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Author Topic: Titans of Creation: A Collaborative Game of Setting Creation, OOC Thread [10/10]  (Read 3647 times)

Tube Wizard

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Name: Jajameel
appearance: a Wolf with a Human Head
Description: a being to create Packs of All Things He Standard for cooperation and hatred

You’re in, along with anyone else who wants to join as soon as Turn 1 commences on Monday. Also, I don’t understand the second part of the description, could you let me know what you meant?
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Wozzy

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Name: Shasta
Appearance: A dim, white light, incomprehensible to mortals. Those who see it simply believe it to be a strange white bird.
Description: A titan to create the highest mountains and deepest oceans. Shasta cares not for living things, but accepts that they will want to exist in the beautiful world he hopes to create.
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Detoxicated

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Name: Jajameel
appearance: a Wolf with a Human Head
Description: a being to create Packs of All Things. He Stands for cooperation and hatred.

Fixed IT.
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Tube Wizard

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Name: Jajameel
appearance: a Wolf with a Human Head
Description: a being to create Packs of All Things. He Stands for cooperation and hatred.

Fixed IT.

Ah, I see. That’s an interesting dichotomy, and I’m curious to see what you’ll do with it.

Name: Shasta
Appearance: A dim, white light, incomprehensible to mortals. Those who see it simply believe it to be a strange white bird.
Description: A titan to create the highest mountains and deepest oceans. Shasta cares not for living things, but accepts that they will want to exist in the beautiful world he hopes to create.

You’re in, as soon as Monday’s turn.
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Roboson

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Name: Xanzerwild
Appearance: An endless row of human limbs supporting a snakelike body which descends from the wrist of an open palm. Upon that palm is a watchful and hungry eye which darts about, peering through all it can see. It's eye is orange, and it's skin is smooth and velvet black.
Description: Xanzerwild is the natural conclusion of all living things. One might believe death is what waits for us all, but death is merely a means to an end. The true conclusion of life, is change. The insect eats the plant, the plant poisons the insect, and the two continue in an arms race until the world swallows itself whole. That is Xanzerwild, the extreme conclusion of competition and evolution, twisted out of proportion until the world flourishes in a bloody free-for-all for survival of the fittest.
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Tube Wizard

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Name: Xanzerwild
Appearance: An endless row of human limbs supporting a snakelike body which descends from the wrist of an open palm. Upon that palm is a watchful and hungry eye which darts about, peering through all it can see. It's eye is orange, and it's skin is smooth and velvet black.
Description: Xanzerwild is the natural conclusion of all living things. One might believe death is what waits for us all, but death is merely a means to an end. The true conclusion of life, is change. The insect eats the plant, the plant poisons the insect, and the two continue in an arms race until the world swallows itself whole. That is Xanzerwild, the extreme conclusion of competition and evolution, twisted out of proportion until the world flourishes in a bloody free-for-all for survival of the fittest.

Amazing, you’re in and because no-one else has filled the tenth slot, I’ll go ahead and make another Titan below. From here on out, if a Titan is inactive for three turns in a row without an explanation, they’ll be assumed to have gone dormant/chosen to descend/left to another dimension and their remaining points will be evenly distributed amongst the remaining players.

Spoiler:  The Monad (click to show/hide)

Barring any withdrawals or disappearances, the thread’s reached its player-cap and I’m eager to see where we’ll be in another four or five turns. Writing the update now...
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crazyabe

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For those waiting to get in, he/she/it posted the turn.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Tube Wizard

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"Thank you Maut for helping with the moons there more interesting than the gray balls I was going to make." He then floats around for a bit before finally saying, "I just realized these planets don't have any metals or minerals on them, I've got to fix that."
Using his powers he places all forms of minerals and metals into the three planets.


((I have no Idea how much this will cost.))

I figure 50 per sphere’s reasonable for around a fifth the density of the moons focused on what little regions of high elevation exist, for a total cost of 150. More than enough to bootstrap an Industrial Age civilization, a few hundred millennia down the line. Do you still want to go through with the action, or do you want to do something else?

Spoiler (click to show/hide)

I’ll say the slimes are broad generalists with a phenomenal potential for environmental adaption. Their subspecies are good at filling any niche in the ecosystem, but they aren’t great as creatures more focused toward that niche, and tend to be outcompeted by more specialized species when both are in the same environment. However, their rapid reproduction and evolution rate ensures they’re usually able to survive, albeit in smaller numbers, in spite of any rival species. Eventually, slimes will spread everywhere they could feasibly access, and if no-one else spawns any other prey/plant life-forms, become an algae or rabbit-tier backbone of the ecosystem. Is that reasonable, or did you have something else in mind?
« Last Edit: May 15, 2019, 10:53:32 pm by Tube Wizard »
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Roboson

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That's fairly reasonable. Though I had a bit more of a magical feeling in mind that went beyond biological processes potentially. Like elemental slimes in areas where they'd be appropriate (fire slimes near volcanos, ice slimes in the Arctic, so on and so fourth). For the most part I'm fine with slimes being near the bottom of the food chain, though I see them as more omnivorous/carnivorous than herbivorous.

 Though in the case that this set up would lead to bottom of the food chain types, I may rework them without sentience and aim for that specifically and make a few more specialist types.
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Tube Wizard

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That's fairly reasonable. Though I had a bit more of a magical feeling in mind that went beyond biological processes potentially. Like elemental slimes in areas where they'd be appropriate (fire slimes near volcanos, ice slimes in the Arctic, so on and so fourth). For the most part I'm fine with slimes being near the bottom of the food chain, though I see them as more omnivorous/carnivorous than herbivorous.

 Though in the case that this set up would lead to bottom of the food chain types, I may rework them without sentience and aim for that specifically and make a few more specialist types.

Their adaptability is supernatural, elemental slimes for every extreme environ out there are a forgone conclusion. Don’t get me wrong, there’ll be an abundance of predatory slimes and some apex predators, it’s just that they’re competing with several families of life in the same niche. If there were several herbivore and plant species, the situation would be reversed. I’ve always imagined sapience in slimes as tied to its size, or taken as a broad collective, gestalt mind made of the individuals in a region. I figure the potential for intelligence is almost limitless, the only problem is getting the biomass to get there. Maybe that’s why they’re so adaptive, they’re able to consciously determine their descendent’s evolution when they pool together. But this is all just rambling, what sort of sapience did you have in mind for squelchy, corrosive little/big puddles?
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King Zultan

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I figure 50 per sphere’s reasonable for around a fifth the density of the moons focused on what little regions of high elevation exist, for a total cost of 150. More than enough to bootstrap an Industrial Age civilization, a few hundred millennia down the line. Do you still want to go through with the action, or do you want to do something else?
I still want to do it, also that's way cheaper than I thought it would be.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Roboson

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That's fairly reasonable. Though I had a bit more of a magical feeling in mind that went beyond biological processes potentially. Like elemental slimes in areas where they'd be appropriate (fire slimes near volcanos, ice slimes in the Arctic, so on and so fourth). For the most part I'm fine with slimes being near the bottom of the food chain, though I see them as more omnivorous/carnivorous than herbivorous.

 Though in the case that this set up would lead to bottom of the food chain types, I may rework them without sentience and aim for that specifically and make a few more specialist types.

Their adaptability is supernatural, elemental slimes for every extreme environ out there are a forgone conclusion. Don’t get me wrong, there’ll be an abundance of predatory slimes and some apex predators, it’s just that they’re competing with several families of life in the same niche. If there were several herbivore and plant species, the situation would be reversed. I’ve always imagined sapience in slimes as tied to its size, or taken as a broad collective, gestalt mind made of the individuals in a region. I figure the potential for intelligence is almost limitless, the only problem is getting the biomass to get there. Maybe that’s why they’re so adaptive, they’re able to consciously determine their descendent’s evolution when they pool together. But this is all just rambling, what sort of sapience did you have in mind for squelchy, corrosive little/big puddles?

I think collective consciousness and/or based on mass would be a good metric. Perhaps it varies from species to species where some are almost like hivemind bees and others are large and may even approach low level human intelligence, but for the most part, instinct driven based on their traits at creation.

I could write a thousand different kinds of slimes, and I think that's why I thought they'd be a great fit for a first move from Xanxerwild. Nothing so simply captures his theme of adapt and improve until the world is a farrago consuming itself and regrowing in a rapid and eternal struggle.
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Tube Wizard

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It is Wednesday my dudes, but unfortunately some sudden personal problems ensure the update’ll be written tomorrow. I hope I’m looking forward to it as much as you are.

I figure 50 per sphere’s reasonable for around a fifth the density of the moons focused on what little regions of high elevation exist, for a total cost of 150. More than enough to bootstrap an Industrial Age civilization, a few hundred millennia down the line. Do you still want to go through with the action, or do you want to do something else?
I still want to do it, also that's way cheaper than I thought it would be.

I figure half the cost of each moon to spread a fifth of the minerals across each planet’s space is reasonable.

That's fairly reasonable. Though I had a bit more of a magical feeling in mind that went beyond biological processes potentially. Like elemental slimes in areas where they'd be appropriate (fire slimes near volcanos, ice slimes in the Arctic, so on and so fourth). For the most part I'm fine with slimes being near the bottom of the food chain, though I see them as more omnivorous/carnivorous than herbivorous.

 Though in the case that this set up would lead to bottom of the food chain types, I may rework them without sentience and aim for that specifically and make a few more specialist types.

Their adaptability is supernatural, elemental slimes for every extreme environ out there are a forgone conclusion. Don’t get me wrong, there’ll be an abundance of predatory slimes and some apex predators, it’s just that they’re competing with several families of life in the same niche. If there were several herbivore and plant species, the situation would be reversed. I’ve always imagined sapience in slimes as tied to its size, or taken as a broad collective, gestalt mind made of the individuals in a region. I figure the potential for intelligence is almost limitless, the only problem is getting the biomass to get there. Maybe that’s why they’re so adaptive, they’re able to consciously determine their descendent’s evolution when they pool together. But this is all just rambling, what sort of sapience did you have in mind for squelchy, corrosive little/big puddles?

I think collective consciousness and/or based on mass would be a good metric. Perhaps it varies from species to species where some are almost like hivemind bees and others are large and may even approach low level human intelligence, but for the most part, instinct driven based on their traits at creation.

I could write a thousand different kinds of slimes, and I think that's why I thought they'd be a great fit for a first move from Xanxerwild. Nothing so simply captures his theme of adapt and improve until the world is a farrago consuming itself and regrowing in a rapid and eternal struggle.

I’ll admit, I’ve always had something of a soft spot for slimes, because so few monsters have the potential to simultaneously be a harmless bottom feeder and more terrifying than any dragon. They’re an extremely versatile concept, and there’s plenty of room for ideas.
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crazyabe

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So by next turn we will have- Hardwood trees, Wolf creatures, Vampire Plants, Tree Boring Bugs, "the Avaridi", Mushrooms- Both Monstrous and Mundane, Pseudo Sentient Humanoids, Grass, and Slimes.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

crazyabe

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So When will you next be updating?
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.
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