
-------------------------------------------------------
Father-Elder Varchik feared for his people, in those dire times, in those first of days. Father-Elder feared, lest the Triplets again set forth into the wood-of-the-doctor, and again find nothing. The Good Doctor was surely powerful, but where now were his wonders? Where now was his hand? Driven by fear, driven by the coming hunger, Father-Elder called his son Borchik unto him, and together father and son set forth to seek eating-things in the land they knew so well.

2 workers forage for food in A-5.
-------------------------------------------------------
Now Ammak was a great lover of the works of Tarchik the Tinkerer, and understood them well. Quickly she learned the wild logicks that Tarchik devised, and with wonder she beheld the cunning cogs and torsion-cords that Tarchik wrought. Soon Ammak herself came to take up the tinker's mantle, with a fervour-- a madness-- that Tarchik had not dreamed. Thus was Ammak called the Mad.

When the creeping hunger came, and the wilds grew harsh and barren, Ammak saw that the labor of the Triplets Three must one day come to nothing, and to death. Knowing this, Ammak turned her eyes to the mighty Wilderbeasts that roamed the grass, and saw that their flesh was rich and abundant. So she had words with Tarchik the Tinkerer, and the two sought with demented contraptions to capture and to tame the Wilderbeast.


2 workers research Herdkeeping.
-------------------------------------------------------
« Last Edit: June 11, 2019, 08:38:22 am by Superdorf »
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Falling angel met the rising ape, and the sound it made was

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tormenting the player is important
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Screech9791

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #124 on: June 10, 2019, 08:13:24 pm »

Gilbert threatens to hold the forums hostage by literally freezing them when loading if the turn 5 update doesn't accurately display how much FP a god has at the moment.

You're not making much sense right now. It's the last number that is the final result. Or is my math wrong?

It's incredibly hard to read the FP counters, and they're just confusing in general.
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it's over

TricMagic

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #125 on: June 10, 2019, 08:18:55 pm »

I'll Bold the Final Number so you can know how much FP you have then. Though you can also check the first page too, I update it each turn.
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Naturegirl1999

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #126 on: June 10, 2019, 08:44:40 pm »

Reelia
Use 3 FP to create a forest on F4 E5
« Last Edit: June 10, 2019, 10:33:05 pm by Naturegirl1999 »
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TricMagic

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #127 on: June 10, 2019, 08:57:27 pm »

Reelia
Use 3 FP to create a forest on F4

At this point, pretty sure you're messing with me..
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Naturegirl1999

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #128 on: June 10, 2019, 09:18:10 pm »

Reelia
Use 3 FP to create a forest on F4
At this point, pretty sure you're messing with me..

Oops
Do this instead
Reelia
Use 3 FP to make a forest on E5
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MonkeyMarkMario

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #129 on: June 10, 2019, 09:46:03 pm »

Just edit your first action post for the turn. It makes it easier for the GM.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

FakerFangirl

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #130 on: June 11, 2019, 08:23:49 am »

MonkeyLord modifies C3 and D3 with fertile soil.
Use 3 FP to make a forest on E5
Welp. Praise MonkeyLord!
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King Zultan

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #131 on: June 11, 2019, 08:25:14 am »

Dr. Bob adds spends 4FP to add the modifier abundant food to A4 and A5.

((Superdorf you need to add your civ name to your post.))
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but anyway, if you'll excuse me, I need to commit sebbaku.
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Superdorf

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #132 on: June 11, 2019, 09:30:47 am »

Oh. Oop. Fix'd.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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KittyTac

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 2)
« Reply #133 on: June 11, 2019, 11:35:12 am »

The Kitties

1 worker prays to Gilbert.
1 worker researches Wood Gathering.
4 workers forage for food at A1.
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Wozzy

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Re: Gridhood Fifth Axis: A Minimal Gridhood Game (Turn 4)
« Reply #134 on: June 11, 2019, 12:07:23 pm »

Reelia
Use 3 FP to create a forest on F4
At this point, pretty sure you're messing with me..

Oops
Do this instead
Reelia
Use 3 FP to make a forest on E5
....

I have edited my action.
« Last Edit: June 11, 2019, 12:13:04 pm by Wozzy »
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