WORLD TURN
AGES
The World Scale Star shines bright on Multitude. The Age of Balance is still ongoing Multitude.
The Lunar Light shines bright on Jigsaw. The Age of Time is ongoing on Jigsaw.
The Lunar Light shines bright on Bitey. The Age of Time is ongoing on Bitey.------The Ardual Case------
The actions of the Anathema of Radiance had caused the ire of the Original God of Violence, and thus many powerful Aspects were sent to eradicate the menace the corrupted entity represented...
As Ardual drifted through the vast emptiness, Adam talked to him, warning him of the coming dangers. But to the horror of Adam, Ardual scoffed off the warnings, being full of pride and arrogance. He escaped the three Worldsharks already, and killed one afterward. He would do the same to those who would come for him, especially now that he held the Nothing Orb. And so they came in full force, the Moontoads and the Purifires.
[Combat: Ardual vs Moontoads and Purifire]---- Round 1 ----
[Advantage]
Ardual (+Nothing Orb 7CP) [CP14]: [14]
Moontoads (Group +1, Violence < Radiance -1) [CP7]: [1] = [6]
Purifires (Group +1, Thought > Radiance +1) [CP8]: [6] = [6]
Ardual has the Advantage.
[Combat]
Ardual (+Nothing Orb 7CP) [CP14]: [14]+[9]*2 = 32
Moontoads (Group +1, Violence < Radiance -1) [CP7]: [17] = 7+[17] = 24
Purifires (Group +1, Thought > Radiance +1) [CP8]: [14] = 8+[17] = 25
[Damage]
Moontoads took 1 Damage (Vitality now 6)
Purifire took 1 Damage (Vitality now 6)
---- Round 2 ----
[Advantage]
Ardual (+Nothing Orb 7CP) [CP14]: [13]
Moontoads (Group +1, Violence < Radiance -1) [CP7]: [5] = [7]
Purifires (Group +1, Thought > Radiance +1) [CP8]: [7] = [7]
Ardual has the Advantage.
[Combat]
Ardual (+Nothing Orb 7CP) [CP14]: [14]+[10]*2 = 34
Moontoads (Group +1, Violence < Radiance -1) [CP7]: [6] = 7+[8] = 15
Purifires (Group +1, Thought > Radiance +1) [CP8]: [8] = 8+[8] = 16
[Damage]
Moontoads took 2 Damage (Vitality now 4)
Purifire took 2 Damage (Vitality now 4)
---- Round 3 ----
[Advantage]
Ardual (+Nothing Orb 7CP) [CP14]: [3]
Moontoads (Group +1, Violence < Radiance -1, Bad Wounds -1) [CP6]: [3] = [7]
Purifires (Group +1, Thought > Radiance +1, Bad Wounds -1) [CP7]: [7] = [7]
The Moontoads and the Purifire have the Advantage.
[Combat]
Ardual (+Nothing Orb 7CP) [CP14]: [14]+[20] = 34
Moontoads (Group +1, Violence < Radiance -1, Bad Wounds -1) [CP6]: [18] = 6+[18]*2 = 42
Purifires (Group +1, Thought > Radiance +1, Bad Wounds -1) [CP7]: [15] = 7+[18]*2 = 43
[Damage]
Ardual took 2 Damage (Vitality now 5)
---- Round 4 ----
[Advantage]
Ardual (+Nothing Orb 7CP, Bad Wounds -1) [CP13]: [3]
Moontoads (Group +1, Violence < Radiance -1, Bad Wounds -1) [CP6]: [2] = [5]
Purifires (Group +1, Thought > Radiance +1, Bad Wounds -1) [CP7]: [5] = [5]
The Moontoads and the Purifire have the Advantage.
[Combat]
Ardual (+Nothing Orb 7CP) [CP14]: [14]+[23] = 37
Moontoads (Group +1, Violence < Radiance -1, Bad Wounds -1) [CP6]: [6] = 6+[18]*2 = 42
Purifires (Group +1, Thought > Radiance +1, Bad Wounds -1) [CP7]: [18] = 7+[18]*2 = 43
[Damage]
Ardual took 2 Damage (Vitality now 3)
[Escape Attempt from Ardual]
Ardual: [18]
Moontoads&Purifire: [15,19]
Escape attempt failed.
---- Round 5 ----
[Advantage]
Ardual (+Nothing Orb 7CP, Bad Wounds -2) [CP12]: [12]
Moontoads (Group +1, Violence < Radiance -1, Bad Wounds -1) [CP6]: [6] = [6]
Purifires (Group +1, Thought > Radiance +1, Bad Wounds -1) [CP7]: [3] = [6]
Ardual has the Advantage.
[Combat]
Ardual (+Nothing Orb 7CP) [CP14]: [14]+[12]*2 = 38
Moontoads (Group +1, Violence < Radiance -1, Bad Wounds -1) [CP6]: [17] = 6+[17] = 23
Purifires (Group +1, Thought > Radiance +1, Bad Wounds -1) [CP7]: [3] = 7+[17] = 24
[Damage]
Moontoads took 1 Damage (Vitality now 3)
Purifire took 1 Damage (Vitality now 3)
[Situation Evaluation]
Ardual: [18]
Moontoads: [8]
Purifire: [1]
Ardual is brimming with confidence!
The Moontoads are hesitating.
The Purifire is vocating to disengage... and has managed to convince the Moontoads!
[Escape Attempt from Moontoads and Purifire]
Ardual: [4]
Moontoads&Purifire: [14,17]
The Moontoads and the Purifire have managed to Escape.
The greatest clash known in current mortal history was about to take place in the starry skies, in one of the many areas of the Empty Expanse. The mighty and colossal Moontoads joined up with the Purifire, heading toward the Radiance signature left behind by Ardual. They were confident in their abilities and numbers, the target would soon be eliminated and corruption destroyed.
But when the Aspects arrived to the location, Ardual was nowhere to be found. Only a radiant orb, left there for some reason... As they were about to investigate, Ardual suddenly ambushed them! Expecting their arrival, he planned to turn the table on them.
His assaults were ruthless, and his experience in battle overwhelming. One by one the Moontoads and the Purifire suffered terrible wounds from the barrages of Radiance, and try as they may, they were unable to land a hit on the dreadful creature.
The battle dragged on, taking its toll on Ardual stamina. While he had the early advantage, he had overestimated the vitality of his opponents... Then he made a critical mistake, and in an instant he was bound by the tongues of the Moontoads, and weakened by the Purifire's power. One by one the Moontoads took chunk out of Ardual, reminding him of his shameful defeat against the Worldsharks. Then in an explosion of rage and Radiance, Ardual broke free from his restraints, and retaliated with renewed fury. The tables turned once more, and both sides were equally wounded. The outcome of the battle couldn't be more vague.
Realizing they had critically overestimated their enemy, and that there was a high chance of being defeated here, the Aspects opted for a strategic retreat. Unable to pursue several opponents, Ardual stood there, mocking the fleeing Aspects. He taunted them, telling them he would hunt them, one by one. It was his victory. Still, he was spent and greatly wounded. And these were no mere wounds, the burn of Thought was searing his Radiance, greatly disrupting his regenerative capabilities. For now, he had to recover.
In Astral Planes
[Subdomain of Thought] Feeling even more thoughtful than ever due to the apparition of a Second Subdomain of Thought, the Nameless God's Thoughts poured on the Replacator. With *Life* being weakened by the happenings in the Corrupted Domain of *Life*, the Replacator Origin wavered, causing it to turn to Thought for a moment.
The Replacator is likely to be converted to Thought soon.[Subdomains of Havoc] The Moontoad Havocwar traveled the Second Subdomain of Havoc, searching for the Essence of Havoc. Undisturbed, the Aspect of Violence eventually found it. Then threw it to the Second Domain of Chaos, where it floated, waiting for Azeri' kith to grab it.
Azeri' kith has acquired 1 Essence of HavocOnce that task was done, the Moontoad worked on purifying the Radiance from the Subdomain of Havoc. But because Violence was Weak against Radiance, purification went slowly.
The Second Subdomain of Havoc is slowly being purged of Radiance corruptionSeveral Gates were opened from the Corrupted Domain of Radiance to the Subdomains of Havoc. The Dust then traveled through them, and started corrupting the Subdomains of Havoc at a slow pace. In the Second Subdomain of Havoc, the Dust failed to escape the Moontoad Havocwar, which deleted the Lesser Servants.
The First and Third Subdomains of Havoc are very, very slowly being corrupted by Radiance[Domain of Balance]Mr Bigsy patrolled the Domain of Balance, locating the Lesser Essence of Balance and the Gates connecting to it. It guarded all the vital location, and remained on the lookout for any disturbance.
[Domains of Time, and Subdomain of Ether(True)]The Aspect of Time, Record, went on gathering the various Essences of the planes of Time. It took them a long while to do so, but undisturbed, they eventually achieved their task. With all these Essences in tow, they returned to the Source of Time.
Cirno Fate Trigger has acquired 1 Lesser Essence of Ether(True), 1 Lesser Essence of Time, and 1 Essence of Time.[Corrupted Domain of *Life*]The Dust traveled to the Corrupted Domain of *Life*, expending nearly all their energy in the process. Then they activated the Lesser Essence of Radiance, unleashing pure Radiance in the weakened Domain of *Life*. They set out to convert all *Life* to Radiance, but the travel had emptied the Dust of their energy, leaving them unable to pursue the operation at full speed.
The Lesser Essence of Radiance, on the other hand, was shining strongly. So strongly that it was slowly converting the Domain of *Life* all by itself, and even without the aid of the Dust, it would achieve a full conversion soon enough.
The Corrupted Domain of *Life* is being converted into a Corrupted Domain of Radiance[First Contact: Corrupted Domain of *Chaos*]Record opened a short-lived Gate to the Corrupted Domain of *Chaos*, sending its threads into the twisting, powerful Origin that rejected the rule of the Origins. Creating a tapestry of *Chaos* on its own body, Record then closed the Gate, and gave this fragment of *Chaos* to Cirno Fate Trigger.
Even though brief, the connection between a Corrupted Domain and an Original Domain was enough for *Chaos* to leak into the Domain of Time!
The Domain of Time has been tainted by *Chaos*!
In the Empty Expanses
[Golden Celestial Sphere] The Golden Celestial Sphere suddenly generated a powerful pull, dragging toward it the Astral Bodies. None managed to resist it, leading to all four Astral Bodies to be forcefully gathered close together. Such proximity caused the Origins to clash violently.
Hydra-Sun: 15
Lunar Light: 16
World Scale Star: 8
Wildflame: 5
The Lunar Light was about to overpower the other Astral Bodies, including the Hydra-Sun. But Violence being Strong over Time, the light of the Hydra-Sun devoured the light of the Lunar Light, and then of the World-Scale Star, and of the Wildflame. In the skies, the Hydra-Sun is now bloating all the other Astral Bodies.
An Eclipse of Violence is taking place over all of the Mortal Plane.
The Age of Balance has forcefully ended on Multitude. An Era of Violence has started on Multitude.
The Age of Time has forcefully ended on Jigsaw. An Era of Violence has started on Jigsaw.
The Eclipse of Violence is so strong that its effects are affecting the Inner Worlds!
An Era of Violence has started on all of the Inner Worlds.
The Age of Time has forcefully ended on Bitey. An Era of Violence has started on Bitey.
An Era of Violence has started on Elt.[Ardual]Sensing how Violence filled the Mortal Plane, Ardual felt dread. He attempted to open a True Gate to the Subdomain of Havoc, but the planes were already too far. He couldn't connect to the Astral Plane, leaving him stranded in the Mortal Plane.
[Moontoads]Invigorated by Violence, the Moontoads were confident that their next encounter with Ardual would be the last. They went to the Hydra-Sun to replenish their energy.
[Jigsaw and Multitude]With the Era of Violence, both Worldsharks energies were elevated, and their bloodlust amplified. Multitude fell to his instincts, and stopped fleeing to attack Jigsaw.
But Jigsaw managed to retain its senses, and felt that something was off with the Astral Bodies. He swore to investigate and make anyone who messed with his stars pay with more than a bite. But first, he had to deal with Multitude.
[Combat: Jigsaw vs Multitude]---- Round 1 ----
[Advantage]
Jigsaw (Era of Violence +4) [CP12]: [2]
Multitude (Era of Violence +4) [CP10]: [1]
Jigsaw has the advantage.
[Combat]
Jigsaw (Era of Violence +4) [CP12]: 12+[18]*2 = 48
Multitude (Era of Violence +4) [CP10]: 10+[16] = 26
[Damage]
Multitude took 1 Damage (Vitality now 7)
---- Round 2 ----
[Advantage]
Jigsaw (Era of Violence +4) [CP12]: [1]
Multitude (Era of Violence +4) [CP10]: [4]
Jigsaw has the advantage.
[Combat]
Jigsaw (Era of Violence +4) [CP12]: 12+[16] = 28
Multitude (Era of Violence +4) [CP10]: 10+[24]*2 = 58
[Damage]
Jigsaw took 2 Damage (Vitality now
---- Round 3 ----
[Advantage]
Jigsaw (Era of Violence +4) [CP12]: [4]
Multitude (Era of Violence +4) [CP10]: [6]
Jigsaw has the advantage.
[Combat]
Jigsaw (Era of Violence +4) [CP12]: 12+[20] = 32
Multitude (Era of Violence +4) [CP10]: 10+[28]*2 = 66
[Damage]
Jigsaw took 2 Damage (Vitality now 6)
---- Round 4 ----
[Advantage]
Jigsaw (Era of Violence +4, Bad Wound -2) [CP10]: [3]
Multitude (Era of Violence +4) [CP10]: [6]
Jigsaw has the advantage.
[Combat]
Jigsaw (Era of Violence +4, Bad Wound -2) [CP10]: 10+[12] = 22
Multitude (Era of Violence +4) [CP10]: 10+[26]*2 = 62
[Damage]
Jigsaw took 2 Damage (Vitality now 4)
[Escape Attempt from Jigsaw]
Jigsaw: [4]
Multitude: [6]
Jigsaw failed to escape.
---- Round 5 ----
[Advantage]
Jigsaw (Era of Violence +4, Bad Wound -2) [CP10]: [5]
Multitude (Era of Violence +4) [CP10]: [4]
Jigsaw has the advantage.
[Combat]
Jigsaw (Era of Violence +4, Bad Wound -2) [CP10]: 10+[19]*2 = 48
Multitude (Era of Violence +4) [CP10]: 10+[18] = 28
[Damage]
Multitude took 1 Damage (Vitality now 6)
---- Round 6 ----
[Advantage]
Jigsaw (Era of Violence +4, Bad Wound -2) [CP10]: [1]
Multitude (Era of Violence +4, Wound -1) [CP9]: [5]
Jigsaw has the advantage.
[Combat]
Jigsaw (Era of Violence +4, Bad Wound -2) [CP10]: 10+[10] = 20
Multitude (Era of Violence +4, Wound -1) [CP9]: 9+[5]*2 = 19
[Damage]
Multitude took 1 Damage (Vitality now 5)
[Battle Ongoing...]
The Era of Violence completely changed Multitude, who was now inhabited with such Violence that it didn't stop biting despite the damage to his body. These merciless assaults took Jigsaw offguard, and in incredibly Multitude completely overpowered the massive Jigsaw until they were both of the same size.
Wounded both in body and pride, Jigsaw gave in to his instincts, and bit back with renewed rage. Their fight kept on, and on, and on. With both of them equally matched, it seemed they would fight for an eternity.
Jigsaw and Multitude are locked in a never-ending fight
On Jigsaw
[Jigsaw: Repercussions of the Shark Fight]The once lush surface of Jigsaw had been transformed into a scorched wasteland of lava and ash. The catastrophic battle had caused continents to disappear in the jaws of the sharks, being replaced by oceans of lava. The titanic fumes emanated by the boiling fury of the sharks caused eternal winters to occur on Jigsaw, eradicating all life that had somehow survived being biten away.
Even the arctic eyes of Jigsaw had melted, causing Jigsaw to now look like a fiery worldshark of black rock and fiery lava.
[From Ashes: New Life]But it was not the end for the Violent Web, as these lifeforms were tied to the Worldsharks. From primordial elements, new life grew and evolved, and fought. Blessed by Motion like Violence, it thrived, giving birth to yet new ecosystems.
Creatures had forsaken the frailty of organic flesh, becoming like their host. Gifted with sturdy mineral bodies, molten rock flowed in their veins. They feared no lava, and instead drank from it to aliment the forges within their heart.
Oh and naturally, Spriggans and Dryads had been completely wiped out.
Spriggans and Dryads of Jigsaw have gone extinct[Era of Violence]This new life is being empowered by the Era of Violence, causing them to evolve to the next tier.
All creatures of the Web of Violence on Jigsaw are now Monsters (T2)The Era of Violence is suppressing the effects of the Law of Thought on Jigsaw
On Multitude
[Multitude: Repercussions of the Shark Fight] Just like Jigsaw, Multitude had turned into a volcanic shark of pure rage. Just like on Jigsaw, all life had been eradicated from the surface. The Plants of Time, Fruits of Life, Spriggans, Sludas, Dryads... all of them were gone. All of them?
[Sludas of Multitude: Miraculous Survival] No.
In what could only be called a miracle, a portion of the nomadic Sludas survived the cataclysms, all thanks to Harad Jin the Stargazer, who saw into the skies signs of a coming catastrophe.
He couldn't rally the Sludas as he hoped to, but his words were believed by the various Tribe Chieftains. And all Sludas started turning toward the earth's depths, digging and building great vaults to prepare for the coming calamities. While they had no prior history of excavation and construction, the creativity of the Sludas led them to adapt in an incredibly short span of time.
When their lands were devoured and turned to oceans of lava, countless died with their vaults. Those that were built too close to the surface, those that were simply unlucky, those which weren't built strong enough... In the end only four Sluda vaults remained, one of them belonging to Harad's tribe.
And now these four groups are somehow surviving, cut off from each others. Unable to expand much, they know any mistake could end their lives, causing each group to be greatly united. Furthermore, the Era of Violence made them stronger and long-lived, thanks to their compatible Creation Origin. These changes allowed them to withstand living in the scorching underground, where now flowed flows of magma near everywhere.
[Four Sluda-vaults: Sevenseal, Northkeep, Unbreakable, and Graylock] [Violent Web] The Violent Web was reborn once more, in the shape of creatures of pure molten rock, as the Surface of Multitude was even hotter than Jigsaw, causing it to turn into an ocean of lava that would have been inhospitable even to the Violent Web of Jigsaw. The intense heat caused the Spleenworld to melt, thereby affecting all the inner worlds.
The Ultimate Blessing of Elysium kept bringing plants of Time onto Multitude, which were instantly vaporized by the heat.
Spriggans and Dryads of Multitude have gone extinct[Era of Violence]This new life is being empowered by the Era of Violence, causing them to evolve to the next tier.
All creatures of the Web of Violence on Multitude are now Monsters (T2)The Era of Violence is suppressing the effects of the Law of Thought on Multitude
On the Spleen World
[Violent Web Migration]The plants of life suffered the same fate as those on Multitude, and the Spleen World could hardly be called a world anymore. Creatures of the Violent Web lived there now, having stumbled upon the Spleen by navigating through the lava veins of Multitude.
On Xinaya
[Xinaya: Repercussions of the Shark Fight]The battle also had repercussions on Xinaya. While the world was still mostly safe, the climatic changes of the outer worlds caused Xinaya's temperature to dramatically increase, causing some form of worldwide drought. The Sludas of the Hope-Country called this dreadful event the Unending Drought. Plants perished from the heat, lakes evaporated, rivers ran dry.
[Era of Violence]The Era of Violence didn't affect the Sludas, whose Hope within them had become strong enough to repel Violence. The *Life* Drui and Fruits of Life also resisted the Violence, though the Life Drui grew stronger from it.
The Era of Violence is suppressing the effects of the Law of Thought on Xinaya[Hope-Country of the Sludas]But the Sludas didn't panic, for they had faith in the Acharya and their teachings. Instead, it reinforced their beliefs, as they came to realize how the mortal trappings of material world caused them to suffer from it. If they had reached the pure-self, then none of that would trouble them.
Still, it was necessary to adjust to this karma before purging it. After all, the Disciples and those below would be trapped forever if they were trapped by their karma before liberation.
Using all of their creativity, and the genius of the Enlightened led to rapid development to counteract the Eternal Drought. Water was drawn from deep phreatic tables, architecture was adapted to facilitate heat evacuation. And despite the Era of Violence, the Sludas held on strong to their Hope.
They colonized the great deserts, built formidable towns and temples to help the people understand and accept the teachings of Hope. All was well in the Hope-Country of the Sludas.
[Violent Web]Some creatures of the Violent Web stumbled upon Xinaya. They quickly burrowed underground toward the lava sources, never to be heard again.
[*Chaos* Corruption]Eris and Discordia slept on the Limos, which reduced the corruptive influence of *Chaos*. But still, it wasn't enough. With Violence permeating all of Xinaya, it had become much easier for *Chaos* to corrode the World of Creation.
The Twisting Gray Mountain of *Chaos* expanded, consumming many lands. It grew into a mountain range that writhed and seemingly lived. Some creatures of the Violent Web were caught in the corruption, turning them into new beings of black murk. These *Chaos* creatures then started spreading into the *Chaos* Mountain Range, now named Mountains of Horror by the Sluda.
[Spriggans and Dryads]The climatic changes struck a hard blow to the Spriggans and Dryads. Forests died, the desert gained ground... losing a lot of their lands and people in the process, they fled toward the last green forests. They are slowly changing due to their environment, becoming dry and weak.
Spriggans/Dryads settlement of Vinaya[Exodus of the Drui]The Acharya brought the Drui on Vinaya, far from the influence of the Paladins. At first the Druis were deeply shocked by this hot and inhospitable world. But the Kshatriya convinced the Drui that they would live better lives in this new land, which while apparently inhospitable, was free from the shackles of the Paladins. Now with freedom and hope in hand, they would rebuild and change the world. Of note, the Era of Violence didn't affect the "Impure" Drui, due to *Life* being strong against Violence. The "Pure" Drui, however, having been converted to Life, became empowered by the Era of Violence.
Welcomed by the Sludas in the Hope-Country, the Drui found new homes and allies. The majority of Drui integrated with ease, but a minority of Druis set in the ancient traditions of before the arrival of the Paladins, felt this Hope-Country was just another cage, and they migrated far from the Sluda lands to form their own country, in the one place they knew the Sludas wouldn't follow. The Mountains of Horror.
[New Civilization: The Drui Country of Melech]Introduction of the Fruits of Life caused many accidents within the Hope-Country. Maddened Sludas, contaminated areas by the flowers... Unrest grew, and a faction of Sludas hostile to the Druis formed.
Xinaya, or Vinaya?A most puzzling societal issue within the Hope-Country, is that since the arrival of the Drui, the name Xinaya for their world Vinaya has been popularized. No consensus has been reached, causing great confusion among scholars and the common folk alike. Sludas and Drui often go on debates as lenghty as they are fruitless, trying to impose the name they believe is the fittest.
"Time are changing", advocate the pro-Xinaya. "Shut up treehugger", masterfully reply the pro-Vinaya. One can only wonder how will that end.
There is one thing the Sluda agree on though. Blame the Drui.
On Xervild
Flux Storm: poor Sludas of XervildA terrible Flux Storm struck the Sluda kingdoms! Reality was torn asunder by some terrible cosmic inference, wiping them from the face of the universe.[Realm of Life]Arkai chose to save Xervild from its Corruption, and to that end placed its Realm Arkvild upon this World. Far from the Drui Tribes, several mountains rose, and forests grew in the blink of an eye. Arkvild was filled with life as the Elemental God of Life envisioned. Multiple, rich, balanced and flourishing. But while all this bountiful life did exist, at the same time it didn't exist. Sustained only by its connection to the Realm of Life, the life born from Arkvild couldn't exist for long outside of the confines of the Realm.
[Climate Change]Xervild climate was only slightly affected by the upper catastrophes. The temperature rose a little, causing slightly warmer seasons, but most of it was unnoticed by the Druis. After all, their worries were elsewhere.
[Era of Violence] The climate changes and omnipresence of Violence caused the Plants of Time to wither and grow with difficulty in Xervild. Some of these changed to adapt, becoming Plants of Violence.
The Era of Violence is suppressing the effects of the Law of Thought on Xervild[The Revolution: Druis, Acharya, and Paladins]Part 1: BackgroundAll cosmic factors converged to give rise to the Revolution. The Era of Violence renewed the fire of rebellion in the heart of the Drui, causing them to accelerate their preparations. Then the prophetic dreams of Liberation started, giving birth to a New Hope. And when the Acharya came, the rebel Drui knew the time had come.
First, a bit of insight on the Drui tribes. Since the Paladins had arrived, they controlled all aspects of Drui life, being allied with the Council of Chiefs. For a reason the common Drui didn't know, they were separated between the Pure and the Impure, the former which had many advantages compared to the Impures. Their society was as a result split, and resentment brewed even among the Pures who were split from their families.
And now, that resentment was at his peak. The Drui civilization was in terrible turmoil. Pures were disappeared, some saying they were sent to the true Promised Land, others saying they had been eaten by the Paladins. Then mass groups of Impures disappeared without the Paladins knowing, increasing the unrest once more.
Part 2: The LiberationThen the group known as "The Liberation" made itself known. Through covert operations ranging from sabotage, to assassination, to propaganda, they slowly shifted away some of the Drui opinion, Pure and Impure alike. Even more incredible, these Druis managed to evade the watchful eye of the Paladins, a feat never seen before. This exalted the spirit of the Druis, reawakening their suppressed desire for revolution.
Part 3: FreedomNo matter how hard they tried, the Paladins could not catch the culprits. Behind the scenes, the Acharya used of their extensive knowledge of gates to cover any trace of Hope, often leading Paladins on false tracks.
Then it all came crashing down when even Pure Druis started disappearing. It could only be the work of these vile Acharya, surmised the Paladins. But they had no tangible proof, and had never been able to afford resources to hunt them, being busy with the purification of the corrupted Drui.
And one day, the disappearances stopped. Only half of the Pure Druis remained, those who were loyal and trusting of the Paladins. The rest was lost to an unknown place, causing the Aspects to feel great and terrible shame at their failure.
With many great minds gone and the eradication of Fruit of Life based construction and technology by the Paladins, the Drui Tribes left declined, returning to simpler and more primitive days.
On the Extradimensional Coffer-World
[Era of Violence]The Era of Violence is in full effect over the Extradimensional Coffer-World, but the creatures of Chaos are able to resist its effects.
The Plants of Time are greatly affected by the Violence, causing them to wither and die, or be transformed. Subspecies appear, the Plants of Violence. Voracious and aggressive, these plants dominate the Plants of Time, spreading at incredible speed.
The Era of Violence is suppressing the effects of the Law of Thought on Acculis[Terrified Island Sludas]Sludas, being Mortals of Creation, are empowered by the omnipresent Violence. Their lifespan are extended, and their abilities heightened. The small settlement quickly grow into a formidable people of seafarers, causing them to split into 3 different kingdoms.
The most notable of these Sluda is called Captain Matum, a legendary ship captain who in the company of his formidable crew, is said to have conquered the five seas of their world they call Acculis.
[The Three Sluda Kingdoms of the Sea: Luud, Artacca, and Waos][The Purifire's observation of Chaos Born]The last Purifire traveled the Inner Worlds, starting from the Spleen World where it appeared. He saw much of these lands, and took great care recording all it saw. He didn't involve in the affairs of mortals, only witnessing.
Eventually he reached the Extradimensional Coffer-World, where he became greatly interested in Chaos Born. An existence as old as the world, born of pure Chaos. It was the most beautiful thing its sight had recorded, and as such he tried to learn more about the Original Beast of Chaos.
He watched, and watched. Chaos Born was a simple, noble creature to the Purifire. Like a Mother of all life, Chaos Born gave birth to mighty children, which themselves gave birth to their own children. The Original Beast of Chaos never stopped its noble mission, traveling across the world to seed it with its children.
The Purifire came to the conclusion that for the sake of Chaos, Chaos Born had to be protected at all cost.
On the Microcosm Needle-World
[Era of Violence]The Era of Violence caused the Plants of Time to weaken, and the compatible beings of Chaos to grow and prosper.
The Era of Violence is sligthly suppressing the effects of the Law of Thought on Chaos Land[Conacio's split: birth of new nations]The Era of Violence caused much agitation in the great minds of Conacio. This unexpected worldwide natural event turned their eyes toward the skies and what existed beyond, fueling their fascination for the rumored other worlds.
The Conacs kept expanding their territory, and with growth and time, their unity splintered and several nations were born. Tensions existed between them, but no war ever started. Instead matters were resolved through diplomacy and competitions, and one could only hope that this peace would keep up.
Two nations stuck from the rest.
Inesia, the most aggressive Chaosian-Spriggan nation, which had the greatest army and military technologies of their world, allowing them to dominate the Chaos Grandchildren that plagued their territories.
Galfae, a pure Spriggan-Dryad nation, created by a group of Spriggans and Dryads after a revelation from their Goddess came to them. Believing themselves a chosen people, they split from Conacio and created their own country in distant forests. Unfortunately the Era of Violence greatly weakened them, causing them to be a minor country compared to the greater actors of the world.
At some point in history, their world was named Chaos Land, inspiring themselves of the legend of Chaos Born.
[New Chaosian nations]
[Notable Chaosian-Spriggan nation: Inesia]
[Notable Spriggan nation: Galfae][Temple of Time discovery in Inesia]The Inesians have discovered a mysterious structure built by an unknown people, the Temple of Time. The first explorers to sing the Song of Time were sent in Multitude, causing them to know a most painful and rapid death in the ocean of lava. Death row prisoners were then forced to sing the song of the new worlds, and none returned.
Some died, some lived. And those who did weren't really keen on returning in the country where they were fated to die. As such, the Inesians believed the songs to send you to worlds of death, and thus it became forbidden for those studying the temple to sing the songs.
On Bitey
[Era of Violence]The Era of Violence caused the remnants of the dead Bitey to pulsate with power, enriching the properties of the crystalblood and other minerals. Furthermore, the Violent Web of Bitey was empowered, as were the Nox and the Seeds of Change. However the Watchmen were greatly weakened due to their weak origin.
All creatures of the Web of Violence on Jigsaw are now Monsters (T2)[The Purifire of Bitey]Unable to approach the warring Worldsharks, the second Purifire went to Bitey. He merely observed the world and its inhabitants, never showing themselves nor intervening in their affairs.
[The Noxian Empire and the "Subjugation of the Self", the power of Control][/color]
For ages, the Noxian Sovereigns meditated to understand the mysteries of the universe. They knew of the Shadow God of Conquest, and that powers greater than themselves existed somewhere.
And one day, they came to understand the power of dreams and nightmares. With a revelation, they discovered that they could channel the energies of the mind and give it shape. Thus, they created the Subjugation of the Self, their own magic fueled by the Law of Thought. By conquering their mind, they could empower their bodies, and even project attacks of Control and Thought.
The Noxian elite was taught how to use the Subjugation of the Self, incredibly increasing the military power of the Empire.
[Control/Thought Magic: the Subjugation of the Self][The Noxian Empire and the Watchmen]Armed with the Subjugation of the Self, empowered by the Era of Violence, and with greater weapons than ever, the Noxian Empire knew a Golden Age. Thanking the Shadow God of Conquest for these boons, they went on a crusade to finally eliminate their now weakened enemies: the Watchmen.
Arming themselves with the best weapons that had ever been forged in Noxian history, the imperial armies marched into the Surface, toward the Watchmen lands.
Weakened by the Era of Violence, the Watchmen became unable to contain the empowered Seeds of Change. The Nerith started becoming extremely aggressive and powerful, causing several settlements to be lost. Then came the ringing of steel and the stomping of the Noxian forces, with the Sovereigns leading them.
[Combat: Noxian Armies vs Watchmen Forces][Advantage]
Noxian Sovereigns (V2 S1 CP2) (Group, Era of Violence +1CP, Subjugation of the Self +1, Gear and Tactics +1CP)) [CP5]: [2,3] = [3]
Noxian Armies (V1 S0 CP1) (Armies, Era of Violence +1CP, Subjugation of the Self +1, Gear and Tactics +1CP)) [CP4]: [3,4,2] = [4]
Watchmen Forces(V2 S1 CP2) (Armies, Era of Violence -1CP) [CP1]: [1]
The Noxian Sovereigns and Armies have the Advantage.
[Combat]
Noxian Sovereigns (V2 S1 CP2) (Group, Era of Violence +1CP, Subjugation of the Self +1, Gear and Tactics +1CP) [CP5]: [7,6]: 4+[7]*2 = 18
Noxian Armies (V1 S0 CP1) (Armies, Era of Violence +1CP, Subjugation of the Self +1, Gear and Tactics +1CP) [CP4]: [8,3,4]: 3+[8]*2 = 21
Watchmen (V2 S1 CP2) (Armies, Era of Violence -1CP) [CP1]: [6,9,4]: 1+[9] = 10
[Damage]
The Watchmen Forces took 3 Damage. (Vitality now 0)
The Watchmen were completely destroyed by the organized might of the Nox combined with their powerful Control powers. Barely any Watchmen survived their unstoppable advance, forcing them to flee their lands far, far away.
[Era of Violence: Nerith]Some Neriths have acquired even more intelligence, causing a few to organize themselves into primitive tribes in the most savage corners of Bitey...
[Nerith Tribes]
[Seeds of Change]Without the Watchmen to stop them, the Seeds of Change have proliferated all over Bitey.
On Elt
[The Four Protectors of Elt]Four Paladins went to Elt, to protect it from threats.
[Era of Violence]The Era of Violence granted more vitality and strength to Elt, but greatly weakened the Species, due to their Thought being Weak to Violence.
[The Species, the Violent Species]Thoughts of Violence started contaminating several Species subspecies, causing them to grow territorial and aggressive. Still, these formed a minority, and their disturbance on the ecosystem wasn't major yet.
But these Violent Species quickly conquered the ecosystems they lived in, allowing them to thrive unlike any other species of Species.
[Druis of Elt: a return to nature]Brought to Elt, the Pure Druis started from scratch, having lost the Radiance Reinforcement techniques of yore. Despite the bountiful environment and the Era of Violence granting them strength, these Druis didn't expand much.
Instead they scattered, living simple lives among the Species, and eventually forgetting their roots and history.