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Author Topic: Dungeon Rush: A Semi-Minimalist RTD  (Read 20602 times)

randomgenericusername

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #30 on: December 02, 2018, 06:19:25 pm »

Ok, let’s retry the character sheet:

Name: Jack
Monster Class: Spectre
Monster Type:
Status: Healthy
Floor: 1
Inventory: Absolutely nothing.

((Better, but wouldn't spectre be a type of ghost, and thus belong to the Ghost Monster Class?))
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Devastator

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #31 on: December 02, 2018, 06:39:33 pm »

((Perhaps, but it's arguable that they're more synonyms than subtypes.))
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randomgenericusername

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #32 on: December 02, 2018, 06:48:06 pm »

((I would prefer to leave all of them on the Ghost Monster Class, since I can't think of any monster that would fit on the Spectre Monster Class if there was one, other than Spectres themselves.))
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Devastator

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #33 on: December 02, 2018, 06:54:04 pm »

((fair enough, although I might count trappers or lurkers or other object-related phantasms personally.))
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Failbird105

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #34 on: December 02, 2018, 07:00:46 pm »

((I admit I'll need a bit to figure out what variety of creature I really want to be. I've got a few different ideas, but I'm not certain which one I'd be okay getting stuck with. Would eldritch be too powerful? It refers to more than just cosmic horrors after all.))
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KitRougard

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #35 on: December 02, 2018, 07:16:27 pm »

Spoiler (click to show/hide)
He glanced around, confused.
"Erm... I don't think I'm supposed to be this deep in." He hissed uncertainly. "But I'm not exactly rushing to get slaughtered by The Chosen Ones either. But if I stay here, then I'll just get on y'all's nerves. So I have something to learn while I'm here, then I'll go back to Floor One. Can someone teach me some solid offensive magic? All I have is this tingly sparkle thing. I've always envied you full Demons and Devils for your magical power." He holds up his hands and does his sparkly ember thing. "So impressive..."
« Last Edit: December 02, 2018, 10:42:32 pm by KitRougard »
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Scream all you want
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MonkeyMarkMario

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #36 on: December 02, 2018, 07:36:30 pm »

Set up in the shadows.

Spoiler: Character (click to show/hide)
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

ANGRY_DEMON_NOISES

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #37 on: December 02, 2018, 07:43:02 pm »

Scream for help! If that doesn't work, use the coins to adorn my potty body and look fabulous so an adventurer will be fooled!!

Spoiler (click to show/hide)
« Last Edit: December 03, 2018, 12:37:05 pm by ANGRY_DEMON_NOISES »
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WyrdByrd

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #38 on: December 02, 2018, 07:53:07 pm »

Try to find my bearings, or barring that, any other monsters.

Spoiler (click to show/hide)
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Screech9791

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #39 on: December 02, 2018, 07:56:20 pm »

((No, I won't allow you to have C4. First, C4 hasn't been created yet as magic is used instead of explosives. Second, you can't hold either C4 or a detonator as...))

Yeah, that inside joke flew really far above your head.

Also, who do I control? The head or the body? I can't update my sheet if I don't know.
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it's over

Enemy post

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #40 on: December 02, 2018, 08:00:24 pm »

Flick my tongue and sniff the air to find out which direction the prey is in.

(By "Lizard" I assume you mean some sort of Komodo dragon-like thing, right?)

Spoiler (click to show/hide)
« Last Edit: December 03, 2018, 12:39:00 am by Enemy post »
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Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

KitRougard

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #41 on: December 02, 2018, 08:29:13 pm »

OOC: Based on |Status: Headless| I would guess the body, but as an Undead, if your head is still intact, you can control it through a magical undead mental link. You could probably re-attach your head to your body, even, if you line things up properly.
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Scream all you want
They don't understand
Your Comic Sans font
A language of another land

randomgenericusername

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #42 on: December 02, 2018, 08:35:26 pm »

((No, I won't allow you to have C4. First, C4 hasn't been created yet as magic is used instead of explosives. Second, you can't hold either C4 or a detonator as...))

Yeah, that inside joke flew really far above your head.

Also, who do I control? The head or the body? I can't update my sheet if I don't know.

((Actually both, being undead you have control over every part of your body. But if you get too far, you'll have to choose which part to focus on for both simplicity and so I don't have to keep track of both.))

Spoiler (click to show/hide)
He glanced around, confused.
"Erm... I don't think I'm supposed to be this deep in." He hissed uncertainly. "But I'm not exactly rushing to get slaughtered by The Chosen Ones either. But if I stay here, then I'll just get on y'all's nerves. So I have some things to learn while I'm here, then I'll go back to Floor One. First: Can someone teach me how to curse this Platinum Piece I always spawn with? Want to make an adventurer suffer every time I die."

((Your entire inventory is dropped upon death, so don't assume that you respawn with the same coin every time you die.))

Flick my tongue and sniff the air to find out which direction the prey is in.

(By "Lizard" I assume you mean some sort of Komodo dragon-like thing, right?)

Quote
   
Name: Red.
Monster Class:Lizard
Monster Type:Lizard
Status: Healthy
Floor: 1
Inventory: Empty

((With lizard, I mean a large dungeon lizard. You're not too small to be stepped on, but you're still kinda fragile. Size of about a small cat. You can evolve into a Komodo Dragon or a Cocodrile later, but I would understand if you want to pick another Monster Class instead.))

((I admit I'll need a bit to figure out what variety of creature I really want to be. I've got a few different ideas, but I'm not certain which one I'd be okay getting stuck with. Would eldritch be too powerful? It refers to more than just cosmic horrors after all.))

((I think I'll allow moving from one Monster Class to another through evolution as long as they are related, so players don't feel too limited on options. Eldritch is probably too powerful for a starting Monster Class.))
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.
Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #43 on: December 02, 2018, 08:47:35 pm »

(What is my evolution tree going to be, if I don't do anything special to change it?)
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Hotfire90

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Re: Dungeon Rush: A Semi-Minimalist RTD
« Reply #44 on: December 02, 2018, 08:58:28 pm »

Name: Scott
Monster Class: Skeleton
Monster Type:
Status: Healthy
Floor: 1
Inventory: 3 Silver Coins
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