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Author Topic: Playable Humans  (Read 1095 times)

Nirekin

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Playable Humans
« on: April 05, 2019, 05:58:36 pm »

Curious (and desperate [also a newbie to the forums]):

Other than putting in [SITE/CIV_CONTROLLABLE], are there any other things I need to keep my eyes and and/or edit to make Humans a playable faction in Fortress mode? Are there any differences between the Dwarves and the Humans I need to kink out aside from nobility positions? Since I am currently finalizing a mod, and being someone who is more of an adventure mode scrub rather than a fortress player, I don't know if what I am doing is right.

Sorry if this has been asked before
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Superdorf

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Re: Playable Humans
« Reply #1 on: April 05, 2019, 07:30:32 pm »

Adding [SITE_CONTROLLABLE] and the necessary noble positions should do the job, I think.
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Fatace

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Re: Playable Humans
« Reply #2 on: April 06, 2019, 01:19:33 am »

Adding [SITE_CONTROLLABLE] and the necessary noble positions should do the job, I think.


This. Also keep in mind these things (for any playable race+new modded ones, ect):

- What natural Products can they make/use?
- do they have the same reactions as dwarfs or just the reactions you need?
- do they have all of permitted jobs/reactions available?
- Will they require alcohol? (if no, then underground water, river, lake or some substitute will be needed)
- Do they have the correct weapons, cloths, armor, tools, ect available?

Hope this gist helped!
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Nirekin

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Re: Playable Humans
« Reply #3 on: April 06, 2019, 10:24:57 am »

- What natural Products can they make/use?
- do they have the same reactions as dwarfs or just the reactions you need?
- do they have all of permitted jobs/reactions available?
- Will they require alcohol? (if no, then underground water, river, lake or some substitute will be needed)
- Do they have the correct weapons, cloths, armor, tools, ect available?

Hope this gist helped!
Really does! Cheers!
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