Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 101 102 [103] 104 105 ... 334

Author Topic: MOOK: Such sights to see  (Read 496789 times)

The Canadian kitten

  • Bay Watcher
  • Slowly going insane...
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1530 on: November 22, 2019, 12:25:58 am »

"Wait, where would I be?" Gabe spoke suddenly, speaking for the very first time with his team members.
Logged

Yottawhat

  • Bay Watcher
  • New face, new look.
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1531 on: November 22, 2019, 12:58:20 am »

"Wait, where would I be?" Gabe spoke suddenly, speaking for the very first time with his team members.

"Well what do you do?"
Logged
(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

The Canadian kitten

  • Bay Watcher
  • Slowly going insane...
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1532 on: November 22, 2019, 01:12:05 am »

"Shoot things with a box that spits out bullets?"
Logged

Yottawhat

  • Bay Watcher
  • New face, new look.
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1533 on: November 22, 2019, 01:33:00 am »

"Have you tried shooting something?"
Logged
(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

The Canadian kitten

  • Bay Watcher
  • Slowly going insane...
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1534 on: November 22, 2019, 01:58:08 am »

"What is there to be shooting at? I could shoot something here, but either you guys or those robot knights might kill me for shooting something important"
Logged

heydude6

  • Bay Watcher
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1535 on: November 22, 2019, 02:03:42 am »

”Look, let’s not shoot anything right now. There’ll be a time to do that later. Honestly, I think you should just wait here until you hear gunfire on the other side of the wall. Once that happens, the KNIGHTS will likely be distracted and you’ll be able and escort the hostages. If anyone tries to stop you, then you’ll be able to shoot them.”
Logged
Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Yottawhat

  • Bay Watcher
  • New face, new look.
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1536 on: November 22, 2019, 02:04:41 am »

"Well, that's all my very limited brain can produce in terms of answers. I guess your role in life is to be the person who stands around not shooting anything."
Logged
(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

King Zultan

  • Bay Watcher
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1537 on: November 22, 2019, 05:41:30 am »

"Finally somethings happening, yes I'll join the burn the bug squad, I've got a democharge, welding/cutting torch, and a flamethrower to contribute to the bug bothering."
Go to the decommissioned lab with the rest of the bug squad, while I'm waking over there reload the flamesprayer and make sure its in working order.
Spoiler (click to show/hide)
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Radio Controlled

  • Bay Watcher
  • Morals? Ethics? Conscience? HA!
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1538 on: November 22, 2019, 11:11:35 am »

Leggo squash bugs 'n stuff.

Spoiler: Yagyu d'Aubigny (click to show/hide)
Logged


Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

heydude6

  • Bay Watcher
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1539 on: November 22, 2019, 12:02:07 pm »

"It seems like we've got enough people on board now. Harold, Charon, and Wilfred, you come with me. The rest of you stay behind until the insects attack. We won't have much time before the bugs completely overrun the place so it's good if you have a head start. Diplomats can keep doing their thing, it would be good to have some people inside before the mayhem begins. Maybe you can scout or give the guys a signal?"

Head with group to the lab. Set backpack to flamethrower mode. Wait for Charon to open the door before we do anything.

Spoiler: Nik (click to show/hide)
Logged
Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Hotfire90

  • Guest
Re: MOOK: Grongor the Petulant
« Reply #1540 on: November 22, 2019, 12:47:37 pm »

"Wait before you all go, I need to treat some injuries first. Then we can go and do our diplomatic medical inspection."

Quickly treat the injuries on Chardon's hands, then head inside and meet the king.
Spoiler: Elen (click to show/hide)
Logged

The Lupanian

  • Bay Watcher
  • Seeker of Knowledge
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1541 on: November 22, 2019, 04:10:11 pm »

Head over to volunteer for the “diplomatic” mission. While I wait, talks Elen’s ear off about the finer points of world lore, immersive combat, and jiggle physics.
Spoiler: Ji (click to show/hide)
Logged
I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: MOOK: Grongor the Petulant
« Reply #1542 on: November 25, 2019, 01:53:38 pm »

Figure out the best way to hold my flashlight while holding my box gun
Spoiler: Gabe Toots (click to show/hide)
Toots examines his gun and his flashlight.
[2]
He places the flashlight in the barrel of the gun for a moment and it seems to hold it well enough. However, he reconsiders this after another moment's consideration and instead balances it on the top. This is much better though...it does mean holding the gun in a very specific way and moving very slowly and deliberately. Not since his days in etiquette school has he had to do something like this!


”I think the king wouldn’t object if both of you went in.”
Toby saunters up to the trash wall, and looks for any goodies.
Spoiler (click to show/hide)
[7]
Toby saunters -his words not mine- up to the wall and starts poking at it with the half assed energy of a man entirely expecting that the universe will provide for his needs. And provide for him it does; he finds several grenades stuck in the wall.

"Honestly, I'm not complaining, but it does seem kinda odd that they just build this wall out of stuff like this. Maybe they don't understand it and are just knowledgeable about their own weapons? Oh well, who cares, free grenades!"


Nice maggots. Insect pals?

Are these the sort of flesh-eating ravenous maggots or the helpless larvae waiting to hatch maggots? If they attack or make any sort of threatening motion against me, bravely run away away. Otherwise, try to remain quiet and do not disturb them.

Could I make a hole through the wall to allow access to the tunnels using one of my explosives or the cutting charge?




The maggots here are not of the unreasonably dangerous flesh eating skitterbeast variety that is so often a hazard to security. Indeed they seem totally defenseless, just wriggling around blindly, nibbling on what looks like some kind of plant matter growing on the rocks. Pathos carefully steps around them.

He considers making a hole in the metal wall of the pod. Explosives or the cutting charge might work for that purpose, however he'd have to be careful with them unless he wanted to also blow up whatever was on the other side.



"Wait before you all go, I need to treat some injuries first. Then we can go and do our diplomatic medical inspection."

Quickly treat the injuries on Chardon's hands, then head inside and meet the king.
Spoiler: Elen (click to show/hide)
[8]
Head over to volunteer for the “diplomatic” mission. While I wait, talks Elen’s ear off about the finer points of world lore, immersive combat, and jiggle physics.
Spoiler: Ji (click to show/hide)
The “medic” would be Elen, the one who suggested pretending to be a medic
Regardless of who goes in, follow whoever gets in, whether it be Elen or Ji
Elen wraps Charon's hands in gauze, mispronounces his name, and then runs off to join the now trio of women and "women" entering Camelot. 

As they enter, the KNIGHT almost visibly furrows his brow. This is quite impressive because he's wearing a solid metal face obscuring helmet.  Its very obvious that he's expecting one woman and has now gotten three and his programming has no response to this integer overflow. After a few seconds of processing he seems to give up and just starts walking away, motioning for the three to follow.

He leads them into the lab proper, past a huge 3d printer that seems to be hard at work creating more KNIGHT armor, past clone tubes filled with modified human stock, and finally to a blast door.  The KNIGHT keys in a combination and then leads the group into the room beyond, up a short set of stairs and to a large, open room.  The room has been adorned with objects that are quite  at odds with the rest of the lab: the lights have been removed and replaced with torches and candelabras burning along the wall. Tapestries hang from floor to ceiling depicting heroic battles against giant insects. Solid metal statues of a kingly figure are scattered about seemingly at random. However the most obvious feature of the room is a huge pit at the dead center of the room.  Rather horrible noises can be heard within it, but its too deep to see whats inside from here.  Beyond the pit, near the end of the room, is a huge and very ornate throne that is seemingly made of gold.

On the throne sits a man who could be accurately summed up as a twerp. He's very skinny, quite tall, pale, and scruffy. He has a big nose, big adam's apple and the general appearance of a malnourished turkey. He's wearing what might be passed off as a "Warrior King" costume, all furs and armor and circlet crown.

"I have brought the ambassador, Lord Grongor" The KNIGHT announces, pushing the three women up to the lip of the pit, the throne and its king on the opposite side. From here they can see what waits at the bottom. Camel Spiders by the look of it, though they're the size of horses or larger. All thats really visible is rapidly moving legs, flashing exoskeleton and the constant creaking clack of snapping mandibles.

"I gave permission for one ambassador and they send three." Grongor replies, clearly annoyed. He is clearly trying to take on the character of a great king but his voice is far too nasal to take him serious.  He looks the three women over and shrugs one shoulder.  "Fine. I cannot turn away a beautiful woman. But know this: My mercy has its limits and I will not accept any foolishness.  What do you want?"

"It seems like we've got enough people on board now. Harold, Charon, and Wilfred, you come with me. The rest of you stay behind until the insects attack. We won't have much time before the bugs completely overrun the place so it's good if you have a head start. Diplomats can keep doing their thing, it would be good to have some people inside before the mayhem begins. Maybe you can scout or give the guys a signal?"

Head with group to the lab. Set backpack to flamethrower mode. Wait for Charon to open the door before we do anything.

Spoiler: Nik (click to show/hide)
Leggo squash bugs 'n stuff.

Spoiler: Yagyu d'Aubigny (click to show/hide)

"Finally somethings happening, yes I'll join the burn the bug squad, I've got a democharge, welding/cutting torch, and a flamethrower to contribute to the bug bothering."
Go to the decommissioned lab with the rest of the bug squad, while I'm waking over there reload the flamesprayer and make sure its in working order.
Spoiler (click to show/hide)
"Well that explains some of the things I'm suppose to be doing. Oke-doky, let's do that then."


Head over to the decommissioned lab with the rest of the Bug Squad. Jack into the access terminal using my PC-C and attempt to open the door, trying to only open the door a wee bit. If that proves impossible from this terminal, take out my gun and start blasting the power conduits to shut off power to the door after it opened-up a bit.
Spoiler:  Charon (click to show/hide)
"As fun as it is watching the fake woman try and talk to a real woman, I think I'll go with you, Nik.  Sounds like I might get to actually shoot something over there."

If Nik heads to the decommissioned lab with the possible nest of giant insects, accompany him.  If he doesn't head there, go investigate the lab alone.  Crack open the front door (or hack it open if it's locked) and peek inside.

Spoiler: Sheet (click to show/hide)
[7]

The cluster of exterminators wanders around, following the vague instructions and maps of their ape leader until they find the sealed lab. Its closed off, just as advertised, but Wilfred is quick to crack the code. He commands the door to open about a foot wide and the immediate combination of sounds and smells that come from beyond are enough to make everyone recoil. The smell is overwhelmingly that of damp mold or decay; like flipping over a log in the forest and ramming the wet soil up your nose. The sound is a cacophony of clicking, chittering, rubber like stretching of connective tissue, and hard quarter second buzzes of wings fluttered before snapping back under carapace. The lab is dark, the only real light coming from the open door, but they can see a standard metal interior that quickly gives way to a bare stone interior completely incrusted in greenish plant-like or perhaps fungal matter and a thick slime. Crawling all through this are enormous insects. Each is the size of a horse or even larger and seem to be of varying kinds. Many are predatory in nature  through there are also enormous beetles eating the plant matter. The place seems positively packed with the things.

heydude6

  • Bay Watcher
    • View Profile
Re: MOOK: Grongor the Petulant
« Reply #1543 on: November 25, 2019, 03:32:18 pm »

Upon seeing all that greenery, Nik couldn’t help but reveal a smile. Unfortunately, his face wasn’t used to that kind of thing so he ended up looking like a goblin on botox.

”Light it up boys! I was worrying that we might have needed to bring some kerosene, but this is mighty fine! It may take some time to catch since everything’s so wet, but once the blaze gets going nothing will be able to stop it!

Nik shoved his vacuum nozzle through the gap, clearly eager to fire.

“Riflemen, make sure no bugs get too close while we do our work! Remember to weld the door shut when it’s done!”

Unleash the flames! Don’t stop until you’re sure the fire is self-sustaining!

Spoiler: Nik (click to show/hide)
« Last Edit: November 25, 2019, 03:41:48 pm by heydude6 »
Logged
Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Hotfire90

  • Guest
Re: MOOK: Grongor the Petulant
« Reply #1544 on: November 25, 2019, 08:47:29 pm »

"Actually I'm the ambassador, they are my assistants. Anyway hello King Grongor, I am Elen and we are here for a medical inspection. We've recently discovered a dangerous and highly contagious new disease, it is my duty as a doctor to make sure that nobody here is infected by this disease and in the case that they are it is also my duty to treat them. We're asking you to fully cooperate and allow us to inspect and treat everyone inside the Sovereign Territory of Camelot."

Talk to king Grongor.
Spoiler: Elen (click to show/hide)
Logged
Pages: 1 ... 101 102 [103] 104 105 ... 334