Name: Tara
Physical Description: A 4 foot 6 in tall female human with pale skin, brunette hair, and blue eyes who weighs 110 pounds. She is 15 years old.
Background: She was Lucy's younger sister. She would watch Lyra perform her experiments until she went to OMNITECH. When she learned of the deaths of her sisters, she joined here hoping to make the place safer
Life: d4
Attack: OMNITECH Foam Gun d4 doesn't do damage. When successful it immobilizes the target.multiple guns stack. Foam tank: d8
Stats:
Strength: d4
Dexterity: d4
Speed: d6
Endurance: d6
Will: d6
Knowledge: d10
Fate: d4
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d6
Medical: d6
Occult: d4
Speech: d8
Status: No Injuries
Inventory: OMNITECH isolation suit, OMNITECH Foam Gun, OMNITECH sealing kit, OMNITECH environmental hazard detector
Money: 0
Look around, is there actually something crawling on my skin? Look around for any small animals that might be around
[6]
Tara looks down at herself. Nope, no spiders here. Just weak human flesh covered in a thin layer of technology.
Try to point out the head to my companions. Then slowly move into the room and secure the perimeter.
Name: Pike Sherman
Physical Description: Tall and spindly. His teeth are chrome plated. He has shoulder-length gunmetal grey hair. His eyes are pale blue. He often has an unnerving grin across his face.
Background: His twin brother was a typical rags to riches mobster Cinderella story. Unfortunately Pike was far to stupid to make a successful mob boss, so he pulled security for his brother. After a “misunderstanding” between him and his brothers wife, we was ousted from the mob, and ended up here.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle/
Ammo:
Rifle (use d6)(3 magazines)
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d4
Fate: d10
Skills:
Melee: d6
Guns: d10
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: normal
Inventory:
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
OMNITECH Generic Security Baton
Health Insurance Policy
Loot:
Nil
Money: 20
[3]
Pike turns towards his teammates and sputters a bit, pointing towards the head. However, when he turns back the head is gone.
"My gun's not protecting me from the supernatural shit, oh god!"
Shake off these phantom hands, then move away from the elevator.
Name: Harold Goldstine
Physical Description: A short balding man with a mustache.
Background: He was tired of a boring life so he decided to join OMNITECH as a security guard.
Class: Security
Life: d6 OMNITECH Riot suit
Attack: d6 Security Rifle, mag d6/ d4 Security Baton
Stats:
Strength: d6
Dexterity: d4
Speed: d6
Endurance: d4
Will: d4
Knowledge: d4
Fate: d8
Skills:
Melee: d6
Guns: d6
Explosives: d6
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: Fine
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
OMNITECH Generic Security Baton (d4 melee attack)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
OMNITECH Handcuffs
Cutting/welding torch
Demolition charge
Wrench (d4 melee attack)
Antique revolver (d4 ranged) 4 bullets remaining.
Money: 40
[2]
Harold attempts to shake off the feeling of the hands on him. This does not work. In fact, he only feels more hands start to grasp on to him. None of them are strangling or otherwise interfering with him yet but...the sensation of dozens of phantom hands clinging to your body like big fleshy spiders is not a pleasant one.
Unless you're into that sort of thing, I guess.
"A little bit of itching hardly qualifies as something supernatural."
Enter the room and check out the cargo.
Name: Elen Farley
Physical Description: Short with long brown hair and green eyes, she seems unnaturally cheerful.
Background: Elen showed up shortly after an incident in one of the OMNITECH labs, she decided to work for OMNITECH mostly out of convenience of already being there.
Life: d2
Attack: d4 Generic Personal Sidearm
Stats:
Strength: d4
Dexterity: d6
Speed: d6
Endurance: d4
Will: d6
Knowledge: d4
Fate: d4
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d12
Occult: d4
Speech: d4
Status: Fine
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges)
OMNITECH Stimulant (3 charges)
5 gallon container of extremely flammable fuel
Money: 0
Elen, the only person not currently freaking out, leads the rest of the group into the room, using Harold's omni-light to search the darkness. This room is smaller than the one up above, maybe 20 feet in length and width, stacked with cargo in various states of being loaded or unloaded. There are heaped stacks of freeze dried food in one corner, their brightly reflective foil packaging fills the room with bizarre wriggling reflections as the light sweeps over them. Elen sweeps the light away from the packaging and it stops on a small crevice between two large cargo containers. In that crevice there is a man, crouched down with his back to Elen and the rest.
He is the dirtiest man they've ever seen: he looks like he swam through the combined waste of a slaughter house and sewage treatment plant and then let it dry on him. His hair stands straight up in a rat nest of filth and he is completely naked. He is standing in an unnatural pose, legs and arms twisted, back bent into a U so that his head hangs near the small of his back. His muscles vibrate with clear strain and exhaustion. But the thing they notice above all else is his eyes. Eyes beyond sane, beyond ego death. Eyes black marbles staring out of the encrusting filth.
(Assuming I took the elevator down with the rest of the crew.) Light a flare so I have something to see by. Look into the room, see what I can see. If time allows, and the area appears safe, try to fix the lights.
Just to let you know piecewise, I just started my junior year at college, so I suddenly have much less time then I did during the summer. As a result, I may miss a turn now and again because college / having time to sleep during college comes first. I'm not bored or tired of the game, quite the opposite, I like it, but I'm just short on time. I'd let you know if I were done with the game.
Name: Fred Williams
Physical Description: A tall and lanky engineer. Light skin, dark hair, blue eyes. Younger, mid 20's.
Background: A computer engineer who decided that his first job out of college - programming microcontrollers to be 5% more time efficient - was boring. The possibility of combat -- Like Call of Duty but more realistic (according to the recruiter) -- was all Fred needed to decide that this was the career move of a lifetime. Well... that and it came with a class 3 weapons permit. (In the US, a class 3 is the extraordinarily hard to get collector permit (read: takes years and thousands of dollars and lots of training) that allows you to own fully automatic weapons made before 1970.)
Note: despite being a computer engineer, has an inexplicable lack of tech skills, yet can easily fix almost any mechanical problem. He has no idea why.
-------------------------
Life: d2
Attack: d4 - Omnitech Generic Personal Sidearm
-------------------------
Stats:
Strength: d4
Dexterity: d6
Speed: d4
Endurance: d4
Will: d4
Knowledge: d6
Fate: d4
-------------------------
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d12
Technology: d4
Medical: d4
Occult: d4
Speech: d4
-------------------------
Status: N/A
-------------------------
Inventory:
Omnitech Red Jumpsuit
Omnitech Generic Personal Sidearm d4 using Magazine d4
Additional Magazines x2 d4
Omnitech Tool Kit - advantage on rep/mod.
Uses x3
Some stuff for a refill
High Viz. Flares x4
Containment canister with digital lock
Alien shard
-------------------------
Money: 0
don't worry, I’m a professional.
Toby raises his arms in victory, and goes down the elevator. Investigate what’s happening to my friends.
Name: Toby Jackson
Physical Description:a normal looking guy with short black hair. 5 foot 5, has no muscles.
Background: need money. No skills. Omnitech good.
Life: d2
Attack: d4 Generic pistol
Stats:
strength:d4
Dexterity:d4
Speed:d4
Endurance:d4
Will:d4
Knowledge:d4
Fate:d12
Skills:
Melee:d4
Guns:d4
Explosives:d4
Implants:d4
Mechanics:d4
Occult: d10
Status: (Any injuries you've sustained this mission. Resets each new mission)
Inventory:
OMNITECH Black Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Universal Containment Pod x5
OMNITECH Null-Rod
Money: 80
Take an elevator down to the lower levels, or retroactively be with the group that went down there, whatever works. Once down, start clearing rooms for hostiles, be they liver-eating zombies, or crazed scientists.
Name: He insists that it's "Wilfred Seven", and most definitely not "Wil" or "William"
Physical Description: He looks identical to Wil Wheaton. That's because he's an identical clone of Wil Wheaton; he actually can't even shave, or even change his hair or anything, it always grows back to the default form within a day. Scarrification might let Wilfred change his appearance, but he's not really up for that.
Background: He was batch manufactured along with nine other Wheaton clones, for use in some film that he's never heard of and was never involved with; only the three "best" clones were actually selected for use in the film, while the other seven--really, the other four, three survived less than a week--were sold to OMNITECH as cheap labor. Somehow, OMNITECH decided to hire Seven, rather than just enslave him, although he's not really sure what the difference is. Notably, Wilfred's flaw that disqualified him from being selected is that his mind is nothing like the famous actor, and he actually hates being compared to the man.
Life: d6
Attack: d6 rifle, d8 melee
Stats:
Str d4
Dex d4
Spd d6
End d4
Wil d4
Kno d4
Fte d4
Skills:
Mel d6
Gun d12
Exp d4
Imp d4
Mec d4
Tec d6
Med d4
Occ d4
Spc d4
Status:
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d8 (loaded), d4/, d0 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
OMNITECH Reasonable pair of Handcuffs
Fire Axe (D8 melee)
Money: 0...
Because the cargo elevator is already away, Fred, Toby, and Wilfred decide to instead take the newly cleared personal elevator. They're pretty sure that they heard the rest of the team talking about going down one level so they do the same, taking the elevator down to the "Temp Storage" level. The doors open somewhere along the right side of the room with reference to the cargo elevator and the rest of the team is immediately visible slowly walking around, shining their omni-light in sweeping patterns.
[4,4,1]
Toby and Fred, seeing the rest of their..."Friends" start heading for them but they are suddenly jerked back into the elevator by Wilfred. He places his face near their ears and hoarsely whispers an excited word salad about how those aren't actually the rest of the team. Those are just puppeted corpses. He can see the strings and the ghostly fingers that control them. They have to kill those things...or they'll be among them soon. Dancing corpses, living out some horrible parody of life to an unknown and unknowable intelligence!
See if I can find anything interesting in the gate's logs, like when it was last used or how often it was used.
Make sure there are no booby traps, at least of the electronic kind. Don't actually activate the phase gate though, I don't want to leave everyone here to die. Not yet anyway.
Name: Pathos
Physical Description: A literal crash test dummy.
Background: Delusions of grandeur. Took this job as a way to rapidly advance the ranks and see cool things. And because it would give him plenty of opportunities to set things on fire without his superiors being close enough to yell at him. Lost his original body in a freak shuttle accident.
Class: Senior Emergency Technician (+100 OMNI per mission)
Life: d4: crash test dummy
Attack: d2: unarmed
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d8
Will: d4
Knowledge: d4
Fate: d4
Skills:
Melee: d4
Guns: d4
Explosives: d8
Implants: d4
Mechanics: d4
Technology: d12
Medical: d4
Occult: d4
Status: Blank stare
Inventory:
2 demo charges
Money: -270
Meanwhile, back on the ranch.
Pathos pokes through the gate's internal logs. [4] The gate seems to have been used pretty commonly and on a set schedule. About twice a week something would come through or leave. Only recently did this schedule suddenly get interrupted and become erratic before cutting off all together.