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Author Topic: Adventurer's Guild  (Read 4645 times)

Roboson

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Adventurer's Guild
« on: January 12, 2019, 01:54:58 am »

The Adventurer's Guild, once a proud and illustrious institution, has fallen into obscurity and disregard.  For two hundred years these halls have lain empty. For two hundred years treasure has gone unhunted, monsters gone unslain, and quests unfulfilled. Now, that is all about to change...

Welcome to the Adventurer's Guild


Here novice adventurers will gather from far and wide for magical quests of all sorts and designs. Adventurer's will start at level 1 and work their way up as they complete various quests and missions. As they do so they will accumulate gold, magical items, mystical powers, and unimaginable fame. All sorts are accepted, as it is a very strange world that we live in. All general fantasy races accepted and custom races by submission. Professions and adventurer types can be wildly varied as well. Feel free to be creative and play pretty much whatever you want to play. I'll roll with it, and fix any gamebreakingly strong things if need be.







Upon entering the Adventurer's guild hall for the first time, you notice a certain quality to the air. The air smells of magnolia and hearthfire. The old wood is strong, and the bar is stocked. A fire roars in the hearth and light trickles through stained glass windows in spears of multicolored beams, interspersed by swathes of shadow and firelight. A man stands behind the bar, Guildmaster Roboson.

Roboson spots you and waves you over to the bar. "Hi there adventurer, now I know it was a long journey to get here and you're excited to get started, so let me just collect your admission fee while you fill out this form...."

Spoiler:  Character Sheet (click to show/hide)

Discord link: https://discord.gg/tSKkswz
« Last Edit: January 12, 2019, 03:21:01 am by Roboson »
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Beirus

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Re: Adventurer's Guild
« Reply #1 on: January 12, 2019, 02:45:01 am »

((Hoping this is open for sheets and I'm not jumping the gun.))

Spoiler (click to show/hide)
« Last Edit: January 12, 2019, 10:42:44 pm by Beirus »
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Because everything is Megaman when you have an arm cannon.

crazyabe

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Re: Adventurer's Guild
« Reply #2 on: January 12, 2019, 02:57:09 am »

PTW may produce a sheet.

Edit: Oh, and discord link Dead as of now.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

darkwarlock3

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Re: Adventurer's Guild
« Reply #3 on: January 12, 2019, 03:02:23 am »

Spoiler (click to show/hide)
this could be fun
« Last Edit: January 12, 2019, 03:05:35 am by darkwarlock3 »
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I need more things to join, Send me a request if you need players for something.
I came for the games and stayed for the lack of sanity.
Grammar is my only weakness

Roboson

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Re: Adventurer's Guild
« Reply #4 on: January 12, 2019, 03:22:06 am »

Fixed the discord link, not sure exactly why it died, but this one seems to work now.
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TricMagic

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Re: Adventurer's Guild
« Reply #5 on: January 12, 2019, 09:15:50 am »

IN

Spoiler (click to show/hide)
« Last Edit: January 12, 2019, 02:48:20 pm by TricMagic »
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Glass

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Re: Adventurer's Guild
« Reply #6 on: January 12, 2019, 09:17:25 am »

I’ll input a sheet later.

Didn’t you use that picture before for the monster-taming game that didn’t go anywhere?

Spoiler: Complete Sheet (click to show/hide)
« Last Edit: January 12, 2019, 02:46:45 pm by Glass »
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

King Zultan

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Re: Adventurer's Guild
« Reply #7 on: January 12, 2019, 11:28:39 am »

I also want in on this.
Spoiler (click to show/hide)
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Supernerd

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Re: Adventurer's Guild
« Reply #8 on: January 12, 2019, 01:29:24 pm »

Spoiler: Application (click to show/hide)
« Last Edit: January 12, 2019, 01:33:12 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Outsider

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Re: Adventurer's Guild
« Reply #9 on: January 12, 2019, 02:23:35 pm »


Definitely down for this!
« Last Edit: January 12, 2019, 02:27:36 pm by Outsider »
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Isekai: A suggestion game. High Fantasy, Action, Adventure.

Roboson

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Re: Adventurer's Guild
« Reply #10 on: January 12, 2019, 05:24:32 pm »

Sorry if it was unclear from the OP, but the adventures take place on the discord link. I did this so that each one could be separated from the general thread. If you haven't already, please go check it out.

As for characters, they mostly look fine. Tricmagic yours may be a bit OP for a lv 1 character.
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TricMagic

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Re: Adventurer's Guild
« Reply #11 on: January 12, 2019, 05:32:15 pm »

I Got 40 MP, not doing much. That and the slashed bits need upgraded Origin Bullets, which would need to be crafted.

As for dimensional fold, infinite ability to reload my gun, and no need to carry food/drink/my cash around. Can still die, just not from age.,,

Discord tomorrow to talk then.
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Supernerd

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Re: Adventurer's Guild
« Reply #12 on: January 12, 2019, 06:05:55 pm »

I don't really get how the discord thing works. How often would I be expected to make an action? Would it be more than once per day?
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Roboson

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Re: Adventurer's Guild
« Reply #13 on: January 12, 2019, 10:22:15 pm »

I don't really get how the discord thing works. How often would I be expected to make an action? Would it be more than once per day?

You can take solo adventures as slow as you like, but they're considerably faster paced than B12.
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Supernerd

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Re: Adventurer's Guild
« Reply #14 on: January 12, 2019, 11:03:26 pm »

I guess I'll try that then.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.
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