Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Support for Hiveable Vermin in Caverns  (Read 814 times)

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Support for Hiveable Vermin in Caverns
« on: March 01, 2019, 07:00:16 pm »

I post this because i was hoping it would be a sort of low-hanging fruit and easy to implement. And i realize it doesnt apply to any vanilla entities, but it does seem like a feature that makes sense but was just overlooked.

The idea is to allow colonies of ants or bees to occur in caverns. This would allow modders to make cave bees and such, or allow ants and termites to spawn underground which seems a reasonable enough place for them. At the moment colonies just dont spawn in the caverns, even if the vermim does.
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Support for Hiveable Vermin in Caverns
« Reply #1 on: March 01, 2019, 07:01:40 pm »

I think it would definitely make sense to have ant colonies in the caverns, especially considering there are ant people down there.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: Support for Hiveable Vermin in Caverns
« Reply #2 on: March 02, 2019, 06:23:44 pm »

It will be low-hanging fruit once the map rewrite completely replaces the broken underground code. Hopefully we'll see interesting underground entity stuff then.
Logged

Thoth1972

  • Bay Watcher
    • View Profile
Re: Support for Hiveable Vermin in Caverns
« Reply #3 on: March 08, 2019, 02:27:40 pm »

Cavernicolous insects especially would be really cool. Troglofauna are exactly the kind of weird wonky wacky creepy crawlies I think belong in a game like dwarf fortress. I think the introduction of species like these and the forgotten beasts that could be based on them would be really cool. Axolotl and weird cave beetles and spiders. worms pooping out glowing goop to be harvested and eaten as a fine delicacy.
Logged