IntermissionThis didn't happen
Or this
First one because my daughter managed to hit the power switch to the computer I play DF on. Second one because Sarvesh got killed in the siege and I ragequit/savescummed since it seemed really unfair to trade a limb from the ghost attack for the death of the only population producer in the fort. Bleh.
Either way: On with the story!
On a pig tail scroll dated 291Former baron consort Bėmbul MengibeshSomehow, when my daughter was out digging away the top layer of the hill we live in, in order to improve security she ended up in a tree and then of course refused to jump down. Kids.
I bet its part of the lead mania shes been having. Why on earth would we make everything of lead? It's not like its even a practical material. Really heavy and not even magma safe. I guess it is quite abundant around here though.
I guess we're lucky she didn't insist on the tree-protection roads outside the walls be lead as well, that would have taken another year to make. Still took longer to get the improved fortifications up then I was comfortable with, mostly because my daughter, the baroness, insisted on changing our old schist walls to lead. It is almost done now however, the only thing missing is roofing over the fortifications to shield the on duty dwarf from the rain.
Regardless of the reason for her newfound tree climbing abilities, someone eventually discovered that she was stuck up there and notified the current woodcutter to get to choppin'. Except that this dwarf, I don't remember who, apparently had other things to do. Like sleeping, eating, drinking and whatnot. So when the tree was actually about to be cut down, the baroness jumped down on her own. Of course she denied everything afterwards. Kids these days, I swear.
We ran out of coffins it would seem and Rovod loses a leg for it. One of the spare slabs is engraved and eventually placed, since there are more then a few pets in line for burial before Kadol.
During construction of the earlier mentioned lead walls, a cave-in, or I suppose a surface-in makes Medtob fall. He's unlucky and dies from this small 1 urist fall.
Unib finally manages to convince the rest of us that he has reached the pinnacle of his skill to craft weapons and so it is time to forge the small amount of adamantine we've mined.
Short swords are picked since adamantine makes a fine cutting edge and our experience with steel swords have been very positive. In total 6 swords are made, 3 of them masterworks.
FINALLY. These kids, they don't understand that we're all that there is. They're too young to understand the gravity of not having children.
Speaking of, I had a talk with the girl łshir regarding her relationships, or rather, lack of relationships with the boys assigned to the same cuddlespace. Turns out the girl had no idea what I was talking about. What a waste of a dwarf.
One day my baroness daughter came to me and asked: "What is the purpose of this fort?". I suppose she finally figured out that our fort is not quite like other dwarven settlements.
I told her of the day we set out to found this fort, our mandate to keep the western border towards the goblins safe, or at least keep them distracted and how we were promised migrants, but never got any.
She then looked at me, concerned. She told me what the liaison and the elven diplomat had relayed to her in news about the rest of the world. Turns out that the goblins reacted to the foundation of our fort by bypassing it almost entirely. Quite a few sites have been conquered from our brothers and sisters.
"I think we're going to have to take the fight to the goblins" she said. I could only agree, with the reservation that we wouldn't send any breeding dwarves into harms way without good reason. She sighed at me (as she usually does when I mention anything regarding baby making). I went on to recommend łshir for the first raid, somewhat to the baronesses surprise, but she wouldn't say no to an extra soldier. This established a pattern of me having final say in which soldiers we could send to do battle outside our fort.
Security for the fort with the "only" military away was never really a concern, since everyone 14 or older have substantial military experience. Except the sheriff I suppose, but he'll be decent with that crossbow in due time.
Upon informing the rest of the fort of the idea to start raiding goblin settlements there was noticeable eagerness in the room. I decided to send our militia commander, our resident mercenary, one of our excelling male soldier, as well as our two "asexual" girls.
The baroness mandated the best equipment to be used, and I could only agree. I would have liked them to have full adamantine armor, but that we do not have the resources for, so they'll have to make do with steel armor and adamantine swords.
Training was to be performed to get the senior military up to speed on sword handling again and train the girls in swords. The weapon of choice when they were training was the war hammer.
Once training was deemed sufficient by our mercenary, Led, the order for the first raid was given. In some strange twist of pen or mumbling the target ended up being halfway across the continent. Near the humans. Which don't come to trade with us because they're too far away. Do I need to further reinforce how much further away Bakerstyle is then our intended target? The goblins are next door. Like really next door.
The red !! where the yellow arrows originate is where Ledpaddled is. The goblins are the purple (I think it is purple?) civ to the west. This is a later screenshot, so some other targets have been raided.The only item of notice the pillage mission brought back was a 2 handed sword of questionable quality.
The next mission went where the first one was supposed to. Did I mention that the baroness set aside 10 male elephants and 10 giant leopards to accompany the raiding squad? Well, she did, this turned out to be very wise, this was also the goal of my husband for the elephants when he bought them from the elves.
After a few razing raids successfully executed on smaller goblin settlements we turned to a bigger one. This turned into our first actual battle, the animals handled most enemies in earlier raids. Possibly because the animals outnumbered the dwarves 4:1 in the raiding party.
When our glorious army returned, quite a few (all dwarves, some animals) of them had earned titles.
But what of this report they brought back?
There were dwarf inhabitants! Probably from the goblins conquest of the settlement. Why did they fight back?
Had we become the conquerors we set out to stop?
These dwarves are currently available for dorfing. If you would like one of them, please reply to the thread with: Name of the dwarf to be dorfed as, name to be dorfed as, custom profession (if any), desired labours (if any).