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Author Topic: Non-standard weapon assignments  (Read 1039 times)

Superdorf

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Non-standard weapon assignments
« on: May 29, 2019, 02:14:15 pm »

I know this was possible in past versions-- Holistic got her hands on that backpack somehow, after all-- but is it possible in the current version to assign militia-dwarves objects they wouldn't normally consider weapons, as weapons?
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Loci

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Re: Non-standard weapon assignments
« Reply #1 on: May 30, 2019, 09:45:46 pm »

The DFHack command forceequip should be able to do that. It may be possible in vanilla with a corrupted equipment list, but since that bug causes frequent crashes I wouldn't recommend it.
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Jdorf

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Re: Non-standard weapon assignments
« Reply #2 on: June 11, 2019, 05:19:45 pm »

IIRC, the backpack/greaves/etc thing was the result of a much older version with some fairly heavy modding - a bug, in other words, rather than some functionality which no longer exists (I've been playing since DF2010, and it wasn't an option then). You're able to wield weird things in adventurer mode, but in dorf mode your best bet is what the poster above recommends.
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Deus Machina

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Re: Non-standard weapon assignments
« Reply #3 on: June 11, 2019, 05:51:27 pm »

I've had dorfs kill cavern critters with weird objects--crowns, figures, toys--but I think that's just because they happened to be holding them at the time.
If they were issued weapons, they would prefer those to the exclusion of anything non-stabby.
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