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Author Topic: AJ2 - mod or utility?  (Read 1814 times)

Jack-22

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AJ2 - mod or utility?
« on: November 27, 2018, 08:59:05 am »

In short talk with PeridexisErrant he told me that this my utility is essentially a mod. So I'll leave the link here to improve the disclosure:

Adventurer's Journal V2

However, I developed the first version as a utility, with no impact to modify the game, and then in the second version I injected the resources via DFHack in the game, in the form of menus and new screens to make it more immersive.  If this changed the nature of the utility I do not know.

It is at personal discretion to consider this a utility or a mod. My only wish is that it be useful to the community. Thanks!
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Shonai_Dweller

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Re: AJ2 - mod or utility?
« Reply #1 on: November 27, 2018, 05:52:26 pm »

Can you use the latest version just as an external util still? Or are Dfhack use and in-game changes now required?
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Jack-22

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Re: AJ2 - mod or utility?
« Reply #2 on: November 28, 2018, 01:03:38 pm »

Can you use the latest version just as an external util still? Or are Dfhack use and in-game changes now required?

DFHack is currently required. Features are injected into the game via DFHack. I guess that's why it's a mod now...
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