Name: Mr. Itch
Animal Species: Roach
Size: Intimidating, borderline distressing Girth. (8ft)
Job / Class: Smash.
Special Trait: Extremely Robust: Immune to petty things like pain, illness, blood loss, decapitation, radiation, fear, doubt, mercy, etc.
Stats
Mind:0
Strength: 4
Dexterity:0
Equipment (start with 100 monies)
Standard Armor (-40)
Big Ass Metal Club (-10)
Fancy Fitted suit and fashionable hat (-5?)
45 remaining.
Things Mr. Itch is
Mute, Polite, Practical, Questionably Amoral
Things Mr. Itch is not
Hesitant, Fearful, Respectful of personal space, Easily Comprehensible
Mr. Itch looks around for an apartment or home or such nearby, perhaps that blue building to the right. He walks to that home and knocks on the door. If someone answers, he will mime asking for a piece of paper and a pen. If he gets this, he will carefully write the name of the gang he is supposed to be impersonating on the paper and stick it somewhere clearly visible on his person. He will then wave goodbye to the person and walk back to the street. If no one is home, Mr. Itch will bash down the door and find the previously mentioned articles and do as previously mentioned. He will keep the pen in this case.
Once properly labeled, he will begin looking for
1. Crabs to batter.
2. Items to smash
3. Innocent people on the street to intimidate.
You get all of four feet before that group of toughs hanging by the steps start crowding you. the two tallest of them about match your height, and at least the widest of them matches your girth. "What's this, what's this? Got someplace to be, Bug?" Demands the rhinoceros with brightly colored flowers inked across his chest and forelegs. (3) They may be Crabs, they may not be, but they certainly look ready to be battered.
Name: Lenora
Animal Species: Intelligent Cardinal ((Cardinalis cardinalis)
size: Slightly smaller than average cardinal size
Job / Class: Scientist
Special Trait: Double Team. Lenora can move so fast, her image stays in different places resulting in illusory copies. It's the Pokemon move.
Stats (4 points to spend as you see fit. Stats start at 0. 0 is 'average, or maybe a little less')
Mind:2
Strength:
Dexterity:2
Equipment: 98 monies
"OK. What do you need me to do?"
(Does Garshem have telepathy? We are in different locations.)
Ask the cat "Alright, what can I do as your assistant?"
"Scratch my ass." ((I assume you are fairly new to the RTD forums and our general posting etiquette. One action post per turn. Actions are bolded (as in your second post here) and if possible, your character sheet with any action posts. GMs usually ignore non-bolded stuff - it's usually role play or player chat. If you need to edit an action, usually
strikethrough or delete the obsolete action and let the GM know that the action is edited. out of Context (OOC) is usually encased in double parentheses to distinguish it from role play. Finally, quote pyramids (where someone quotes a post that quotes a post that quotes a post ,etc) can cause the forum some problems, so try not to let a quote nest grow too big))
allow me to clarify the telepathy: he can use it to silently communicate over long distances. Mind reading and direct mind control are out of the question, both due to the strain involved and the large variety of minds to read with no two species being the same.
He’s meant more for co-ordination of allies than he is for direct combat with the most aggressive direct action he can take being to set up traps with his helper-bot. The fact that he can sense the general locations of anyone within 20 yards of him already is exceptionally powerful for setting up ambushes and tactical breaching.
Oscar quietly hitches a ride, being careful to avoid the main cluster of his fellow mercenaries out of instinctive fear of anything larger than him and in order to avoid being affiliated with them if worst came to worst.
Alright, that telepathy explanation is fine. (6) You hitch a ride in a jalopey and end up chatting with the driver, a friendly, talkative she-hare. Before you know it, you are hustled into her den for some 'grits n' din,' which, it turns out, are vegetables and grain. Somehow, you've made a friend. She takes off her red scarf before heating up the stove, to keep it from catching fire.
"Breaking things, stealing shit, and hurting folks in 3, 2, 1..."
Find a car, smash it up. Break through the window and peel off the door. Inspect inside for valuables.
Name: June
Animal Species: Intelligent Octopus
Size: Large dog
Job / Class: Wannabe mech pilot
Special Trait: Tech Wiz (June is naturally proficient with technology and can almost always use even tech she's never encountered before.)
Stats
Mind: 3
Strength: 0
Dexterity: 1
Equipment
Armored Quadrupedal Lifter (A heavy lifter the size of a forklift with four mechanical legs and arms for lifting cargo. Modified with forwards-facing steel plates to protect the driver. June nicked it from her old job as a Warehouse worker.)
Toolkit (A box containing several useful things, both for regular maintenance and assorted mischief.)
Breathing Mask (A rubber and plastic "mask" encompassing the funnel and breathing aperture, linked by a pair of tubes to a water tank strapped under the mantle. The water tank also includes a small machine that aerates the water and a removable filter for waste.)
(6) You charge around the corner, trailing a squad of locals, and plow right int othe side of the nearest vehicle, crumpling it around your armor plates to the cheers and boos of quite an audience. Inside, there's a scattering of CDs and mix tapes, and a really nice speaker system. Everything else in the car is worthless.
So far, the crowd seems to see this as an entertaining spectacle. Lots of chattering is happening.
Okay, what can autonomous bots do and what can't they, exactly? They cost 50 moneys, so I assume they have to be at least moderately useful.
What your descriptions seem to indicate is that they have trouble with independent thinking. But there are degrees to which thinking is necessary in any given case. You need some small amount of independent thinking even to walk.
Can they give someone a high-five on your behalf? Can they slightly alter the way they do the high-five based on simple instructions that you tell them, which do not require them to talk?
Can they smash up a car? Can they distract or hold an opponent down for you? Can they defend themselves? Can they fight if you give them the right instructions?
Also, since this particular bot is a person, can you convince them to do something without resistance?
"OK. What do you need me to do?"
"Both of us are capable of flight and too small to do anything by ourselves. Gathering information is the best thing we can do for the rest of the group."
Fly off of Bob's shoulder and do a quick survey of the area.
Use my Mind to memorize the layout and points of interest. Large groups of Crabs, cars with Crab colors on them, buildings with an unusual amount of Crab tags.
In particular, look for lone Crab members. Preferably ones in secluded spots, where no one will see me and Bob use hypnosis on them. (But really, lone Crab members will do fine even if they're standing in plain sight.)
Name: Gershom Sauermann
Animal Species: Intelligent Raven
Size: 24 inches from bill to tail
Job / Class: Hypnotherapy Postgraduate / Mental Wizard
Special Trait: Voice of Sauermann - if I pick my words carefully and control my tone of voice, I can speak in such a way that anyone hearing me will feel a strong, deep desire to agree without thinking.
Stats
Mind: 4
Strength: 0
Dexterity: 0
Equipment
Magic Focus (Mental Magic): a walnut-sized crystal ball fitted to a collar, which shows anything I want it to show and magically attracts the attention of anyone who sees it.
Spellbook (Mental Magic): an enormous, horribly dry monography on all the spells that were ever known to influence minds. It's a great aid in hypnosis, since it drives lesser minds into stupor within minutes of trying to read it.
Robert Smith: a heavy-set orangutan with a football player's build and some neatly trimmed, polished nails. He is enthralled by equal amounts of magic and reason, and believes that I always have the best idea on what to do.
ants can walk, so 'walking without much thought' is a thing. bots are for menial tasks and simple ones. There are different kinds of bots for different purposes. They are autonomous, which means, given simple instructions, they will carry those out without direct commands. Some bots can defend themselves, but usually their defense is flight, not fight. Since yours is a person, it has innate self preservation and self interest that other bots would not. It is more flexible due to having an independant mind, so has a wider range of activities, but also will do it's own thing. No you can't convince someone of something 'without resistance.' he's your henchman, so for normal stuff I won't bother rolling, but take him into battle or make him do something against his own self interest or moral code, and you'll struggle. also, if he acts independantly for too long, the mental influence you have over him will weaken. Basically, you've made me do more work by adding a second character instead of a simple robot, so you'll deal with more consequences.
(5) you fly up and get a good mental map of the area. there are three buildings with unusual amounts of Crab markings -a rundown apartment, a convenience store, and one of the school buildings. You spot a lone Crab - an anthropomorphic slug - three blocks from where all the action is happening. Getting the orangutan there without being noticed will take some doing, though, since he is back with the rest of the team.
Name: Gala
Animal Species: Intelligent Galapagos Turtle
size: Big
Job / Class: Tank/Meatshield
Special Trait: Taunt: Force enemies to only attack Gala next turn
Stats
Mind:1
Strength: 3
Dexterity:0
Equipment: standard armor set (40 monies), autonomous helper bot (50 monies), 10 spare monies
search for Crabs members
(30 you spot a few red scarves among the crowd following the octopus on a forklift. The forklift disappears around the corner, and you hear a sudden loud bang, followed by a lot of chattering. The group of thugs squaring up with the giant roach look more tense suddenly, eyes darting to the corner where the octopus went. Might be a Crabo r two among that lot too.
Buy the silencer and the clothes (can that include a bag to hide the weapons?). Head over to the location and try to find an alley or such where I can keep an eye on team mates without attracting attention.
Name: Rosaline “Rosy” Cobb
Animal Species: Honey Badger (anthro)
size: As tall as a short human, but stocky.
Job / Class: Commando
Background: Following a short, but violent military career, Rosy found good money working as an enforcer for a third world warlord (the kind backed by a first world intelligence agency). However, even Rosy has standards, so when when she realized she didn’t have the stomach for that kind of work, she decided to head homeward and see if she could use her skills in a more honest profession. For better or worse, she ended up here.
Stats
Mind:0
Strength:2
Dexterity:2
Equipment
Worn yet reliable Assualt Rifle
Hand forged Kukri
Surplus Kevlar Body armor
20 Monie
sure, silencer, clothes, duffel bag all purchased. (4 )you arrive at the location, but apparently you are in a part of the neighborhood that the others are not in. You've passed a few people sitting on front steps or smoking in alleys, but no one has done more than glare your way or pointedly ignore you so far.
Name: Kongor X (Couldn't think of a better name, mostly)
Species: Intelligent Gorilla
Job: Trained warrior
Trait: Very LIMITED magic ability (When in a fight, he can turn his anger into a blast of fire, ice, or electricity that generates from his fists or whatever weapon he's using to use on his foes. The effects happen randomly i.e. he might want to freeze something but instead it might explode)
Stats
Mind: 1
Strength: 2
Dexterity: 1
Equipment:
Standard melee weapon: a dual ended mace
Standard armor set: The kind of metal plating that would fit a gorilla
50 leftover monies
Go look for some crabs, yo.
same as the others. you see a few scarves in the crowd. There's a crowd watching the octopus commit vandalism, and there's a smaller crowd of thugs squaring off with the big roach.
"I don't know what you guys are gonna be doing but I'm gonna be burning shit."
Search for some glass bottles, then make some Molotov's the bottle of rubbing alcohol should be good for making several, then start throwing them at cars and into buildings.
Name: Blarg
Animal Species: Anthropomorphic Zebra
size: Slightly taller than the average human.
Job / Class: Pistolero
Stats
Mind: 1
Strength: 2
Dexterity: 1
Equipment:
Standard firearm: A Mauser C96, an old as dirt ten round semi-auto handgun, it appears to have been gold plated.
Standard melee weapon: An old dingy golf club with a reinforced handle, from the looks of it its a nine iron.
standard armor set: A black business suit with a Kevlar vest underneath it, and a M1 Helmet.
Lighter
Bottle of rubbing alcohol
Some rags
19 monies
alright. finding glass bottles roll: (6) you find a clutter of them in a pile of trash. Molotov roll: (1) You fill a bottle about halfway, stuff a dampened rag into it, then light the rag. The alcohol on your hand and sleeve catches fire and you drop the bottle at your feet, spraying yourself with burning rubbing alcohol. So, your sleeve and both pant legs are on fire. THis elicits several gasps from the crowd, a bit of laughter, and, obviously, some anger, since it's pretty clear what your intent was.
team status:
the main group of you have identified several Crabs in the group here. The octopus has smashed a car around the corner, out of sight of the main group. Most of the crowd follwed him and is watching the carnage, while a smaller group made up of large toughs is squared off against the roach.
You have made your intentions quite clear to the onlookers, via wrecking shit, setting yourself on fire, and literally telling everyone what you were planning on doing. SO, shit's about to get real. Real real.
as for the two or three that are not immediately in the mix, they don't really know what is happening directly, except the psychic bird who saw it from the air.