THE SHADY SHUFFLE KERFUFFLE: ROUND 5 The Kerfuffling 2: Electric Boogaloo
"Oh shit I hit the robot, and I fucked up my golf club."
Pull out my gun and shoot the shade in the chest as many times as possible.
Blarg goes ballistic
Heh at the loss of his golf club and draws one of the two 1911s. He fires at the Shade's chest (10 vs 12), Missing by a a few inches
can't even hit center of mass.
Well now Diggy was angry. How hard could it be to kill a stunned ghost? "Die! Die! Die!"
Stomp on the ghost's face repeatedly.
Diggy is quite frustrated at the stubborn survivability of the shade and decides enough is enough and moves to stomp on its head. (6 vs 20) His foot collides with the shade's head, but instead of blasting it open like a watermelon, it instantly breaks Diggy's foot, shattering his metatarsals into dust.
That's what you get for stomping on Shadowminium
Shade's head. Thunder Cannon. Bang.
Theta, being sick and fucking tired of having to kick this shade about, pulls his Thunder Cannon. (20 vs 3) He stuffs the barrel into the shade's mouth and
says some line from a really cool action movie pulls the trigger and blows the shade's head to smithereens. Black blood not present, as it was instantly vaporized by the power of the round going through its skull. There's a sizable crater in the ground next to it, as if the gods themselves had propelled it faster than ever. Everyone else is silent for a moment, the only noise is the moaning of the dude on the crate and the sound of sizzling in the crater.
Cassidy doesn't have a chance to do anything, before the fight's finally over. The rift disappears from the space the Shade just occupied.
attempt to find the rest of the group
Being the newest person to jump through the transportalponder, Nemra hasn't the foggiest where everyone went. Their scents were washed away with the rain ((Yes I know that the trails washing away is highly improbable considering that they only went about a mile and it's only been about 25 minutes.)) She can see Pripyat in the distance and Chernobyl the other direction roughly equidistant from her current location. She also sees the house in front of the shed. She does not see any trace of where the rest of the party might have went, except to the road. Any mud they may have tracked has since washed away.
Decimatius arrives at the next moment behind Nemra and sees the same as she does. His grenade-olier tinks softly as he moves about.
Status: Broken Limb (Hammer Arm)
Location: Road to Pripyat
Inventory: Hammer x2, Crossbow, Thunder Cannon, Flintlock Pistol x2, Metal Scraps, Tinkerer's toolkit
Status: Broken Foot [R]
Location: Road to Pripyat
Inventory: Pick, Helmet with lamp, Meats, Dynamite Cannon, Clamp x2, Pliers, Prybar
Status: Fine
Location: Road to Pripyat
Inventory: M1911, Golf Club [Bent], Brick, Knife
Status: Fine
Location: Road to Pripyat
Inventory: durasteel Revolver, Dragonhead Pistol, Matter Manipulator, Space Sword, Gambler's Armor
Status: Fine
Location: Shed
Inventory: $40 in tens
Status: Fine
Location: Shed
Inventory: Grenade-olier, Anarchist's cookbook ((Or some equivalent explosive scripture)) and explosive making toolkit.
I will not continue the waitlist. Any who want to play are now welcome to join and try their hand at these missions. I'll send a message to Kitrougard to tell himhe's now going to be active. The first party remains the same and I shall in the future annotate which parties there are. Do with these as you will. Name them if you want to. I will also start putting unresponsive players in a sort of safety trance until they respond. This will last until the end of whatever engagement they are in, then they will be put in cryostorage until they respond. That is all. Carry on.