I'm just gonna make a quick list here of the people who are putting on blindfolds and earplugs before the mission even starts. You know...for betting reasons.
Name: Tara
Physical Description: A 4 foot 6 in tall female human with pale skin, brunette hair, and blue eyes who weighs 110 pounds. She is 15 years old.
Background: She was Lucy's younger sister. She would watch Lyra perform her experiments until she went to OMNITECH. When she learned of the deaths of her sisters, she joined here hoping to make the place safer
Life: d4
Attack: OMNITECH Foam Gun d3 doesn't do damage. When successful it immobilizes the target.multiple guns stack. Foam tank: d8
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d6
Knowledge: d10
Fate: d6
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d6
Medical: d6
Occult: d6
Speech: d8
Status: Bloody nose, a few cuts
Inventory: OMNITECH isolation suit, OMNITECH Foam Gun, OMNITECH sealing kit, OMNITECH environmental hazard detector, OMNITECH “Porcelain” Ceramic knife(d6, breaks on 1) x2, Earplugs, Cognition Copier
Money: 347 OMNI
Apply blindfold and earplugs
"Ready"
"I have a bad feeling about this whole mission, and I'm as ready as I'm gonna get."
Equip the blindfold, earplugs, and my trashcan helmet.
Name: Burt Goldstine
Physical Description: Just like all things at OMNITECH he looks genetic.
Background: Being homeless sucked, so he got the first job he found.
Class: Combat Engineer
Life: d4
Attack: d4 Personal Sidearm
Stats:
Strength: d6
Dexterity: d6
Speed: d4
Endurance: d4
Will: d4
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d8
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: FINE
Inventory:
blindfold
ear plugs
Silly trashcan helmet
OMNITECH Red Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Tool kit (3 / 3)
High visibility flares x5
Money: 6
This is going to end horribly! Ready! Putin earbuds, stick cologne in my face, and let’s go.
Name: Toby Jackson
Physical Description:a normal looking guy with short black hair. 5 foot 5, has no muscles.
Background: need money. No skills. Omnitech good.
Life: d2
Attack: d4 Generic pistol or d8 tentacle
Stats:
strength:d4
Dexterity:d4
Speed:d6
Endurance:d4
Will:d6
Knowledge:d4
Fate:d12
Skills:
Melee:d4
Guns:d8
Explosives:d4
Implants:d4
Mechanics:d4
Occult: d10
Status: probably maybe a little insane.
Inventory:
OMNITECH Black Jumpsuit
Tentacle thing
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Universal Containment Pod x5
OMNITECH Null-Rod
3 frag grenades
Blindfold
Earbud
Cologne
Cognition copier
Money: 476
Heck with it.
Imma ghost. Imma go take a peek at this guy. Feel free to PM me the results of my exploration and discovery. If seeing the guy isn't enough to enthrall Jon, try to lick him.
Jon drifts into the floor and then returns a few minutes later.
"So this place is really big...where is this guy?""I can neither confirm nor deny your existence.""Laugh it up, monkey boy. ""So, shoot everyone dead, stop perception, and shove a taser down his throat? Sounds easy enough."
"Killing him or causing harm that ruins his value as a test subject will unfortunately fail the mission. Also keep in mind the people he's controlling are still alive and not in control of themselves. That part doesn't matter for the rules but...well...it seems a bit inhumane to just kill them."
"I don't see the problem here. They're hostile, and they're preventing us from completing the mission."
The empathy deadening training is becoming more effective I see. As you say.Does the OMNITECH “Limited Omniscience” Sensor (the one that tracks the location of tagged people) require implant skill? Or can I just tag as many people as I want without having to worry about my head exploding or something?
Is the OMNITECH Motion sensor similar to the one in Aliens? Could I use it to find nearby movement if I'm stationary? Or is it more like the thing people use to turn on lights automatically?
Do we have a way to send text messages to each other? And are there sound-cancelling earphones on sale? I'm thinking everyone can plug their ears with the earphones to block outside noise and then I can rig some sort of text-to-speech device to allow them to hear the messages their mechanical overlords send to them. That way they won't have to open their eyes to read messages and they won't be in danger of Mr. Friend taking over the radio and taking out the entire team.
Try to create two software switches, one for turning off my auditory receptors and another for reducing my vision's FPS to 0.2 (i.e. one image every 5 seconds). Also try to write/download/purchase a speech-to-text system.
You can go ahead and start, I'll probably join once I'm finished with my purchases.
Name: Pathos
Physical Description: A Chihuahua-sized robotic spider. It's entirely mechanical but has a very organic design to it. The mechanics are hidden inside an smooth exoskeleton of metal painted with a matte thin rubber that hides the joints and insulates it. Essentially imagine a giant tarantula but apparently made of hard rubber, a camera instead of a head, and mechanical manipulators instead of mandibles. It is painted a very dark grey, almost black, blending with the shadows.
Background: Delusions of grandeur. Took this job as a way to rapidly advance the ranks and see cool things. And because it would give him plenty of opportunities to set things on fire without his superiors being close enough to yell at him. Lost his original body in a freak shuttle accident.
Class: Senior Tech Officer (+200 OMNI per mission, built in computing cube)
Lead Demolitions Tech (+150 OMNI per mission, repairs will be deducted from paycheck)
Life: d4: Chihuahua-sized robospider
Attack: d4: Needle gun
Stats:
Strength: d4
Dexterity: d8
Speed: d8
Endurance: d4
Will: d4
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d8
Implants: d4
Mechanics: d8
Technology: d12
Medical: d4
Occult: d4
Status: *excited spider noises*
Inventory:
Universal connector (embedded in body)
Computing cube (embedded in rank)
OMNITECH Thermite cutting charge (3d10 damage but concentrated, no splash, single use. Cuts through metal)
1 demo charge
Glowspray paint
Money: 1000
It would use Implant skill to be very precise on targeting, but if you just want general stuff, then it works without rolls.
Yeah its basically the same thing as aliens.
Computer cube could do texting. As per earphones like that, they're not currently on sale but you could rig such a thing up with earplugs and small speakers, using your cube as a hub for it all. Hold on I'll just roll for it.
[4]
So yeah, but it will cost you 100 OMNI to rig it all up.
We'll just assume you can do that first part, and the second part is covered by the roll above.
Since everyone seems basically ready to go, they are herded over to an elevator (in the case of the blind folded individuals this is actual herding, with copious shoving). The elevator is one of the OMNI patented "Omnivators" that can handle both horizontal and vertical movement, so they are given an exact set of coordinates in the base and then sent on their way. As the elevator descends, travels, scoots and occasionally drops for 50 feet of utter terror before jerking to a stop, the Apes speak over the intercom.
"We're sending you to a section directly outside of the locked down section of the base. Once you reach it the door to the locked down section will open for 30 seconds before closing and locking down again. Due to the nature of this threat and its capacity to infect others beyond the lockdown, and its capacity to access knowledge via infecting individuals, we cannot simply open the door again when you are done. We cannot have a password, because he could make you use it. We cannot simply have a 30 second specific window again because he could find it out. Text in and out is fine but...beyond that nothing is getting out. What we are doing is this: Place the subject back in his cage. Make sure he is fully visible in the cage so he can't be one of you in disguise. Come back here and wait. After 24 hours, we will open the door again and begin reclamation."The elevator door dings and opens onto a pitch dark hallway. Then a second ding as a door across from the elevator opens, the light of the empty hall beyond spilling into the darkness and creating a sort of bridge of illumination between the elevator and the door.
The last known location of the subject is 12 floors down, hallway BB-15, inside door number BB-15-3. All communication from now on will be text to speech and will be considered potentially compromised. You have 30 seconds until the door closes. Good luck. 1. Can robopeople switch of certain senses themselves? What about altering things like the refresh rate on our cameras?
2. Could you flood the mission site with knockout gas?
3. How much for some small cheapo motion tracking sensors that can transmit remotely?
4. Can he influence people while he is asleep/knocked out?
5. Any chance of getting those suits they used to contain him for us?
6. Can we get bulk discounts if we buy an item in large amounts? (eg. flashbangs) Or could we get some stuff as mission equipment so all the costs aren't on one/a few people?
7. If AI aren't affected by friendo, why not send in a team of robots who just tag and restrain every person in there?
8. If you'll allow us to still do lvl-ups and purchases for the next few turns then for me you can start. Please just tell us when the last turn for that is so nobody is blindsided, ok?
Sneaky Rcs coming in at the last moment.
1. Yes.
2. Possible. There would be controls to do that in individual lab sections. We believe, from camera footage, that he is using a suit of some kind. We think he has anticipated these tactics and taken precautions.
3. 5 Omni each.
4. Yes. Though they tend to just stand there because he seems to be able to enthrall but not command.
5. There are a few suits in the locked down lab section. Transmitting coordinates. Records show 5 available. Be aware, hard lockdown anti-memetic and sensory suits generally require months of training to use due to alterations in perception.
6. Sure to both, depends on the stuff, case by case basis so far.
7. Unknown. Higher ups specified human team for this. No rational given.
8. Sure, we'll assume they're retroactive.