Hello, I was not really following the development process too closely during the recent say 3 years, can you please tell me:
1) How is the game scaling on modern CPUs? I have Core i5 8600K now, is the game still 32 bit single thread, or was there some effort to rewrite the code?
2) Were there any improvements regarding the interface? I was watching videos of Rimworld, which very much reminded me DF + reasonable interface, and I thought the game could greatly benefit from something similar.
3) Last time I watched some worldgens and tried adventure, the hot topics were books. Endless tomes about shelving books, binding books, and about writing about books, scribbled by necromancers in secluded towers. What's the hot topic of the current phase of the development?
4) How about the military? I remember it required insane micro, and that the dwarves never dressed properly nor fought as a unit. Is it any better?
5) How about bugs overall? During the last 3 years, would you say they are on the rise, declining, or about the same level?
6) There was this very nice Phoenix GFX set I always used, but then I read something that its autor/maintainer died, or went insane, or something, is there any similar set as a replacement, or did anyone overtook maintenance?
Thanks for any info in advance, and yes, I could scour the forums for answers, but I don't have the strength, so this is me asking for a sort of favor - if you have the energy to write a short summary, I would be thankful.