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Author Topic: MOOK: Such sights to see  (Read 496423 times)

piecewise

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Re: MOOK: Das Boot
« Reply #1080 on: July 14, 2019, 02:38:24 pm »

Just keep shuttling. Just keep shuttling. Just keep shuttling shuttling shuttling...
Unless there's need for evasive action, in which case do so.


Ah, Pathos still hasn't figured out the problem yet. Oh well, at least this provides some in flight entertainment.

The ship continues along and the canyon seems to fall away, leaving the ship in near total darkness as its lights quest outward with nothing to illuminate. For a minute or two it is like this, quiet and straight advancement through the empty space of this world. And then something comes into view. Its difficult to see with the thick gases but it looks like a giant "S", a curled line floating in place. The lights catch it and for a moment a skin like ink stained leather is visible against the darkness, if only barely. And then new lights appear, igniting in a wave that flows up the line from the bottom to the top. When they reach the top a pair of massive eyes flash into being, glowing a brilliant blue-white, and below them a mouth, also aglow, begins to open. And like a gulper eel that mouth just continues to open, wider and wider until it takes up the entire view from the cockpit, a glowing toothy chasm rushing forwards.

[11]
Pathos pulls hard and the ship veers off to the side at the last moment, escaping the on rushing jaws.  But the eel twists, flapping huge glowing fin-wings, and curls back on itself to give chase.

"Keep your mind on where you are, what you are doing."
Shaken by the unexpected encounter, Fred waits ready to use his turret as needed.

((RC, maybe I missed something, but I don't think you have a body to use the cognition copier on.))

Spoiler: Fred Williams (click to show/hide)
Go for the cheap option then I suppose, and get a new cognition copier. Shoot baddies if presented.

((Probably would be better to just respawn at this point, but eh, I like ol' Yagyu.))

Spoiler: Yagyu d'Aubigny (click to show/hide)
((Ok. The cognition copier works even without a human brain. Might work better even, since you're just on electronics at this point))
Shoot any more hostiles that appear.

Let the turret cool down.
Spoiler: Elen (click to show/hide)
Elen's turret comes back online at the end of this turn.

The Eel is gaining ground on the shuttle, chasing it down. Unfortunately for the gunners it doesn't move in a nice straight line like a fish, instead it moves in an erratic corkscrew, propelling itself with beats of its fins-wings and its own coiling body in a way that seems to have no pattern. Worse yet, due to the firing angle of the turrets, the Eel is only visible and able to be targeted for short periods as it whips in and out of range. However, as it gets closer, it does present a bigger target.
[4,1,2]
[7v4]
Yagyu overheats his turret trying to pin the creature down with a stream of fire and Wilfred tries too hard to draw a bead and ends up missing his opportunity each time. Only Fred gets a good burst in on the creature, putting rounds into its open mouth and wriggling body. It coils and screams, breaking off a direct chase and going dark as it vanishes into the darkness again. But there are more lights out there now, appearing seemingly all around the ship, both in the distance and up close. Monstrous things viewed only partially through darkness and bio-luminescence slither and glide through the dark, circling inwards or striding forward on stilt like legs that stand upon an unseen surface.

Spoiler (click to show/hide)
figure out how much I know about crabs, look out a window if i'm near one
[2]
Tara doesn't know much about crabs other than that they taste pretty good.

The only window around, besides the gunpods, is the front cockpit window so she looks out that one.

Keep sitting and watch whats happening outside the ship.
Spoiler (click to show/hide)
Harold does not quite like whats going on outside. He doesn't like it one bit.

...

Try and take the tag.

Spoiler:  Charon (click to show/hide)
[3]
Charon tears the tag off the cushion and a concealed ink bomb explodes as he does so, completely covering his forearm and some of his face with red ink.

Do we have any way to interact with things outside the shuttle? Other than shooting? If possible, we should do a scan to see if the previous occupants of the makeshift crab shell left anything interesting for us to find.
Spoiler (click to show/hide)
[3]
You may not remember it or understand it, but Pike would so let me explain it again, dear reader. Jumps through an interface like this are done with the understanding that the ship is given enough energy to pass through this phase space for a certain amount of time. The amount given is calculated using the speed of the ship, so that the amount runs out right when the ship should be in the right coresponding place in local space. Stopping to loot a crashed shuttle, even if you weren't under attack, would result in the ship not reaching the distance it needs to and appearing somewhere other than the intended place.

This is what happened last time, and why the former team was reduced to atomic debris several miles inside an asteroid.





1 turn left.

Naturegirl1999

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1081 on: July 14, 2019, 02:48:39 pm »

Spoiler (click to show/hide)
“What if we went upwards? Out of the canyon?”
Get foam gun out to shoot st something if it breaks through the windoe
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f13

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1082 on: July 14, 2019, 03:16:01 pm »

"I HAVE A PLAN!!!"
Give one of the bystanders a flare to eject backwards from the ship if possible. Yell for Pathos to kill the lights once the flare is outside of the ship. Hope the fish follow the flare and not us. Be ready to shoot fish with turret if this fails. "The creatures are after our lights! This ought to confuse them."

((This requires three things: At least one bystander to eject the flare (read: Harold, Charon, or Pike), Pathos's cooperation, and a method of ejecting the flare in a direction away from us without ejecting us or flooding the ship with the gas.))

((Also, Pathos... are you sure we were in a canyon?))
Quote from: two turns back
The ship is moving through a canyon of sorts it seems like, ragged stone walls like stalagmite teeth rising up around them.
((I might be freaking out a little bit, but I'm getting a very definite star wars "This is no cave" feeling.))

Spoiler: Fred Williams (click to show/hide)
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Parisbre56

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1083 on: July 14, 2019, 03:40:25 pm »

((Maybe we should just have an occult specialist use "Summon Bigger Fish."
EDIT: Or have a Lawyer speak "Eel" to them and confuse them. You know, since OMNI lawyers are pretty much Eels anyway.))
« Last Edit: July 14, 2019, 03:45:04 pm by Parisbre56 »
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Hotfire90

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1084 on: July 14, 2019, 04:53:06 pm »

"Not to kill the mood, but we are surrounded by these creatures. Even if you managed to throw a flare out there and distract them, we would still be in the way between the flare and some of those creatures." Elen suddenly starts to smile
"Let's do that. Throw the flare, then pick a path and shoot our way through."

Aim the turret at the closest creature, fire at it if it gets too close.
Spoiler: Elen (click to show/hide)
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The Lupanian

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1085 on: July 14, 2019, 04:54:47 pm »

((I thought it was more like, we open one gate and then another gate that’s relatively closer. Didn’t realize there was a time factor.))
“Hey, do we have to increase the ships pace to make up for the drag of the water?”
Shoot anything that gets within biting distance of the shuttle.
Spoiler (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

Ozarck

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1086 on: July 14, 2019, 10:19:03 pm »

((Also, Pathos... are you sure we were in a canyon?))
Quote from: two turns back
The ship is moving through a canyon of sorts it seems like, ragged stone walls like stalagmite teeth rising up around them.
((I might be freaking out a little bit, but I'm getting a very definite star wars "This is no cave" feeling.))

here ya go:

The ship continues along and the canyon seems to fall away, leaving the ship in near total darkness as its lights quest outward with nothing to illuminate. For a minute or two it is like this, quiet and straight advancement through the empty space of this world.

King Zultan

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1087 on: July 15, 2019, 03:41:10 am »

"Oh god, there's so many of them."
Crawl under my seat and hide.
Spoiler (click to show/hide)
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Yottawhat

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Re: MOOK: Shiny Shiny
« Reply #1088 on: July 15, 2019, 09:53:35 am »

Rummage through the rest of the underseats and try and snag the additional ink bombs.
Spoiler:  Charon (click to show/hide)
« Last Edit: July 18, 2019, 08:37:09 am by Yottawhat »
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

Leodanny

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1089 on: July 15, 2019, 02:19:25 pm »

do these eels count as occult? If so, remember everything I know about them. Also, turn of any lights near me, to set the mood.
Spoiler (click to show/hide)
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Parisbre56

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1090 on: July 16, 2019, 03:33:55 pm »

Turn off the lamps and fly a bit higher to throw them off our trail. Also stop firing the thrusters if they emit a lot of light and just coast forward if that's a thing that would make sense. Otherwise just keep flying towards our destination and Dodge anything bright coming our way.

((Too bad nobody has night vision.))



f13

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1091 on: July 16, 2019, 04:24:44 pm »

((Yeah... Not being able to see to fire the turrets could be an issue, but I think we can still fire at the lights...))

Edit: Also... look back at the employees of the week post on page 1. Security team 1 died as heroes. I can only hope we live up to their legacy. ;)
« Last Edit: July 16, 2019, 04:43:01 pm by f13 »
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Parisbre56

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1092 on: July 16, 2019, 04:27:32 pm »

((Sure. A monster we can shoot and kill. What we can't shoot and kill is a wall coming at us at high speed.

I mean, we could, but I don't think we have enough firepower.))

f13

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1093 on: July 16, 2019, 04:38:33 pm »

((Well... I'm sure Google maps works there. So we'll be fine right? I mean, who needs to actually worry about walls?))
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Leodanny

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Re: MOOK: Das Boot is made for running, and thats just what it'll do.
« Reply #1094 on: July 17, 2019, 08:50:32 am »

((Well... I'm sure Google maps works there. So we'll be fine right? I mean, who needs to actually worry about walls?))
((no, it's OMNI-maps, not google))
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