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Author Topic: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 5 Revision Phase)  (Read 28852 times)

Doomblade187

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #270 on: February 13, 2020, 05:24:56 am »

Omnivisor Subsystem Disconnects

The vulnerabilities of the omnivisor can be significantly reduced by adding physical disconnect switches to completely cut off power and communication to the communication suite, the IFF system, and the extra vision modes. These switches will be placed carefully in indents on the helmet for easy access. When all systems are disconnected, the user will still be able to see through the visor like a normal visor, just without the extra features. All systems reboot when powered back on to the hard-coded user defaults.
« Last Edit: February 13, 2020, 11:30:38 am by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

TricMagic

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #271 on: February 13, 2020, 08:56:12 am »

Part of the problem is the regular camera feed can be hacked too, you know? So that isn't going to be perfect.

An alternative is this.

Boost Production

Through the use of the Core Fusion Reactor, of which we currently only have one, we can increase the Nanite's ability to construct a single material.

This may not sound like much, but by boosting their ability to manufacture titanium-type materials, we can reduce the costs of titanium and any alloys using it. In this case, the Legacy of Terra happens to use such alloys in it's construction. So, we can supply LoT Armor as Standard for all our forces.

This ability to boost the production of titanium will also help tremendously when building with it in the future. Note that this does render us unable to actually deploy the Core Fusion Reactor to the battlefield though until we manage to reduce it's cost.
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Failbird105

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #272 on: February 13, 2020, 09:16:50 am »

If they can hack us without going through either of the only two points of access on the entire device, then quite frankly any form of digital tech is doomed to being crippled in the presence of VS forces forever.
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TricMagic

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #273 on: February 13, 2020, 09:33:42 am »

That is kinda the point of a direct camera feed and everything else that is digital being able to be cut off manually. So we don't go blind if we get hacked.

Original Notes by the Proposer
Current technology for night vision isn't as widespread in our forces as it should be. By using miniaturized light amplifiers, we can integrate these night-fighting systems into the standard infantry helmets of the TR. Toggle switches for the activation are integrated into the armor controls, and the lenses can be removed for maintenance, as they are seperate fom the standard view lense.

This is from the original, so splitting everything else but the basics should prevent us from going blind. And we can keep the low light/night vision modes too.


Fiber Optic Feeds with no outside contact points can't be hacked through any known ability. Likewise, hacking the shut off switches is equally impossible, since it simply cuts off that section manually. I am prepared for them to manage to hack us in the future. Which they most certainly will try. So this is a good long term solution to keep us from going blind. That part is very important, since we need to see to aim.
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Failbird105

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #274 on: February 13, 2020, 10:19:47 am »

That is kinda the point of a direct camera feed and everything else that is digital being able to be cut off manually. So we don't go blind if we get hacked.

Original Notes by the Proposer
Current technology for night vision isn't as widespread in our forces as it should be. By using miniaturized light amplifiers, we can integrate these night-fighting systems into the standard infantry helmets of the TR. Toggle switches for the activation are integrated into the armor controls, and the lenses can be removed for maintenance, as they are seperate fom the standard view lense.

This is from the original, so splitting everything else but the basics should prevent us from going blind. And we can keep the low light/night vision modes too.


Fiber Optic Feeds with no outside contact points can't be hacked through any known ability. Likewise, hacking the shut off switches is equally impossible, since it simply cuts off that section manually. I am prepared for them to manage to hack us in the future. Which they most certainly will try. So this is a good long term solution to keep us from going blind. That part is very important, since we need to see to aim.
I mean, the whole point of this is to stop the camera's from getting hacked in the first place by stopping them from actually hacking the Omnivisor beyond accessing comms.
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TricMagic

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #275 on: February 13, 2020, 10:32:57 am »

A camera feed that only shows that which it sees does this..

Here. https://en.wikipedia.org/wiki/Closed-circuit_television

The main point is to not actually use code, simply direct feeds using fiber optics. This prevents the camera from being hacked. There is no code to hack, and fiber optics aren't something they could hack.

This also ties into the original night fight lenses. A simple filter which can be manually triggered, with no fancy code to hack.


Infrared as far as I know is something that does require a system. As do the Comms. Likewise the IFF identifier. 3 pieces, and basic cyber security. And each can be shut down with manual switches. Even if they hack everything else, we will still have our sight and low light/night vision.

Doomblade seems to think the Legacy of Terra has just a visor, rather than a full on helm... I think the Omnivisor is a bunch of code in a single system that can be mentally used. And a zoom function for both camera and other view modes is something that falls under electronics, zooming in a picture.
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Doomblade187

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #276 on: February 13, 2020, 11:34:09 am »

Y'all, it's a visor in a helmet with internal components. Think the Spartan helmets from Halo. Turning off the other systems ought to leave just normal vision. Just in case, I explicitly said so in my revision.

Quote from: Botbox, now with VR!
Digital Terrain Control: (1) Failbird
Omnivisor Comm-separation: ()
Compartmentalization: (1) TricMagic
Omnivisor Subsystem Disconnects: (1) Doomblade

PILOT ONLY: Crash Course Virtual Training Regime: ()
Class Defining Equipment: Infiltrator- Legacy of Luna Infiltration Armor: ()
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

TricMagic

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #277 on: February 13, 2020, 11:40:10 am »

Y'all, it's a visor in a helmet with internal components. Think the Spartan helmets from Halo. Turning off the other systems ought to leave just normal vision. Just in case, I explicitly said so in my revision.

Quote from: Botbox, now with VR!
Digital Terrain Control: (1) Failbird
Omnivisor Comm-separation: ()
Compartmentalization: ()
Omnivisor Subsystem Disconnects: (2) Doomblade, TricMagic

PILOT ONLY: Crash Course Virtual Training Regime: ()
Class Defining Equipment: Infiltrator- Legacy of Luna Infiltration Armor: ()

Given the fact I was given the wrong information yesterday... Ugh. If I have to deduce off of vague information, you can expect there to be issues.
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Man of Paper

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #278 on: February 13, 2020, 12:14:45 pm »

That’s enough out of you tric.
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TricMagic

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #279 on: February 13, 2020, 01:05:05 pm »

... Really MoP? I can't state the fact that I can't...

Faulty info in, faulty conclusion out of my head. It is that simple. I can't help how my brain works.
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Man of Paper

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #280 on: February 13, 2020, 01:21:34 pm »

There is no faulty info. Have fun getting designs and votes ignored bro
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TricMagic

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #281 on: February 13, 2020, 01:24:13 pm »

Um? Not to point too fine a point, but if I misread something, that means I am processing faulty info.

Also, that is really really petty in some ways, but normal in others. hua..
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Man of Paper

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #282 on: February 13, 2020, 01:50:52 pm »

Quote from: Botbox, now with VR!
Digital Terrain Control: (1) Failbird
Omnivisor Comm-separation: ()
Omnivisor Subsystem Disconnects: (1) Doomblade

Votebox adjusted to correctly reflect the participants in the game.
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Failbird105

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #283 on: February 13, 2020, 05:29:21 pm »

Quote from: Botbox, now with VR!
Digital Terrain Control: ()
Omnivisor Comm-separation: ()
Omnivisor Subsystem Disconnects: (2) Doomblade, Failbird
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Taricus

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Re: WarBiz Arms Race // Terrestrial Reserve Thread (Turn 1 Revision Phase)
« Reply #284 on: February 14, 2020, 10:52:41 am »

Quote from: Botbox, now with VR!
Digital Terrain Control: (1) Taricus
Omnivisor Comm-separation: ()
Omnivisor Subsystem Disconnects: (2) Doomblade, Failbird
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