No, don't look in the cabinets. Anything that would be in there wouldn't be useful to us, and they might be trapped.
Sweep away the glass into a corner so that it doesn't get in our way in a fight. We know where the goblins come in, so we can hide behind the counter in the front room, wait for all three to come in, then attack. That way we should be able to cut off their exit if they try to run away.
+1
Hmm, I think I'll avoid the cupboards. You never know what might fall out. I'll do a bit of cleanup in here and then get ready for the goblins.
Well, that was intellectually stimulating. Better go hide and get ready.
I love my... bang-tassel-things, but they're annoying in a fight. Step one is always to clip them away.
Backup weapon ready: check. ...this isn't actually very practical, I just think it looks cool as heck. If I'm not allowed to be a bit
chuuni, who is?
Anyway, the heart of a warrior is like a river. Calm on the surface, and a raging torrent beneath. Before fighting, I always meditate and clear my mind. I can do it for hours at a time.
That was a lie. It's been about a minute and I'm bored out of my mind, and also kinda stressed. I don't want to be tortured, killed, and eaten by goblins!
...
I'm saved! I hear something crawling through the window. Well, "saved" is probably premature because this is exactly what I was worried about but it means I can stop worrying and start doing and that's a lot better unless I actually get hurt I guess.
I'll just take a peek over the top of the counter and see what I'm dealing with.
Terrible picture, I'm sorry. I might even edit this in the morning....so as far as I can see in the dark (although my eyes have adjusted and some more sun is leaking in), they're all pretty scrawny. From smallest to biggest I'm gonna call them Bonehead, Knuckles, and Ears.
| Athletics: Unpenalised. Mel's jacket makes her fatigue faster. |
| Deftness: Unpenalised. Mel's usual +1 bonus is nullified because she's stressed. |
| Defence: +2 against small slashes. +1 against stabs. |
| Pain Tolerance: Currently in no pain. Tolerance not currently increased.
|
>
_
Sorry, low-quality images at the end. It's nearly 11pm here >_>
Feel free to tell Mel what to do in any amount of detail you please. General maneuvers or specific attacks, whatever. Most attacks will roll Athletics, but some might use Deftness. The defender gets to make an opposed roll with any bonuses they may have.
As always, feedback of any kind welcome. I'm totally making it up as I go along here.