Name: GLOBOR THE GLOB
Appearance: A clockwork guy with a hat made of space dust
Sphere: Clockworks
Mana: 9
...Bring me living beings ya idiotic pieces of clock!!! Also any shiny stuff you can find. Remember to use your net spider tank.
[4]
The clock men return with a large net of fish and an armload of sunken gold and other valuables.
Well..better late than never you guess.
Name: Sid
Appearance: Old fisherman
Sphere: Water and Corpses (Skull of Cybernecromancy)
Mana: 37
Note: Spiky purple hair water-flesh skeleton lady-friend. Speaks Japanese with Spanish subs.
Search for an entrance to the pyramid and enter. If none is found, use water magic to drill a hole in it. Turn the drilled candy into cotton candy and offer it to my anime friend, if possible.
[4] You search for and find an entrance. The passages are of course booby trapped but you and Senorita Anime Skeleton make it through into a central chamber. There at the center is a sort of pedestal with a single hovering piece of candy suspended in a sunbeam. It looks like a mint in a golden wrapper.
Name: Bronan
Sphere: Biomancy
Mana:50
Create Protein Shakes for me and the slaves. Use however much mana is necessary. THEN FIGHT. DEATH TO THE TYRANTS! FREEEEEEEDOOOOOOM
[-21 mana][2] The protein shakes, despite all the mana in them, seem to have no effect. But the fight for freedom must go on.
you (D20)
5 slaves (d8)
vs
10 Hiss soldiers (d8)
3 Hiss special forces (d10)
1 Great serpent (d12)
First round
You vs serpent
5 slaves vs 3 hiss special forces and 2 hiss soldiers
[8v5]
[4v2]
[1v4]
[3v9]
[2v2]
[5v3]
You slay the great serpent! Two of your slave forces are killed, but three survive. They kill off 1 special forces group and 1 group of hiss soldiers.
Round 2
You vs 1 special forces
slaves vs 1 special forces, 2 soldiers
[9v3]
[8v8]
[4v1]
[7v7]
One special forces group is defeated! A group of soldiers is defeated! The other special forces group and more soldiers are fighting to a standstill.
[3v4][3]
[6v2]
[1v6]
[6v8]
1 special forces and and 8 soldier groups remain, but two of your slave groups are wiped out and you are badly injured.
[2v2]
Your slaves continue to fight valiantly
[3v6]
But are eventually overcome. You are captured and thrown in prison while to injured to fight back.
+20 mana for the big serpent kill though.
Converse with the anime humans about what is going on. If it's some kind of human sacrifice to a volcano god or such, express displeasure and offer to assist with whatever issue requires the volcano god's assistance.
If this is some sort of combat trial, offer assistance by making the idol a mech suit or into a cyborg or something. Or some more direct assistance if another fighter is desired.
Name: Henry
Sphere: Industry
Mana: 23
Current Location: 92,35
Discovered locations: Wrecked vessel at 94.33, fishing village at 96,30.
Assets: Prospecting team, wandering about prospecting.
[2] Survey team hasn't found anything.
[3] The anime humans tell you that it is none of your business. They add in several "bakas" and several smug "HMPH"s and even a few foot stomps for good measure before they keep going. Hmm.
Name: Drycst
Appearance: A guy wearing a long black cloak that conveniently completely obscures all bodily features.
Sphere: Earth
Mana: 76
Drycst exits the vortex and gets back into his tower, where he meditates one last time.
[5]
Drycst somehow gets out of the vortex and goes back to his tower. He meditates there until the tower also falls into the vortex. At this point he should be dead but I don't think he quite understood that so if he has a final action I'll let him do it. Basically has unlimited mana because he's submerged in it right now.
Just explore the area around where we find ourselves and see if we find anything.
Name: Dr. Bob Mk II
Appearance: A humanoid with the head of a deer that wears a lab coat.
Sphere: Chemistry
Mana: 61
Follower: "Dumbo the Super Elephant" the elephant man
Stuff:
about a pound of gunpowder
elephant gun
Tower: 062.007
[5]
You somehow find yourself back at your tower...huh.
Name: Duhuin
Appearance: A small dragon made of fruits
Sphere: Food
Mana: 61.
tower at 020.030 (Garden of Babylon with plants and animals in picturesque arrangements)
019.029 Small village of food elementals (hunting trees)(Not Friendly Anymore)
19,30 contains a small marble shrine with a crushed sundial.
Duhuin the Not-So-Good-at-Examining-stuff will explore 020,031
You search that section of jungle and find...well...nothing whatsoever.
Hmm one section at a time might be a poor way to explore.
Name:Marl
Appearance:A bearded human in a green hooded cloak carrying a staff. Accompanied by a juvenile Allosaurus named George.
Sphere:Dinosaurs.
Mana:52
Tame one of the pterosaurs.
[2]
The pterosaurs run away after hearing you pronounce the "P" in their name and being suitably aghast.
Name: Pruina
Appearance: A fair-skinned female in a cyan robe, constantly surrounded by the glitter of the snow and ice crystals that orbit her, unmelting.
Sphere: Ice
Mana: 43 - 29 + 8 = 22
Notes: Holds a tome that grants the powers of Blood and Viscera to its wielder.
Pruina leaves this tile and heads east in search of life to interact with.
at 14, 18 you discover the remains of a military outpost. Its quite old, maybe of the same time as the city, and equally abandoned.
Name: THE WIZARD EDUS
Appearance: A tall, plain looking man with blond hair and brown eyes. He wears giant robes with lots of pockets.
Sphere: Force
Mana: 26
Ask Archibald if this other vortex could be benevolent, and if he can sense where it might be. Enter the crater and approach the orb. Prod it with a finger and try to find out what it does.
Archibald's response is, basically, "No" and "To the south".
You poke the orb. [2] Hmmm nothing happens this time...maybe a harder poke. Someone, in the depths of time, someone you don't know, whose name was probably Maurice, waggles his eyebrows.
Name: Anise Cyminum
Appearance: A slim young man with an albinic complexion. His well-groomed hair and neat attire bespeak a vanity and pride worthy of one born with such power.
Sphere: Death
Mana: 36
Notes: Tower at 5,5
Massive fish, frozen, at 5,6
Giant MurderHorse Statue at 5,4
Uhhhh. As in the statue itself killed them somehow, or just the horse memorialised in it? Stupid question, but better than a stupid mistake.
Yeah. Let's give the statue a wide berth for now and continue exploring.
You walk several miles and then look around.
The horse statue is there.
"That ain't right. That ain't right at all."
You walk again, this time entering a different biome. You look behind you. The statue is still there. Its actually a little closer.
"oh dear."
Name: Atrimian
Mana: 34
Oh no. This is bad. This is not what I want.
They're clones of me, right? Perhaps I can convince them to keep their business amongst themselves. If that works, I'll psychically reach out in search of other powerful wizards.
If it doesn't, well... who knows what's next?
[6]
You successfully convince all your sexclones to only...meddle...with each other.
And meddle they do. You carefully push them into a room in your tower and close the door with a shudder.
Oh and you can talk to any wizards you want.
Name: Arsholl
Appearance: Shortish anime human with very long green hair which forms giant curls.
Sphere: EXSUPLOSIONS!
Mana: 29
+3 Mana per turn
Dive down to explore the ruins.
Cause every plague-aligned creature in the world to spontaneously combust.
Remove the + mana you get for the explosion elementals as they sadly died of magic ebola.
Now, this action of yours, the magical one, would target plague aligned wizards to, as written, so...it would be very expensive.
[6]
The ruins contain...oh my they appear to contain a tunnel going down into the depths of...somewhere. You can't hold your breath long enough to pass through the tunnel though so...if you are to discover the secrets below you'll need a way to survive the journey.
https://i.imgur.com/zHCdAbD.png