Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 45 46 [47] 48 49 ... 178

Author Topic: Steam/Itch.io tileset - Mayday/Ironhand - Discussion and Suggestions  (Read 461863 times)

Cruxador

  • Bay Watcher
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #690 on: June 19, 2019, 08:12:40 pm »

can we use colors or forms that are unique ? i mean some look the same
Those are purple, blue, green, orange, and red. They're as different as can be (well, almost, a limier green and a more neon orange are available since there's no yellow), they only look similar because the shade is similar and they're faded onto the speech bubble. I wonder if making the speech bubble colors other than white wouldn't be excessive.
Logged

Death Dragon

  • Bay Watcher
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #691 on: June 19, 2019, 08:14:13 pm »

The faces are really hard to differentiate, especially from farther away. I think giving them a head shape and a skin colour might be better, like with forum smileys:  :)
The skin colour could be different depending on what kinda emotion it is. Red smiley for stressed, yellow smiley for distracted, etc.
Logged

Mechanoid

  • Bay Watcher
  • [INTELLIGENT]
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #692 on: June 20, 2019, 12:45:10 am »

Do you have any tips on making them more distinct?
Play around with some different angles on the facing instead of just straight forward.
Addition of colors always helps immensely where monochrome relies entirely on forms.
To help identify more critical icons, the white background on the bubble can be dropped for something else.
Not everything needs a face, sometimes abstract really is best.

20x20? Challenge accepted.
Logged
Quote from: Max White
"Have all the steel you want!", says Toady, "It won't save your ass this time!"

Magistrum

  • Bay Watcher
  • Skilled Fortresser
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #693 on: June 20, 2019, 07:39:04 am »

For wrestling I recommend interlocking arms, since the usual logo they use in the Olympics(with a guy tackling the other) is hard to fit inside our limited pixels.

Wow, Mechanoid's bubbles look incredible! Can't we make him sign something and rip his?
« Last Edit: June 20, 2019, 07:41:41 am by Magistrum »
Logged
In a time before time, I had a name.

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #694 on: June 20, 2019, 08:47:20 am »

Spoiler: Wrestling (click to show/hide)
Logged

Bumber

  • Bay Watcher
  • REMOVE KOBOLD
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #695 on: June 20, 2019, 12:01:30 pm »

I like Mechanoid's migrant bubble and not much else. They're somehow more confusing than Mayday's. The red ? is hard to read with the black in the center.


Ideas:
Migrant = Use Mechanoid's
No job = ? over safety helmet or hammer
No destination = ? over a pair of footprints
Hungry = Either a fork and knife (without Mech's black background), or a food item that's easier to distinguish at a distance than Mayday's drumstick
Thirsty = A shot glass full of water/fluid or Mech's mug w/o background
Drowsy = Yawning face
Stressed = Mayday's is fine, or a scribble ball
Distracted = Thinking face emoji?
Sleeping = Z z z
Fey mood = ! (with black outline) over workbench
Possessed = ! over workbench
Secretive = ! over workbench
Fell mood = ! over workbench
Macabre = ! over workbench
Tantrum = Face with red anger symbol
Stumbling = Swirly eyes? Something like this? Huge vacant eyes? O_O (Does catatonic get its own status icon?)
Madness = Mayday's is fine
Melancholy = Tears streaming from eyes
Berserk / Enraged = Mayday's are fine
Martial = Determined face with headband
Terrified = Mayday's is fine
Wrestling = Arm wrestling
Minor Injury / Major Injury = Mayday's are fine
Paralyzed = Mayday's is decent. Maybe a pair of yellow zig-zag lines / lightning bolts
Stunned = Yellow-orange stars, either a cluster of three or possibly orbiting in a circle. Maybe a face with stars for eyes? *_*
Nausea / Winded = Mayday's are fine
Unconscious = Add some space between Mayday version eyes so it doesn't look like a Libra horoscope. Maybe a bit of drool at the corner of the mouth.
Fevered = Thermometer sticking out of mouth, sweat on forehead.
Yielding = White flag
Make believe = Mayday's is fine
Story = Could be less messy. Maybe Mech's without the big splotch in the top left.
Poetry = Mech's is fine; or same as Story but the 3rd and 4th lines are shorter, representing rhyming pairs or something.
Performing = Mech's without the staff lines on the sides
« Last Edit: June 25, 2019, 04:17:45 am by Bumber »
Logged
Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Mechanoid

  • Bay Watcher
  • [INTELLIGENT]
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #696 on: June 20, 2019, 06:13:44 pm »

Can't we make him sign something and rip his?
I'm not starting a legal battle over a 125^2 pixel image i dumped out in 2-3 hours (would've been far faster if not for constant interruptions) for someone who wanted simple feedback, but then i guess some other people are just that egotistic/petty on this 3 ring circus planet. If any of them were actually used even just in concept, i would be very surprised and happy about it and absolutely give my permission to use them.

Personally, i think i made some of them a bit too anime and stylized. Mayday's is much more realistic and straight forward.
Logged
Quote from: Max White
"Have all the steel you want!", says Toady, "It won't save your ass this time!"

Real_bang

  • Bay Watcher
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #697 on: June 20, 2019, 09:52:27 pm »

I wonder how will those bubbles ingame when you have 100+ dwarfs and you start running out of food/drinks. Would it look distracting from the game? I cant imagine all 100 dwarfs having bubbles that are blocking some of the game screen and intertwining with each other.
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #698 on: June 22, 2019, 07:51:01 am »

They probably look as distracting as the flashing/blinking dwarves right now. Considering that the thought bubbles are much smaller than a full 32x32 tiles, they shouldn't obscure much.
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Pillbo

  • Bay Watcher
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #699 on: June 24, 2019, 12:07:28 am »

Maybe Xs for eyes on the unconscious icon?
Logged

Cruxador

  • Bay Watcher
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #700 on: June 24, 2019, 01:03:00 am »

Maybe Xs for eyes on the unconscious icon?
x_x
Logged

Superdorf

  • Bay Watcher
  • Soothly we live in mighty years!
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #701 on: June 24, 2019, 12:59:19 pm »

Mm, maybe. Might look a bit too much like "dead".
Logged
Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

voliol

  • Bay Watcher
    • View Profile
    • Website
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #702 on: June 24, 2019, 04:07:43 pm »

Mm, maybe. Might look a bit too much like "dead".
You could use the old ”spirals as eyes” (as in the Pokemon anime, and more, I’m sure). Then again, that might be confused for ”drunk”.

Magistrum

  • Bay Watcher
  • Skilled Fortresser
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #703 on: June 24, 2019, 05:43:27 pm »

Considering this is Dwarf Fortress, a "sober" status symbol would be way more useful.
Logged
In a time before time, I had a name.

Bumber

  • Bay Watcher
  • REMOVE KOBOLD
    • View Profile
Re: Steam/Itch.io tileset - Mayday/Meph - Discussion and Suggestions
« Reply #704 on: June 25, 2019, 04:19:31 am »

Now that I think of it, strange moods should probably show a workbench or something.
Logged
Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?
Pages: 1 ... 45 46 [47] 48 49 ... 178