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Author Topic: How to enforce Population Cap set for World Gen?  (Read 1132 times)

Lord Snow

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How to enforce Population Cap set for World Gen?
« on: February 16, 2019, 07:36:23 am »

Genning a medium Region with a cap set to 9000, 500 years in i find myself with 18000 historical figures alive, out and about complicating the world and slowing it down.

How can i gen a medium to large world with a small amount of historical figures?
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Loam

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Re: How to enforce Population Cap set for World Gen?
« Reply #1 on: February 16, 2019, 08:25:40 am »

If you go into the raws, to entity_default.txt, you can set [MAX_POP_NUMBER] for each civilization; the default is 10,000. I suggest cutting it down by a lot because the game plays very fast and loose with pop "caps." But I have found that drastically reducing this cap will cause noticeably fewer historical figures.

However, one side effect of reducing histfig pops too low is that, in worldgen, no one will have any children, because they reach the cap so quickly. So if you want families or dynasties in your long-history world (as I usually do), you'll have to settle for more histfigs.
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Thob Goes to the Surface (Adventure Mode story, in progress)