- Talk to hauler about what he tried to say and purchase better food.
- Befriend hauler more closely
You just barely stop yourself from purchasing better food. Gruel is awful for morale, but you gotta save money. You guess.
Befriending the hauler you noticed before proves a remarkably easy task. He's definitely not as satisfied with his work as the others, and feels like an outcast. The two of you manage to bond over that shared trait, and eventually you decide to ask him about what he was trying to say that night.
He insists that it's nothing. "Barely even remember it!" he exclaims. But you carefully push a bit harder and eventually he relents.
Turns out he wasn't happy with some of the more discrete shipments that harbor was making. He, like you, doesn't know what they're shipping exactly (though you presume it's nothing
super suspicious like guns, as that'd probably be a tighter-controlled operation). But a while ago the man learned about it when he was effectively promoted. Probably as an attempt to build loyalty and groom him for future roles.
He's not tremendously happy with it. He gets paid more than you, but it's still a pathetic amount. And every day he's risking his life of not being imprisoned to do this. At any moment, he fears, the secret police could raid the entire operation. And it'll be people like "me and you" that will take the fall for it.
Eventually you part ways for the night. You talk with him some more for the rest of the week, and he definitely feels like the best friend you have at the moment. The two of you share a situation together. Between the illicit dealings of the harbor on one side, and the secret police on the other.
You paid
$10 this week for gruel to feed yourself. It's disgusting, but arguably filling.
You received
$15 for your job at the harbor.
Overall, you made
$5 profit this week.
Reputation: Literally Nobody
Cash: $78
Assets: