Volt Spark Electrocarbine (Spark Revision)
Work on the Spark has, it must be admitted, gone less then well in the past. From a capacitor that can't hold it's load to someone adding a desire to make shots bend around cover when no one else was looking, the Electrocarbine is currently a piece of work, and not in a good way. The Volt Spark rework seeks to, instead of fighting the majority of the problems, use them. Or just drop them. Like the complete drop of the attempt to let it work as a wireless taser when desired. No, instead the decision was made that if the capacitors sought to unleash all their power every time the weapon was shot, why not go with that? And so instead of a rapid fire weapon, the new Volt Spark Model unleashes the full power of all selected capacitors whenever it is fired in a thundering strike that will see its targets fry. Ammo wise, the gun now has six individual capacitors built in, each independently charged as needed. The user can use a handy dandy dial to chance how many capacitors will be used for the shot, from one per shot for the weakest but most sustainable firing method, to all six at once for a lightshow of extreme power, if also an extreme time to recharge afterwards.
Bane Quality Control Rework (Bane Revision)
The Bane, right now, has plenty of issues. The good news is that these issues can be fixed. Many of said issues are caused by faulty engineering, not any specific problem with the weapon plan itself, and can (hopefully) be solved simply by... well, getting a group of engineers whom actually know what they are doing to do a thorough review and rework of the Bane. Thus, these experienced engineers can fix the faulty power pack that doesn't hold enough charge, fix the connections to the power pack that uses that power super inefficiently, a regulator will be added to the design to control how much power it draws from an attached exterior power source (like whatever vehicle it is mounted on, or any other source it gets attached to), the heatsinks are rationalized, and so are the cabling and ports which are simplified and changed to something people can actually manage to work with in the field. All in all, the Bane should hopefully be a Bane for the enemy, not the user, once this redesign finishes.