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Author Topic: MOOK: Such sights to see  (Read 492369 times)

Naturegirl1999

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Re: MOOK: Grongor the Petulant
« Reply #1560 on: November 30, 2019, 09:27:12 pm »

continue listening. If I can speak without interupting, say ”there are some diseases that don’t show obvious symptoms. There are some worms that live in the small intestine, eating some of the food that the animal is eating. Sometimes people might not know if they have them. This is an example. The point here is thst not all diseases are obvious”
« Last Edit: December 01, 2019, 04:50:41 pm by Naturegirl1999 »
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Radio Controlled

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Re: MOOK: Grongor the Petulant
« Reply #1561 on: December 01, 2019, 04:22:11 pm »

Wait for Will to do his thing. Once he enters, join him. Any bugs still alive enough to pose a threat are to be hosed down with sticky goop like it's a [SIMILE REDACTED BY THE PARENTAL ADVISORY BOARD].

Spoiler: Yagyu d'Aubigny (click to show/hide)
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

The Lupanian

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Re: MOOK: Grongor the Petulant
« Reply #1562 on: December 01, 2019, 06:31:18 pm »

Ask if He has any subjects he’d like me to start doing examinations on.
Spoiler: Ji (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

heydude6

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Re: MOOK: Grongor the Petulant
« Reply #1563 on: December 02, 2019, 04:40:05 pm »

"That... doesn't sound right. It should be getting louder, not quieter. No one's even rushing to tear down our door."

Stop spraying fire. After Wilfred does his counting routine, follow him in. Assess the extent of the damage. Do I think there are still enough insects left to pull off the original plan?

"Maybe we'll find some of that serum if we decide to explore."

Spoiler: Nik (click to show/hide)
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

The Canadian kitten

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Re: MOOK: Grongor the Petulant
« Reply #1564 on: December 02, 2019, 08:55:12 pm »

Be sad that I appeared to late to get some free loot
Spoiler: Toots (click to show/hide)
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Naturegirl1999

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Re: MOOK: Grongor the Petulant
« Reply #1565 on: December 02, 2019, 09:13:17 pm »

Be sad that I appeared to late to get some free loot
Spoiler: Toots (click to show/hide)
(No action, then?)
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The Canadian kitten

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Re: MOOK: Grongor the Petulant
« Reply #1566 on: December 03, 2019, 01:49:45 am »

Be sad that I appeared to late to get some free loot
Spoiler: Toots (click to show/hide)
(No action, then?)
(Being sad still counts as an action for me)
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piecewise

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Re: MOOK: Grongor the Petulant
« Reply #1567 on: December 03, 2019, 01:03:32 pm »

Be sad that I appeared to late to get some free loot
Spoiler: Toots (click to show/hide)
Toots is sad. Sad Toots.

Depressed flatulence.

The skeleton is hitting me again.

"We don't know how it's transmitted just yet, the last disease I found a cure for had the same problem of an unidentified way of transmission. Anyway the currently known symptoms are increased aggression and irrationality followed by lashing out at the nearest person. These symptoms manifest at the end of the incubation period, which to my knowledge is rather long.

In any case, I can't rule out that me and my assistants may be infected and so unwittingly put you and your subjects at risk of contracting the disease from us. In the case that we are indeed infected, then it is highly likely that the quarantine present here has already been compromised given how contagious the disease is. I ask again for your full cooperation, it is in our interest to limit the spread of the disease and to cure as many as we can."


More talking.
Spoiler: Elen (click to show/hide)
continue listening. If I can speak without interupting, say ”there are some diseases that don’t show obvious symptoms. There are some worms that live in the small intestine, eating some of the food that the animal is eating. Sometimes people might not know if they have them. This is an example. The point here is thst not all diseases are obvious”
Ask if He has any subjects he’d like me to start doing examinations on.
Spoiler: Ji (click to show/hide)

Ji, Elen, and the unknown lady who didn't post a sheet, all begin to start arguing their case or trying to persuade Grongor, but they are interrupted before they can get two words in. A KNIGHT runs in from the room on the left, weapon in hand.

"Sir, The beasts are attacking again. They're spilling out of their hive in greater numbers than we've seen before. They seem to have been provoked by something."

Grongor turns an even gaze on the three women.

"Tell me, emissaries, your countrymen wouldn't have anything to do with this, would they?" He's gone from suspicious to outright threatening in manner.



"Give them a minute to suffocate or flee.  Then we can start looting... though, seriously, what do you really expect to find?  I'm betting on dead bugs and a burning sensation in my lungs, not loot..."

Harold does not have an ACA, which is why it isn't on his sheet.  Wilfred has the ACA, which is why it's on his sheet.  Harold just has a flamesprayer that he ripped out of the trash wall, though the stats for it (d6xd4. d4 use die) haven't been recorded on his sheet, probably because Zultan didn't realize the flamesprayer is an armory item.

Also, uh, the ACA being used instead of the flamesprayer kinda hurts our plan, since it's much killier and doesn't set things on fire.  The idea was to make the bugs flee from the flames, into Grongor's domain, rather than to just kill them.

In any case, go shut and lock the door.  Count to sixty, and if no sounds of enraged bugs have sounded, open it up a crack and take a look inside.  If the coast seems clear, enter the room with the ACA at the ready.


Spoiler: Sheet (click to show/hide)
It actually is the flamesprayer not ACA. For some reason when I searched "Flamesprayer" in the document it gave me nothing so I thought I was misremembering and just went with the ACA. Too bad I didn't look literally one space above.

"So I guess we just wait a bit for the fire to die down, also I don't think there's gonna be much loot to get from in there, bugs probably ate anything good."
Wait for the fires to go out and the all clear.
Spoiler (click to show/hide)
Wait for Will to do his thing. Once he enters, join him. Any bugs still alive enough to pose a threat are to be hosed down with sticky goop like it's a [SIMILE REDACTED BY THE PARENTAL ADVISORY BOARD].

Spoiler: Yagyu d'Aubigny (click to show/hide)

"That... doesn't sound right. It should be getting louder, not quieter. No one's even rushing to tear down our door."

Stop spraying fire. After Wilfred does his counting routine, follow him in. Assess the extent of the damage. Do I think there are still enough insects left to pull off the original plan?

"Maybe we'll find some of that serum if we decide to explore."

Spoiler: Nik (click to show/hide)


The group waits for the flames to fade to a reasonable level and then sweeps out in a surprisingly professional way. They move through several rooms, through the initial remnants of a metal lab structure and into raw stone coated in smoldering greenery. Insect corpses are curled here and there but it seems like the majority of them escaped instead of perishing in the blaze. Even when the stone structure splits off into smaller, often dead end tunnels which were shielded from the flame, there are no large insects there. Well, none that are of a size that truly endangers the men. There are maggots the size of dogs, fist sized eggs, mites the size of hamsters, all manner of tiny crawling thing that would probably be microscopic in normal circumstances. The lab raw stone gives way to more lab to the north, though it too is heavily overgrown and ramshakle, clearly not used for a long time.

Check the weapon test room for anything that will burn or explode nicely.

Also check the supplies near the harem and the Knight quarters for anything that will burn or explode or act as a distraction.

Also check around for supplies like food and drink meant for KNIGHTs or the king.

Also check the living conditions of the hostages. Are they being treated well?




There are what look like explosives in the test room; Grenades and the like. Though nothing that Pathos believes to be truly powerful enough to do something like collapse a tunnel.

The supplies near the harem are all in boxes and metal crates, aside from a few sets of what look like military rations laying out on top of one box. There might be things that go boom in there, but its impossible to tell as is.

Similarly, the other caches of supplies are mostly closed off, but the few glimpses of them seem to reveal mostly necessities of life like food. Looks like he's prepared for a long siege.

The hostages are dressed, which is honestly surprising all things considered, and appear to be far more bored than actively afraid or rebellious. Their quarters seem comfortable enough but there is also a general feeling of surrender to their actions.  They don't want to be here, they don't like it here, but they believe they have no alternative. Something about it doesn't seem like women trapped under threat of death; there's something more subtle keeping them here than just fear of the KNIGHTs.

Naturegirl1999

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Re: MOOK: Grongor the Petulant
« Reply #1568 on: December 03, 2019, 01:10:53 pm »

(Sorry, I thought I had the spoiler in)
Spoiler (click to show/hide)
No. I’m not sure what caused the bugs to come here. I doubt our countrymen did this
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Egan_BW

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Re: MOOK
« Reply #1569 on: December 03, 2019, 11:44:30 pm »



Begin. Ascertain current location and objectives.
« Last Edit: December 04, 2019, 12:12:09 am by Egan_BW »
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I would starve tomorrow if I could eat the world today.

Naturegirl1999

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Re: MOOK: Grongor the Petulant
« Reply #1570 on: December 03, 2019, 11:58:33 pm »



Begin. Ascertain current location and objectives.
(Your measurements in the second spoiler seem more AI like than human like, an AI inhabiting a human body sounds like an interesting addition to the team. This isn’t meant to change what you put here, I am just sharing thoughts on what it made me think of, of course it could just be a human who thinks in numbers too. Either way, welcome to OMNITECH)
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Hotfire90

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Re: MOOK: Grongor the Petulant
« Reply #1571 on: December 04, 2019, 02:18:35 pm »

"As my assistant said, they shouldn't have anything to do with this, they're mainly supposed to be my escort. Anyway we can help out with the defense against the beast attack if you want, setting them on fire should work I think, otherwise we could also help with patching up your soldiers and preventing any unnecessary casualties."

How many KNIGHTS are in the room right now, what weapons do they have and are they melee or ranged?
Spoiler: Elen (click to show/hide)
« Last Edit: December 07, 2019, 10:50:23 am by Hotfire90 »
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heydude6

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Re: MOOK: Grongor the Petulant
« Reply #1572 on: December 04, 2019, 03:39:36 pm »

"I think it may have worked? I was expecting to see more charred corpses if it failed."

Nikoli ponders exploring the lab for the secrets it contains within. The look of resignation that appears on his face makes his decision clear.

"Unfortunately, we can't afford to dilly dally here. Gotta go back to the place and finish the job. Someone should seal the door with a welding torch though. The insects are bound to recolonize this place once they realize the fire has died down. Don't want any innocents getting devoured by the swarm if they break out."

Pick up one of the eggs and leave through the main entrance from where I came. Head for Grognor's and be ready to storm the wall with my team.

Spoiler: Nik (click to show/hide)
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Parisbre56

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Re: MOOK: Grongor the Petulant
« Reply #1573 on: December 04, 2019, 05:22:22 pm »

((Damn. This is where having some levels in speech would have been handy. Oh well, can't be good at everything.
If I had time I'd try to get them in contact with one of our speech people and try to work out a plan, but it looks like we might have to accelerate the schedule. Still worth giving it a shot though, I think I have one more turn. Messing with those turrets might also had been fun.))

Would a cutting charge be enough to cut a hole through the harem wall to the lab without hurting the hostages?

Can I hear/see any signs of fighting?
If yes, detonate the explosives under the throne room, in the hopes that it will draw the guards away from the hostages. It it lets bugs in from the tunnels that should keep them distracted even longer.

If no, then try to find a way I could get to talk to one of the hostages. Do they have any place like a toilet or a changing room where they're likely to be unsupervised? Or maybe someone is near a blind corner with a nearby vent, so I could display a message in my computing cube screen for them to read? If I can speak to them, the message is basically "OMNITECH rescue. Ready to leave? Other hostages?"




Leodanny

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Re: MOOK: Grongor the Petulant
« Reply #1574 on: December 04, 2019, 06:10:06 pm »

Go to the place where the bugs were. Or something. Use my expertise to help out.
Spoiler (click to show/hide)
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