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Author Topic: Dungeon Rush: A Semi-Minimalist RTD  (Read 19826 times)

Failbird105

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #75 on: December 04, 2018, 10:04:34 am »

Name: Peanut Lightswirls
Monster Class: Fae
Monster Type: Pixie
Status: Healthy but Lost
Floor: 1
Inventory: 1 Gold(her prized possession)

Peanut looks about the room, briefly considering her loss as to where exactly she is, then her attention snags onto the most interesting thing in the room...

Poke the bat((good 'ol lesser Fae attention spans))

"Hey, are you okay? Hey, hey!"

((She'll probably get the memo that she's supposed to be doing something the first time she dies, perhaps sooner.))
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Screech9791

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #76 on: December 04, 2018, 03:21:00 pm »

"Dammit, monsters! We have more important things to concern ourselves with than killing each other! Namely, killing the Chosen Ones!

I'm also gonna point out that TEAMKILLING IS NEVER OK.
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it's over

KitRougard

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #77 on: December 04, 2018, 03:23:29 pm »

OOC: Yeah, but it sounds like we're cooking for a team-mangling right now, so... Good idea to straighten out the crew, also, fits into the speech smoothly.
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Scream all you want
They don't understand
Your Comic Sans font
A language of another land

Dustan Hache

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #78 on: December 04, 2018, 03:25:10 pm »

"Dammit, monsters! We have more important things to concern ourselves with than killing each other! Namely, killing the Chosen Ones!

I'm also gonna point out that TEAMKILLING IS NEVER OK.
I’m also going to point out that UNINTENTIONAL TEAMKILLING IS STILL TEAMKILLING.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Beirus

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #79 on: December 04, 2018, 04:30:01 pm »

((Except that we get stronger by dying and there might be some sort of evolutionary reward for dying first or to your team. Survival of the fittest and all.))
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Because everything is Megaman when you have an arm cannon.

randomgenericusername

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #80 on: December 04, 2018, 04:43:48 pm »

((Can I be waitlisted, or is there room for more?))   

((There's no player limit! I'm definitely going to regret this later!))

((Will start working on the next turn soon, so make sure to check and include your sheets with your actions. There may or may not be rewards for whoever kills or dies to another monster first.))
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Failbird105

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #81 on: December 04, 2018, 05:45:46 pm »

((I'd be interested in knowing how far you're willing to stretch the Fae umbrella. For instance, according to Irish mythology and wikipedia, dullahans(headless horseman type things) are a type of Fairy))
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randomgenericusername

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #82 on: December 04, 2018, 07:09:06 pm »

((I'd be interested in knowing how far you're willing to stretch the Fae umbrella. For instance, according to Irish mythology and wikipedia, dullahans(headless horseman type things) are a type of Fairy))

((As far as it's needed, really. If anyone is interested on going for a specific monster through evolution, then they'll be able to. About dullahans, I guess they could fit both as fae and as undead depending of which version of the story you use.))

((Some real-life stuff happened, so I'm probably not going to be able to finish the turn today. Lots of stuff happening next turn, and the high amount of players made this one a little longer than expected.))
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

sprinkled chariot

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #83 on: December 05, 2018, 03:00:04 am »

Name : Manfred
Class : vampire
Type : vampiric bat
Status : confused or shaken ( or something from slamming into the door)
Try to find some sort of prisoner held in dungeon to feed on
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randomgenericusername

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #84 on: December 05, 2018, 07:45:30 pm »

((Had to visit a relative in the hospital, had a horrible headache and felt sick the whole day, so I couldn't actually finish the turn like I said I would. Guess I owe an apology to everyone who was expecting the next turn today, I'll keep trying to do better with the update speed.))
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Enemy post

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #85 on: December 05, 2018, 08:19:54 pm »

It's fine. I think not posting every day often gives better turnout anyway since you give your players longer to post.
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My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

Egan_BW

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #86 on: December 05, 2018, 09:05:18 pm »

updating every day is something that only insane superhumans aka "non-perfectionists" can achieve so i understand completely and should really get around to working on my own stuff now
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I don't necessarily agree.

MonkeyMarkMario

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #87 on: December 06, 2018, 12:12:45 am »

I have tried a daily update schedule, not as effective as every other day.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

King Zultan

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #88 on: December 06, 2018, 06:11:32 am »

I did daily updates for a bit in my game, but I started to burnout after around the tenth day, so I switched to every other day.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Egan_BW

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #89 on: December 06, 2018, 08:55:31 pm »

I did a third of an update two days ago for a game that I have not yet posted, and already feel hopeless and burnt out. Might be due to IRL factors though.
Ow. You know that you have a messed up schedule when you don't have a job and barely any school, and still can't manage to find time to do something that you enjoy.
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I don't necessarily agree.
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