Fire Emblem on Forums
Gods' Torment On These Amusing Playthings
Date is unknown. These Gods, are quite bored. So, they've decided to make some playthings. And in some cases, outright steal them from their own reality.
Not like this could go wrong. After all, they're just Mortal.
The Gods like to play Games. Also, an experiment in a way. To Rules, both House, and not.
Player's Handbook v2.1Discord Server for Bay12 FEFYou all start as First Class.
Mug(Your Mug, place outside of spoiler, everything else, in.)
Name: --(Name please)
Class: --(FC, & > Potential Promotion Path{if more than 1})
Character Specific Skill: (Skill from book, Please place name of skill.)
Secondary
Affinity: --Leave blank until start.
Personal Fault:
(T)Personal Skill:
(FC)Personal Skill:
(P)Personal Skill:
Preferred stats: (Place Pref stats from the book here)
Weapon profs: (Place Weapon Profs from the book here)
Progression spent: 335%/335%
Level: 1
Total Level: 1
Base Stats:(Place Base Stats from the book Below, and spread your Growths.)
HP: 0 (0%)
STR: 0 (0%)
MAG: 0 (0%)
SKL: 0 (0%)
LCK: 0 (0%)
DEF: 0 (0%)
RES: 0 (0%)
SPD: 0 (0%)
CON: - (-)
AID: - {-)
MOV: - (-)
Stat Gains:
(Put chosen stat boosts here on generation)
Current Stats:(Current Stats with additives.)
HP: 0 (0%)
STR: 0 (0%)
MAG: 0 (0%)
SKL: 0 (0%)
LCK: 0 (0%)
DEF: 0 (0%)
RES: 0 (0%)
SPD: 0 (0%)
CON: - (-)
AID: - {-)
MOV: - (-)
Supports:
(Leave empty)
Inventory:
{Weapon chosen, E rank.}
Vulnerary
Bio: If Any
Now,
Blossom,
Maturity, &
Weapon Saver can not be picked.
In addition, new skills to choose from. As well as cost boosts to some old ones.
-Aegis (Free): When suffering an attack from Bows, Hidden Weapons, Tomes and Dragonstones, there is a (SKL+LCK)% chance to reduce the damage dealt by half.
-Desperation (Free): When making an attack, if you are < or = 30% HP, you may make any followup attacks immediately before your opponent counterattacks.
-Dragon Ward (Free): When an adjacent ally suffers an attack, there is a (SKL+LCK)% chance, based on your stats, to reduce the damage by half.
-Pavise (Free): When suffering an attack from Swords, Lances, Axes and Monsters, there is a (SKL+LCK)% chance to reduce the damage by half.
-Rend Heaven (Free): During an attack, you have a (SKL+LCK)% chance to deal damage equal to half your enemy’s STR or MAG stat based on the type of weapon you are wielding. (lf using a physical weapon, calculate with enemy’s Strength. If using a magical weapon, calculate using the enemy’s Magic. Weapons capable of both use the stat that targets the same defensive stat as they do.)
-Trailblazer (Free): Penalties for moving into forest, desert, deep snow, and hills tiles are reduced by 1. No ill effects from Weather are suffered as well.
-Vengeance (Free) – During an attack, you have a (SKL+LCK)% chance to add half of your missing HP to your attack.
Lordship (Free) Add Lord Class to your own, +30% Progression Points to Spend. Can not be chosen as a secondary Skill.
Characters may also instead opt to take one of these three previously-Cost versions of these Skills in exchange for the usual 30% Progression:
-Celerity+ (Cost): Gives +2 MOV.
-Desperation+ (Cost): HP threshold is 50% maximum or less.
-Vantage+ (Cost): HP threshold is 50% maximum or less.
Finally, for a 30% Progression Cost, you can pick a Second Personal Skill other than your chosen one, so long as it's Free.
As to who can join.. I won't be picking those who are already in a Game. The Party Limit is also 4. Don't expect too much story, as you are their Playthings, so as DM, I'll be throwing you into Maps for them. This
is mostly a game for fun.
Exp Growth is set to Very Fast, and you get a Level whenever you complete a Map. Try not to die though, lest others take your place as their Playthings. Good Luck, and have Fun.
Side Note, Deadline isn't, could be a day, more likely to be a Week. Or Friday, first come is a rule if I end up with enough.
Most Likely Monday though, This Monday for Sign-ups to close.