This is my first post to the Bay12 forums, so I'd like to briefly summarize my history with Dwarf Fortress.
I'd heard tell of DF for years, often in reference to other games I enjoyed such as Evil Genius. Around about 2014 I finally gave the game a try, but I entirely failed to engage with it. I'd even located a copy of Getting Started with Dwarf Fortress, but to no avail.
I finally cut my teeth on this game during my first ever Spring Break back in 2016. After downloading the PyLNP and losing a few times, at last I built up a stable (if conservative) fort named Konrisen (~Masteredcoal). This beautiful fortress eventually succumbed to Dwarf vs Computer, and I ended up wandering away from the game altogether.
Fast forward to a month and a half ago, and I got me this wild hair to jump back into the Dwarven chaos. I started with a reminder fort in my new region1, but I ended up rage-quiting that fort after I discovered the hard way that I had forgotten to turn on autosave. Oops.
Following that disappointment I created another world as region2, but this time I only let the game generate 5 years of history, for I wanted to write the bulk of the history of this world myself. Anywho, since this was going to be one of the first civilized settlements in this new world, I decided to once again play it safe with a conservative fort so I could learn to play with the new mechanics in relative peace. I found a nice idyllic locale on the map and set out to Strike the Earth and build Rigothgamil, "Crafttrusted." Unfortunately I forgot to pick my civilization carefully, so my home civ (The Cunning Bodices) is hell-and-gone away from my embark. Oops.
Anyway, smash-cut to the early-summer of 10, and Crafttrusted is now a bustling Mountainhome Metropolis, so I feel comfortable walking away for a while. I'd been wanting to get my Adventuring legs firmly under me, and since I now had a successful fort I thus had a jumping-off point. So, I retire Crafttrusted and switch over to Adventure mode and set out as this female Dwarf named Lillick. I grab this human named Ronu as an adventuring buddy, get my orders from the Captain of the Guard, "Appropriate" this artifact lead battle axe, and then wander out into the wilderness, only to promptly drown. Oops.
I take my second attempt as this Dwarf named Minkot Grottocoal, and with him I finally get my head wrapped around Adventure mode. By the time late autumn comes around, I have cleared a goblin camp, made first contact with an elven civ, returned the artifact that Lillick stole, recovered Ronu, built up a little mead hall way station nearby Crafttrusted, and anointed my hammer in both Dragon and Titan blood. With all that under Minkot's belt, I decide it's high time to return back to Crafttrusted. So I save + commit (I've had my game in Version Control for a little while now) and retire back at the fortress.
Now, while I hadn't been expecting for Crafttrusted to continue her meteoropic rise to prominence, I was also not anticipating what actually happened, which was a complete demographic collapse. My bustling Metropolis with a population of ~150+ souls was reduced to an outpost with but 21 dwarves, 9 of whom were children. Minkot wasn't even there, but I figure that is because he has his own little site to lord over.
As I work to rebuild, I have to wonder: why the hell did this happen? Is it because I'm so far away from the old Mountainhome? Did I spend too long putzing around in Adventure mode? Does this simply happen to just about everybody?
P.S. As of right now, I'm having a bit of a tantrum problem, so I'm building a doom-catapult to deal with the ungrateful little blighters.