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Author Topic: MOOK: Such sights to see  (Read 492286 times)

WyrdByrd

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Re: MOOK: Judged, and found wanting.
« Reply #1665 on: December 29, 2019, 05:09:02 pm »

I put up a nice poster after  supervising a successful team building session at the insect sanctuary. Everyone was so well behaved. Afterwards, I bought the office some new supplies. Proper Feng-Shui can increase employee Apotheosis rates by as much as 0.3 percent!
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piecewise

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Re: MOOK: Judged, and found wanting.
« Reply #1666 on: January 02, 2020, 12:23:10 pm »

I didn't accomplish anything, nor did I level up because I died again, I seem to be really good at dying.

Go check a supply closet and see if I can't get any more tool kit charges or something.
Spoiler (click to show/hide)
[5]
Somehow, don't ask me how, maybe via recharging a socket wrench or something silly, Burt manages to get 4/3 charges on his tool kit.

killed a Knight and a centipede, didn't die, and saved my coworkers from centipede-y death(probably); level up speed and guns!
Spoiler (click to show/hide)
Message from OMNITECH accounting:

700 Omni has been added to your account.
Note: Ftaghn!


nothing cause Gabe died. Of course it's something I do in the end to cause my things to tumble down
It aaaaall returns to nothing....it all comes tumbling down tumbling down tumbling dooooown.

Spoiler (click to show/hide)
Talked with the king, sealed up the door to the insect sanctuary, managed to survive
Level up Stength and Fate to d6
(In this spoiler, they are leveled up already)
Message from OMNITECH accounting:

600 Omni has been added to your account.
Note: Odds of any high tension negotiation to involve giant mutant insects: 1/8940


Pathos achievements:
*Explored the vents
*Exploded the king
*Rescued hostages, thanks to the distraction provided by the explosion and my teammates waking up the bugs


I'd say our only failure was being unable to secure the lab and the KNIGHTs, but given that these things were meant to replace us, I'd say that's not really such a bad thing.

Level up mechanics to d8. Ask how much OMNI I need to pay to apply those 2 stat level ups I've missed to my mechanical body.



Message from OMNITECH accounting:

1000 Omni has been added to your account.
Note: The itsy bitsy spider blew up the water spout.


Message from OMNITECH Admin:

150 Omni raise
Promoted to Lead Demolitions Tech
Note: Repairs will be deducted from your paycheck.


Managed to get into enemy territory, but as the situation was explosively resolves in an unexpectedly direct manner, didn’t end up using the advantage. Also got a piece of shrapnel lodged in my leg.
Speaking of shrapnel, see if I can sell the shrapnel on OMNIbay as “Real shrapnel taken from inside a real (synthetic) Waifu!”
Implants to d6, [error] to d8

Spoiler: Ji (click to show/hide)
Message from OMNITECH accounting:

500 Omni has been added to your account.
Note: Back to the Con with you.


[2] Attempts to sell the shrapnel end in sad failure.

fate to d6, and if you can save a level up and use it immediately after you get paid, do that. Otherwise, speed to d6

Spoiler: accomplishments (click to show/hide)
Spoiler: character sheet (click to show/hide)
You can hold off on the level up.

Message from OMNITECH accounting:

500 Omni has been added to your account.
Note: The real prize was the friends who died along the way.


I found a toenail.

Also level up Dex to d6 and Technology to d8.


Spoiler:  Charon (click to show/hide)
Message from OMNITECH accounting:

500 Omni has been added to your account.
Note: Ew.



Everything you need is right down there, shitskelly.

Spoiler: Character Statistics (click to show/hide)

Spoiler: Make Numbers Go Up (click to show/hide)
Message from OMNITECH accounting:

510 Omni has been added to your account.
Note: The harsh words are not required.


Pretty sure all I did was sit in the entrance area. Oh and level Dexterity to d6 and Mechanics to d8.

Spoiler:  Wyatt Baker (click to show/hide)
Message from OMNITECH accounting:

500 Omni has been added to your account.
Note: Voted most likely to be present.



This mission, Wilfred hacked open the door that led into the insect lab, which we then set on fire, and he also melted a KNIGHT that was just defending the facility from a rampaging centipede.  Leave out that last bit, though.  Make it sound more honorable, like he was "saving valuable human resources from idiot-controlled murderdrones".  Or maybe just chalk it up as proactive inter-departmental diplomacy.  Yeah, that sounds right, Wilfred's a gun ambassador after all.

Level Wil's Will to d8, and his Tec to d10.


Spoiler: Sheet (click to show/hide)

Message from OMNITECH accounting:

600 Omni has been added to your account.
Note: Morality is fluid, duty is ironclad.


I put up a nice poster after  supervising a successful team building session at the insect sanctuary. Everyone was so well behaved. Afterwards, I bought the office some new supplies. Proper Feng-Shui can increase employee Apotheosis rates by as much as 0.3 percent!
Message from OMNITECH accounting:

500 Omni has been added to your account.
Note: Truly Inspirational™












IF anyone else (LIKE SY FOR INSTANCE) hasn't posted to get their cash money, then now is the time. FURTHER if you have outstanding loanshark debts, now is the time to pay them before he starts trying to collect them his own way.

LASTLY, the next mission is going to be one involving the apprehension of a Sensory hazard, so prepare accordingly.

Radio Controlled

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Re: MOOK: Judged, and found wanting.
« Reply #1667 on: January 02, 2020, 12:50:00 pm »

Yagyu spent his time this mission:
- negotiating successfully with the boy-king
- helped with chasing the bugs out of the old lab
- helped secure the hostages and escort them to safety
- found a sample of Green Mystery Fluidtm for command to rub on their faces or whatever.


Spoiler: Yagyu d'Aubigny (click to show/hide)
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Naturegirl1999

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Re: MOOK: Judged, and found wanting.
« Reply #1668 on: January 02, 2020, 01:55:11 pm »

Spoiler (click to show/hide)
Sensory hazard, which senses will be affected the most?
Purchase cognition copier, earplugs and (if possible a blindfold)
« Last Edit: January 02, 2020, 08:25:10 pm by Naturegirl1999 »
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m1895

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Re: MOOK: Judged, and found wanting.
« Reply #1669 on: January 02, 2020, 05:10:28 pm »

Yeah I'll buy a cognition copier, ear plugs, a can of glowspray, and a blindfold or something
Spoiler: character sheet (click to show/hide)
« Last Edit: January 03, 2020, 02:46:44 am by m1895 »
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Naturegirl1999

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Re: MOOK: Judged, and found wanting.
« Reply #1670 on: January 02, 2020, 06:23:12 pm »

How much is a cognition copier?
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Egan_BW

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Re: MOOK
« Reply #1671 on: January 02, 2020, 08:08:52 pm »

List items available to purchase, shitskelly.
Modify sec helmet so that vision and hearing are blocked with the press of a trigger. 10 Omni?


Spoiler: Character Statistics (click to show/hide)

Spoiler: Make Numbers Go Up (click to show/hide)
« Last Edit: January 06, 2020, 05:29:43 pm by Egan_BW »
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I would starve tomorrow if I could eat the world today.

Parisbre56

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Re: MOOK: Judged, and found wanting.
« Reply #1672 on: January 02, 2020, 08:13:28 pm »

Egan_BW

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Re: MOOK: Judged, and found wanting.
« Reply #1673 on: January 02, 2020, 08:22:23 pm »

Not all of those are available, though.
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I would starve tomorrow if I could eat the world today.

The Lupanian

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Re: MOOK: Judged, and found wanting.
« Reply #1674 on: January 02, 2020, 10:04:55 pm »

Payback the loan, then go to creepy-guy and give him the same pitch about the shrapnel. If he doesn’t bite just toss it in the bin. Get myself patched up if I haven’t already.

Any chance I won’t have as much trouble with sensory hazards due to being a robot?

Spoiler: Ji (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

King Zultan

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Re: MOOK: Judged, and found wanting.
« Reply #1675 on: January 03, 2020, 07:41:59 am »

Go find a metal trashcan and some scrap, then combine it all together using one of my toolkit charges to build a helmet, that'll hopefully protect me from the coming hazards.
Spoiler (click to show/hide)
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Tavik Toth

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Re: MOOK: Judged, and found wanting.
« Reply #1676 on: January 03, 2020, 06:28:12 pm »

Buy earplugs and a blindfold.

Spoiler:  Wyatt Baker (click to show/hide)
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Ozarck

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Re: MOOK: Judged, and found wanting.
« Reply #1677 on: January 03, 2020, 06:46:13 pm »

While we are between missions, ghost on over to the hole in the wall bar we visited before and harass the customers for a bit. Then go chat with Reggie and Yuri and find out who actually has clearance to talk with me, and go talk with them.

Hotfire90

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Re: MOOK: Judged, and found wanting.
« Reply #1678 on: January 04, 2020, 04:44:45 pm »

Increase Will to d10 and Implants to d8. Move to the infirmary and remove the metal fragments inside my chest there.

Spoiler: Things Elen did (click to show/hide)
Spoiler: Elen (click to show/hide)
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syvarris

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Re: MOOK: Judged, and found wanting.
« Reply #1679 on: January 05, 2020, 12:18:01 am »

Not all of those are available, though.

((I'm pretty sure Dubs gave up on randomizing the available armory awhile ago.  He's just gonna give you the same link Paris gave you.  Ask if there's any sales or something, if you want something special.))

Complain obliquely to management about only getting paid 600 credits, despite Wil's rank of Senior Xeno Ambassador paying 650 base pay.  Don't make too big a fuss, though.

Then go pay off the loan shark.  Wil owes him 540, and interest is 25% per mission, so I think he now owes 675.  Pay off as much of that as possible; 600 if management doesn't correct their books.


Spoiler: Sheet (click to show/hide)
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