1.) Will dwarves actually store mugs in containers? If I make mugs so that they don't have to guzzle their booze straight from the barrel, they will use them, but they will either drop them right near the barrel, unless I have a goblet stockpile nearby, in which case they will eventually get returned. However, they will not store them in a container or cabinet in the dining hall, which I was led to believe they would by the Wiki. I'm perfectly fine having a goblets-only stockpile in the dining hall, as I use stockpile customization heavily anyway, but was just curious if it was necessary.
2.) On the stocks screen, items will be marked F if they are forbidden, but some Fs are bright and some Fs are dim. What's the difference? I think the Melt indicator does this too, bright or dark.
3.) I was under siege by the undead for over a year, but my fort was sealed tight and self sufficient, so surviving was not difficult even if we were locked out of the mines for a bit. The siege is over but during it I went through no less than 5 strange moods and had to resort to slaughtering two puppies and a baby piglet to provide emergency leather. This less a question than a confession. (The puppy would have been trained as a war dog as soon as he reached maturity, the piglet was going to become bacon anyway, but I wait for them to grow for greater returns.) Also, it's a bit funny to look in the pantry and see Puppy Tallow (4).
4.) If dwarves are working outside in harsh environments, like tundra, are they smart enough to get back inside before they expire if it's easily accessible? I'm recovering all of the bodies and equipment from said siege, but we're in the middle of the arctic, and there is a lot to recover...