Name: Steve
Physical Description: Generic caucasian male
Background: Dave passing his university exams Dave just grabbed the first job that came his way.
Class: Combat Medic.
Life: d6 (Reactive Skin)
Attack: d4 (OMNITECH Generic Personal Sidearm)
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d8
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Healthy
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges. Expend one to gain advantage on a Medical roll)
OMNITECH Stimulant (Raises life by one die level till next injury) X 3 (DO NOT DOUBLE DOSE)
Omni-eye: 50 Omni (A cheap camera designed to wirelessly connect to any universal communicator or Personal Computing Cube.)
Money: 0 omni.
Personal Computing Cube.
Keycard (Red)
Map of Laboratories.
Send a copy of the map to whoever has a computing cube in the team.
If the riots guys try to advance, point them towards lab 1 there is a man to rescue.
Editec action.
Steve does a quick data transfer to Pathos via tapping his cube against Pathos', copying the map onto the other man's cube. He does the same to anyone else who has a cube as well.
"Hah! See? That's why you don't-" Pathos started to say as he turned towards Jon, only to find that he was not there.
"Hm." he grunted and shrugged. Who knew where the man was? Slacking off somewhere, no doubt. Oh well. He could always gloat later.
Inform Mr. Scientist we're coming to get him, but there's a lot of dead bodies around and my more brutish teammates are armed and twitchy. He should keep quiet and hidden until we contact him. No strange noises, no sudden movements, nothing that could make him look like a target to my teammates or whatever is stalking these halls.
Name: Pathos
Physical Description: Scrawny. Has trouble changing his expression to anything that isn't concentration, boredom or smug superiority.
Background: Delusions of grandeur. Took this job as a way to rapidly advance the ranks and see cool things. And because it would give him plenty of opportunities to set things on fire without his superiors being close enough to yell at him.
Class: Emergency Technician
Life: d4: Disposable Spacesuit
Attack: d4 ranged: Generic Personal Sidearm. x3 Magazines (d4 use die)
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d10
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d6
Implants: d4
Mechanics: d4
Technology: d12
Medical: d4
Occult: d4
Status: Bored
Inventory:
Disposable Spacesuit
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob (Allows activation/unlocking of most vehicles)
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator
6 OMNITECH brand Chocolate snack bars "ENJOYABLE WINTER SEASON" edition
Money: 495
"Ah yes." The man says, still apparently unperturbed, "I know the type. Real paranoid bunch ready to gun down their own shadows at the slightest provocation? Say no more. I shall be as silent as the corpse of an angry wife." He does a little 'zipped lips' motion to emphasize this.
Keep filming. Get all the gory details on camera. Seems this horror movie might end up being a splatter film.
"We should probably go to lab 3. Cause of the whole "Don't go here!" Note."
Name: Edward Mortan
Physical Description: He's a bit scrawny and unshaven. Never opens his eyes more than halfway.
Background: Edward can replace a lightbulb without too much difficulty, and he watches a lot of youtube videos. Edward endeavours to do as little as possible in his life and so far has performed admirably.
Life: d4 (OMNITECH White Jumpsuit)
Attack: d4 ranged (OMNITECH Generic Personal Sidearm)
d4 melee (hammer)
Stats:
Strength: d4
Dexterity: d4
Speed: d6
Endurance: d4
Will: d6
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d6
Medical: d6
Occult: d6
Speech: d6
Status: Fine
Inventory:
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator (Broken)
Disposable Spacesuit
Omni-eye
Omni-health insurance policy
Hammer (1d4 melee)
Money: 0
Edward keeps dashing about, trying to get the best coverage he can of all the events unfolding currently. He asks a few people to say things like "Lets split up!" or "Its probably nothing!" before suggesting that they run headlong into the facility in complete disregard for their own safety. Preferably while yelling. He then asks Mildred, Heather, and any other lady he can find if they would be willing to go topless.
"It will be artful, nothing crass" he says, "This is a classy production."
Quick loot the bodies before the janitors burn them, and keep my rifle at the ready in case the bodies aren't dead.
Name: Benny Benson
Physical Description: He looks like the most generic man ever with the most generic mustache ever.
Background: After being homeless for several years he finally decided to be a normal person and get a job, unluckily for him he got a job as a security guard for OMNITECH.
Life: d6 OMNITECH Riot suit
Attack:d6 Security Rifle / d4 Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d4
Fate: d8
Skills:
Melee: d6
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: Bandaged
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) X6 magazines (d6 use die)
OMNITECH Generic Security Baton (d4 melee attack)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Universal Communicator
Omni-eye
Money: 180
[5]
Benny does a quick round of robbing the dead and gets an armful of goodies. The most important of which are the following: A blue keycard, A green keycard, some sort of little sphere of metal with a blinking red LED embedded in it, another personal computing cube, 2 wedding rings, 3 calculator watches, several packs of gum, several packs of cigarettes, a business card to someplace called "The Blue Smoke Lounge", and a single pocket sized volume of Garfield cartoons.
I could back up and try again, only this time while swinging my grapple hook.
I could rummage through the supply closet for a crowbar. Hmm, crowbars are a little too "Protagonist-y." Seems like the kind of thing a guy in a power suit might use to beat down flying buzzsaw bots or something.
or, I could reach through the gap and open the door from the outside. Let's do that. If that fails, let's do options a and b instead: as in, find crowbar, swing grapple hook, and crash into the door with a trolley. Be sure to yell Tally Hooooooooooooo~~~! Either way.
Try to stay just behind the janitors, to give them covering fire.
Quick loot the bodies before the janitors burn them, and keep my rifle at the ready in case the bodies aren't dead.
I like how the janitors are now viewed as both the most effective, and the most destructive, part of the crew.
"I'm not locked inside this closet with all these supplies. All these supplies are locked inside this closet with me!"
One betting pool for team deaths, buy in is 10 OmniFunds
One betting pool for type of disaster/ mission. buy in is 5 Omnifunds.
One betting pool for scale of disaster, by order of magnitude. Buy in is 5 Omnifunds.
Current bets: Pathos: 10 on 4 team deaths
CLASS: Sanitation Engineer
Name: Jonathan "Jon" I. Tor
Physical Description:A bit overweight, sallow complexion, surly expression. Thick black eyebrows. Mole under left ear.
Background: Born and raised poor. Stuck in a dead end job for who knows how long. But hey, at least he carries a thermonuclear incinerator on his back!
Life: d4
Attack: d2 for punches
Stats
d8 Strength
d4 Dexterity
d4 Speed
d6 Endurance
d6 Will
d4 Knowledge
d12 Fate
Skills
d4 Melee
d4 Guns
d4 Explosives
d6 Implants
d4 Mechanics
d4 Technology
d4 Medical
d4 Occult
d4 Speech
Status: (nominal)
Inventory
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
Disposable space suit
Grapple hook
Money: 150 (+5 from Pathos.)
[4] It takes some stretching and awkward wiggling but Jon manages to get his arm out enough to open the door. He props it open with his mop before dragging the trolley out and then shouting "TALLY HOOOOOOOOOOOOOOOOOOOOOO~~~!".
Its a bit weird because he shouts it while just standing still and then continues to just stand there awkwardly for several seconds afterwards. Him shouting and unpronounceable character at the end there is also sort of disconcerting.
Sigh, such a waste.
Ok then, since the last guy is basically just ash now, try to scan the newest batch of corpses to see if they are contaminated with something. Also scan environment of course.
Name: Yagyu d'Aubigny
Physical Description: Slightly smaller than average, tanned, sideburns.
Background: Yagyu hates OMNITECH. But Yagyu likes money.
Class: Hazardous Materials Reclamation Crew
Life: d4
Attack: d4 Sticky goop thrower (no dmg)
Stats:
Strength: d4
Dexterity: d4
Speed: d10
Endurance: d6
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Status: All good! So far...
Inventory:
OMNITECH Isolation Suit (Protection from many environmental dangers)
OMNITECH Foam Gun (d4 attack. Does no damage. If successful, target is immobilized. Multiple guns used in concert stack, ie three people using foam guns at once would be 3d4. Some targets immune.) Foam tank, d8 use die.
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
universal communicator
Money: 450
Yagyu waves his scanner around some more. The environmental scan picks up traces of various organic substances in the air, vast majority of which are natural and probably account for the overwhelming smell of blood, guts, and death hanging around like a turd in the punch bowl. Of course there are trace amounts of unknown organic elements and what the scanner describes as "Possible extradimensional, transuranic elements". Its all in very small quantities though.
Swing by a staff bathroom of some kind and admire my newly repaired smile in the mirror. Not that I ever really smile, but, y'know.
Gussy up a bit, then proceed to the general area of the team and their shenanigans, assuming I can find them. Don't get close, though. Dead bodies and biohazards? Ew.
Just, fiddle around with attaching the omni-eye to my communicator and getting it set up.
Name: Mildred Hootzal
Physical Description: A tall, angular woman just slightly past the prime of her life. Her dark hair has a very subtle sprinkling of grey starting to appear, and when she isn't actively either scowling haughtily or trying to look wise (which she is most of the time) she has one of the most severe cases of resting bitch face ever seen. Sports a septum piercing forged from some dark metal, probably in flagrant disregard of any normal workplace's OH&S procedures.
Almost always smells faintly of incense and/or herbs.
Background: Mildred, or "Mildread" as she has sometimes been known to spell it, the mother of a handful of more-or-less grown children (who will carry the family name down through history for an unprecedented number of millennia), is really far too old for this on-fleek, trendy witchery BS.
She refuses to accept that, though, and jumped at the chance to join the OMI branch of OMNITECH and pretend to be all mystical and shit whilst actually getting paid for it - well, paid better than her half-arsed Etsy store does, anyway.
Life: d4
Attack: d4 personal sidearm.
Stats: Strength: d4
Dexterity: d6
Speed: d4
Endurance: d6
Will: d6
Knowledge: d6
Fate: d8
Skills: Melee: d4
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d6
Medical: d4
Occult: d6
Speech: d6
Status: just peachy.
Inventory: OMNITECH Black Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Universal Containment Pod x 5
OMNITECH Null-Rod
Universal communicator
Omni-eye
Grapple gun
Money: 80
Mildred wanders in, smiling exaggeratedly at everyone and jerking her eyebrows around like a vaudeville actor with a facial tic. When no one complements her on her newly unbusted mouth, she deflates a bit and starts working on getting her omni-eye set up. The set up turns out to be pretty easy and straight forward, so much so that even someone without any real technical knowledge can do it.
That's quite some carnage. Are we looking at a purely mundane biohorror killing spree or something more fucky?
Advance, scan the room for abnormalities using Bionic Eyes. Prepare to dodge.
Name: "Clem"
Physical Description: Extremely scarred and mutilated, with numerous life-support implants jutting out of its flesh at strange angles. Most of its head is replaced by what appears to be a generic gas mask combined with random technological scraps. Does not speak.
Background: "Clem" is apparently what remains of an employee after extensive trauma and extranatural influence. Details are classified. It seems to want to keep working for omnitech, so its contract has been renewed.
Life: d4
Attack: d4 (OMNITECH® Generic™ Personal Sidearm)
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d4
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d8
Mechanics: d4
Technology: d4
Medical: d4
Occult: d12
Speech: d4
Status: "Healthy"
Inventory:
OMNITECH® Black Jumpsuit
OMNITECH® Generic™ Personal Sidearm (d4 ranged attack) x3 OMNITECH® Generic™ Sidearm Magazines (d4 use die)
OMNITECH® Universal Containment Pod x 5
OMNITECH® Null-Rod
Bionic Eyes
Money: 0
[6] Clem concludes that this is definitely some level of occult fuckery. Maybe not a high level, there's no pentagrams or greater circles or Latin swear words written in entrails or anything like that, but this sort of abject murder is rarely the predilection of anything purely organic. You'd expect a normal critter to kill a few people at most, maybe find it munching on an intern. This thing kills because it wants to, so unless one of the lab boys snapped and started purging the thots chances are that this is something from somewhere mean. Clem cycles its eyes a few times. Xray doesn't show anything, heat shows only that these things happened recently as the bodies are still nearly body temp, motion tracking is killed by all the teammates running around, Threat adviser helpfully points out the pile of dead bodies as potentially hazardous, and so on. Not a lot of info.
Name: Jengo Prism
Physical Description: A toned, athletic looking dude. Neanderthal features.
Background: Chronic odd-job seeker. Wandered the system looking for cool stuff to do. Being a security guard at a science lab seems kinda cool.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle, d4 OMNITECH Generic Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d6
Fate: d4
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status:
Inventory: OMNITECH Riot Suit, OMNITECH Generic Security Rifle, OMNITECH Generic Security Baton, OMNITECH electrical behavior modification implant, OMNITECH Omni-light,
Money: 0
Thank you, disembodied narrator! I'd shake your hand but someone would think I'm waving at them. Awkward.
Money? Bonus money? I like money. Head for that locked up guy! Rifle up, ready to shoot tentacle spike zombies or whatever is running around.
Jenga...django...Jengo! Immediately runs off straight into the labs with nary a thought given to personal safety or accidentally calling down an angry demon on his friends. Perhaps luckily he doesn't get very far. He runs down the small diagonal hallway and then into a large and quite oddly shaped room. The room has two levels, one upper level and one lower one, though its only lower by maybe 5 or 6 feet. The upper level snakes around to the left to a large square section, the center of which contains some sort of complex machine that sort of resembles the teleporter from before. There's another rise up to a third level that runs around the edge of half of the square room and connects to a door on the far side. That door looks very very sturdy, the sort of thing you'd expect to see on a nuclear blast shelter. The lower section of the room leads to another door, though this one just looks like an airlock.
There are more bodies here, in various states of completeness between "Mostly whole" and "Giblets", and plenty of blood. There are also what look like distorted human footprints in blood and the signs of something sharp rending gashes and cuts into the metal. There's a torso impaled against one wall with a section of handrail ripped from the platform leading to the blast door. There are clear labels on the walls for "LAB 1-2" and "LAB 3", the first pointing towards the airlock, and the second towards the blast door.
Hang back and let the combat people enter first, then follow them and start cleaning up the mess that was described last turn. If I run across valuable or interesting looking items, on corpses or otherwise, grab them.
Name: Eddrick E. Slant, esq.
Physical Description: Prefers wearing his rubberized suit with the hazmat helmet. Underneath he's a young man in
his late 20's. He has an unkempt mop of hair, some serious stubble, and the perpetualy tired look of someone who is both
overworked and enjoys staying up way too late.
Background: Eddrick, like every boy in his family, was forced to become a lawyer. Though he passed his bar exam,
he would quickly change jobs to a janitor at a local high school. The drudgery of too many divorce cases just got to him,
man. After a freak incidend with genetically modified frogs forced to school to close down, Eddrick took a job with
OMNITECH. He originally applied for a position as Public Relations Representative, but they made him a janitor due to his
prior experience.
Life: D4
Attack: D2 punches
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d6
Will: d6
Knowledge: d6
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: (all systems nominal)
Inventory:
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
OMNITECH contract notebook
OMNITECH Memory Eradicator
OMNITECH health insurance
Universal communicator
Folded piece of paper with "Erica ❤" written on it.
Half eaten OMNI-SNAK bar.
Money: 150
Edd waits for the combat guys to roll in but besides one or two that walk maybe a few feet into the room, and one that sprints off away from the rest of the group, everyone just cowers behind him. He looks back at the heavily armed mass of cowards and sighs before getting to work. Seeing as Benny has already scrapped up all the goods from the corpses, Edd just starts cleaning. Bodies are incinerated, blood is mopped, and security men are made to feel safe enough to go do their dang jobs.
Name: HAZMAT Harry
Physical Description: He walked in wearing a HAZMAT suit, and walked out of his job interview wearing an Isolation Suit with a reflective dome.
Background: We're pretty sure he served in the military in a NBC warfare cleanup team. He doesn't talk about it much nowadays. He definitely knows his stuff, though, and has seen enough to bit just a little more resilient than most.
Life: d4
Attack: d4 OMNITECH Foam Gun
Stats:
Strength: d4
Dexterity: d6
Speed: d4
Endurance: d6
Will: d6
Knowledge: d8
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
[b]Occult: d4[/b]
Status: Infinitely disappointed.
Inventory:
OMNITECH Isolation Suit (Environmental protection)
OMNITECH Foam Gun[/b] (d4 attack, foam tank, d8 use die)
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
OMNITECH Grapple gun
Money: 200
Or we can just murder everyone, I guess. THINK OF YOUR BONUS CHECKS, PEOPLE. More company assets saved = more likelihood of bonus money.
Move up behind the expendables up front, keep an eye on the ceiling and the walls. Other people will be busy watching up ahead, I imagine. Stop shortly inside, cover the janitors as they dispose of the bodies so we can seal the doors again. CHECK ENVIRONMENTAL SCANNER [ah why did I forget to do that]
Name: HAZMAT Harry
Physical Description: He walked in wearing a HAZMAT suit, and walked out of his job interview wearing an Isolation Suit with a reflective dome.
Background: We're pretty sure he served in the military in a NBC warfare cleanup team. He doesn't talk about it much nowadays. He definitely knows his stuff, though, and has seen enough to bit just a little more resilient than most.
Life: d4
Attack: d4 OMNITECH Foam Gun
Stats:
Strength: d4
Dexterity: d6
Speed: d4
Endurance: d6
Will: d6
Knowledge: d8
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
[b]Occult: d4[/b]
Status: Infinitely disappointed.
Inventory:
OMNITECH Isolation Suit (Environmental protection)
OMNITECH Foam Gun[/b] (d4 attack, foam tank, d8 use die)
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
OMNITECH Grapple gun
Money: 200
Or we can just murder everyone, I guess. THINK OF YOUR BONUS CHECKS, PEOPLE. More company assets saved = more likelihood of bonus money.
Move up behind the expendables up front, keep an eye on the ceiling and the walls. Other people will be busy watching up ahead, I imagine.
Follow along behind this guy, watching behind the group for enemies. Yes, I know, the lab is sealed and all the monsters are inside, but we already saw weird anime bullshit infect an ape, maybe the monsters are going to teleport behind us!
Don't proceed past the corpses until the janitors dispose of them. If the corpses get up and attempt to kill and/or eat our janitors, shoot them.
Name: Rezel Revel
Physical Description: Small, unassuming, twitchy, and nervous. Giggles quietly when scared.
Background: Signed up because he was told that security guards were given P90-like weapons, and basically went "Oh, cool, I love P90s!" He regrets this decision.
Life: d6
Attack: d6 rifle, d4 melee
Stats:
Str d4
Dex d4
Spd d8
End d6
Wil d6
Kno d4
Fte d6
Skills:
Mel d6
Gun d10
Exp d4
Imp d4
Mec d4
Tec d4
Med d4
Occ d4
Spc d4
Status:
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health insurance card.
Money: 300
"Okay, listen up. We need to clear that entry room so we can get these doors shut again. I don't want whatever-the-fuck this is getting loose on the facility."
"So get cleaning, get firing positions set up, and get out of the doorway!"
Follow my own orders. Try to stay just behind the janitors, to give them covering fire. Shoot any body that is both mostly intact and displaying a puncture wound.
Name: Spuds McKenzie.
Physical Description: Looks fairly generic except for thick cycling thighs.
Life: d6
Attack: d6 rifle, d4 melee
Stats
Str d6
Dex d4
Speed d6
End d6
Will d4
Kno d4
Fate d4
Skills:
Mel d8
Gun d6
Exp d6
Imp d4
Mec d4
Spe d4
Status:
Inventory:
Riot suit (d6 Life)
Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
Generic Security Baton (d4)
electrical behavior modification implant
Omni-light
Money: 550
”Looks like you janitors have your work cut out for you”
Stand just inside the door and be ready to double-tap anything as the janitors get to work. Also watch the door and make sure nothing that isn’t security comes in or out.
Name: Lance Bradley
Physical Description: Tall, lean, and pale. He had his eyes, hair, and fingernails permanently died purple.
Background: comes from a troubled past, that lead to crime, that then lead to lucrative crime, that lead to prison, that lead to a guy with a certain set of skills looking for a job.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle/ d4 OMNITECH generic security baton
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d6
Will: d4
Knowledge: d4
Fate: d12
Skills:
Melee: d6
Guns: d10
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: normal
Inventory:
OMNITECH Gauss Minicannon
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health Insurance Policy
Money: 300
Stay behind the security guards, watch out for anything that requires shooting or medicine.
Name: Heather Reid
Physical Description: Tall and lean. Her violet hair is tied into a ponytail.
Background: Heather signed up after her license was revoked due to unethical conduct, she may enjoy seeing blood and being able to shoot others a little too much.
Life: d4
Attack: d4 ranged Generic Personal Sidearm
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Fine
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges)
OMNITECH Stimulant (3 charges)
Money: 500
Step inside the lab and peer around. Stay close to one of the walls in case the guys behind start firing.
Name: Roald Baccam
Physical Description: Short and sturdily built, with both his arms replaced from the shoulder down with mechanical prosthetics, which he is clearly still getting used to. His long, somewhat stringy hair is usually tied back in a ponytail when at work, though these have tended to be somewhat messy since his accident.
Background: A former spaceship mechanic, he lost his job after hospitalizing one of his colleagues in a fit of anger. Fortunately, OMNITECH were willing to overlook this and offer him this job.
Life: d4
Attack: d4 ranged (OMNITECH Generic Personal Sidearm)
Stats:
Strength: d8
Dexterity: d6
Speed:d4
Endurance: d8
Will: d4
Knowledge: d4
Fate: d4
Skills:
Melee: d6
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d10
Technology: d4
Medical: d4
Occult: d4
Status: Two prosthetic arms and various assorted skin grafts. Otherwise okay.
Inventory: OMNITECH Red Jumpsuit
3x Sidearm Magazines (d4 Use die)
OMNITECH Toolkit (3 charges)
Box of 5 High Visibility Flares
Money: 100
Name: "Redshirt"
Description: He is generic in every sense of the word. Unremarkable, not bad to look at but not good either, he's just... An extra. But, although people rarely recall his features... They always seem to change. It's always Redshirt, you know that, but he looks different, has a different skin tone, eye color, hair color... No one notices unless they pay attention to him. Which they don't.
Background: He's always been here. Even when he dies and is stricken from the records, he shows up again. His real name is unknown, they all call him Redshirt because of his habit of being cannon fodder. Also, his riot gear is stained a dark red with his own blood. He retains his memories, but not his items, every time he "respawns."
Class: Security
Life:d6(Riot Suit)
Attack:d4 Melee(Security Baton), d6 Ranged(Security Rifle)
Stats:
Str:d6
Dex:d4
Spd:d6
End:d6
Will:d6
Kno:d4
Fate:d8
Skills:
Melee:d6
Guns:d6
Explosives:d4
Implants:d6
Mechanics:d4
Tech:d4
Medical:d4
Occult:d4
Speech:d4
Stats: Hasn't died yet! Currently fine.
Death Count: 0
Inventory:
Riot Gear (d6 Life)
Security Rifle (d6 Ranged)
3X Magazine (d6 Use, whatever that is.)
Security Baton (d4 Melee)
O.E.B.M.I (Brain shocky thing)
Omni-Light (Flashlight)
Bionic Eyes (Super-Eyes)
Money: 0
Stay at the lab door, ensuring that nothing dangerous gets out. If need be, use Rifle at long range for suppression.
The rest of the security team bravely...edges its way into the first room past the outer door and proceeds to shuffle about in that first room, looking around, repeatedly scanning, and twitchy pointing their rifles at shadows and phantom sounds.