Dwarves walk around with their wounds sewn up with adamantine (brilliant arm is still better (c) someone on russian forum).
Someone somehow damaged rusted metal greaves (a troll, perhaps? It's covered with it's blood).
And queen is outraged by insufficient dining room (although previous overseer did work on it by placing aluminium statues in her quarters).
Everyone else suffer from lack of alcohol and praying. Becuse we don't actually have a shrine. Before i figure all the stuff out, it will be in meeting hall. Dwarves begin to pray eagerly.
Unfinished projects are
fun (it was not me), and will likely remain unfinished. I'm just expanding present farm, the 5x5 one that is closer to the surface.
There is a drowsy wounded lye maker near meeting hall thinking about nightmares while being trampled by military.
There is also a non-magma forge down there spaming with coal requests. Removed it. I don't see the hospital (although i see legendary medic.
That's impressive), so i made one in the graveyard, among blood and teeth and ears and toes. They will like that, no doubt (What the hell has happened there?)(Turns out, lye maker were
in hospital, but screw that).
Turns out, we have multicolored metal block. Is it from caravan?
Damned queen feels gulty from starting a fist fight, and feels nothing while in it. Abominable.
That's where wounds keep coming from:
Queen scratches!
Queen kills!
Queen needs to be put down! Somehow. She doesn't want to go into burrow. She can't be assigned as
a captain of the squad. So, the one-legged trapper Mistem Tombgifted will be sacrifeced for this. No one will miss him.
Blacksmith cleans up the blood. Other dwarves pilfer soap maker's clothes.
EDIT: Ugh... Reanimating biome is all over the map, is it?