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Author Topic: Lonesome Tileset [ASCII, Square, 20x20]  (Read 70063 times)

SicilianSFR

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #30 on: August 16, 2019, 09:25:11 pm »

can someone please help me, i can't quite see the pictures inside the spoilers in the OP.
In fact, i can't see most pictures inside spoilers on most if not all OPs.
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tundalus

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #31 on: February 13, 2020, 05:49:11 pm »

Hey! Lonesome Tileset was mentioned in a great article on a new game journal by Emergent Mage. The post breaks down how to get started on DF, and it seems like a pretty useful link to send a friend you've been encouraging to try the game. Thought I'd share it here:

https://emergentmage.com/dwarf-fortress-introduction/
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ANickel

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #32 on: February 14, 2020, 11:22:57 pm »

This tileset is great, any chance for an update to 47?
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CLA

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #33 on: February 15, 2020, 05:56:02 am »

This tileset is great, any chance for an update to 47?
It's just an ASCII tileset - no raw changes, no nothing. It works forever with any new version.
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CLA - an ASCII-like Graphic Pack with simplified letter-like creature graphics. The simple and clean looks of ASCII with distinct creature graphics - best of both worlds!

http://www.bay12forums.com/smf/index.php?topic=105376.0

ANickel

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #34 on: February 15, 2020, 11:49:13 am »

You're right, I didn't think of that.  I usually use TWBT sets, but I'm branching out into some of the nicer ASCII ones.
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Wokko

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #35 on: March 01, 2020, 01:57:22 am »

For some reason the tree trunks in my game don't look like on the screenshots, my tree trunks have the character "O" instead of a solid ellipse from the screenshots. Any idea how to fix?
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Ziusudra

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #36 on: March 01, 2020, 02:13:30 am »

In the file data/init/d_init.txt you need to change the TREE_TRUNK_PILLAR lines. From the screenshots it looks like they're using 10.
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Ironblood didn't use an axe because he needed it. He used it to be kind. And right now he wasn't being kind.

Wokko

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #37 on: March 01, 2020, 07:26:11 am »

Thanks, that fixed it.
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Luckyowl

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    • https://imgur.com/a/Bjjtz.png
Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #38 on: March 02, 2020, 05:12:38 am »

This tileset is great! I usually use this with CLA graphic folder. Because Honestly, CLA's tileset is too lively. Lonesome fits my vision of DF. A Grim and depressing place.
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CLA

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #39 on: March 02, 2020, 03:15:25 pm »

I really like the mood in Lonesome too ;)
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CLA - an ASCII-like Graphic Pack with simplified letter-like creature graphics. The simple and clean looks of ASCII with distinct creature graphics - best of both worlds!

http://www.bay12forums.com/smf/index.php?topic=105376.0

tundalus

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #40 on: March 03, 2020, 03:14:08 pm »

Thanks! I wanted to make something that vibed with the music, which i still keep on half the time when i play haha. I am a huge fan of CLA.
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Iliithid

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #41 on: March 03, 2020, 05:34:45 pm »

It's incredible to think I would EVER see competition for favourite tileset besides Taffer, but this is it. Damn gorgeous work.
:EDIT: My only gripe so far in game is that I can't see tree trunks represented on the ground level, besides being black boxes. Don't know if that's intentional or something messed up with my files, but I wouldn't think so.

:EDIT 2:
A clean data folder seems to have fixed it, I think something in the inits was a holdover from taffer and it was messing with things.
« Last Edit: March 03, 2020, 06:07:38 pm by Iliithid »
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"Here's a weapon of ridiculous destructive capability I invented, it is capable of wrecking tons of shit in horrific fashion... now I just need to figure out how to aim it."

That's absurdly dwarven of you, I'm so proud to be here to see it.

tundalus

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #42 on: March 04, 2020, 03:14:00 pm »

Thanks for the high praise, Taffer is legendary. Yeah that tree trunk has been a recurring issue, not sure why.
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Wokko

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #43 on: April 10, 2021, 07:29:46 am »

Hi, I searched around for people credited in your post (Anikki, Tocky, Plac1d, Lowright), and it looks like you made statue, undead, '@', etc tiles on your own? Those are the best looking sprites in the tileset, and I was curious if you could make more sprites in that style? Perhaps a few sprites for humans and other main races just for creature graphics tiles?
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MrPotato28

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Re: Lonesome Tileset [ASCII, Square, 20x20]
« Reply #44 on: April 12, 2021, 08:38:51 am »

Hi, this tileset looks amazing! However, I was wondering if it's possible to install this mod with the Lazy Newb pack? If yes, how do we do so?
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