Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 143 144 [145] 146 147 ... 429

Author Topic: Terrible Suggestions Thread  (Read 542170 times)

ChaosPotato

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2160 on: September 19, 2020, 08:24:12 pm »

thicc pineapples
Logged
hi I hate this account and everything I've ever done with it but I don't feel like going through the process of making a new one right now

A_Curious_Cat

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2161 on: September 19, 2020, 10:04:59 pm »

Have a possiblity for a civilized race to start out as "Insiders".

Members of these civilized races would have adverse reactions to being outdoors, such dwelling on being caught in the rain, as well as severe reactions to sunlight (up to and including profusely vomiting all over the place).
Logged
Really hoping somebody puts this in their signature.

nezclaw

  • Bay Watcher
  • i should really migrate my saves...
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2162 on: September 19, 2020, 10:25:41 pm »

Have a possiblity for a civilized race to start out as "Insiders".

Members of these civilized races would have adverse reactions to being outdoors, such dwelling on being caught in the rain, as well as severe reactions to sunlight (up to and including profusely vomiting all over the place).
isn't that just dwarves
Logged
Dawnthunder: It menaces with spikes of tetanus
After the fire had burned down all of the wooden next boxes on the surface, Mottled Petrel was reluctant to replace them with more wooden nest boxes. Instead, he placed the remaining store of wooden nest boxes in the dormitory for any aspiring koopa mothers.

The nest boxes were immediately overrun by helmet snakes.

ChaosPotato

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2163 on: September 19, 2020, 11:52:35 pm »

Have a possiblity for a civilized race to start out as "Insiders".

Members of these civilized races would have adverse reactions to being outdoors, such dwelling on being caught in the rain, as well as severe reactions to sunlight (up to and including profusely vomiting all over the place).
isn't that just dwarves
Dwarves that always have maximum cave adaptation.
Logged
hi I hate this account and everything I've ever done with it but I don't feel like going through the process of making a new one right now

King Zultan

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2164 on: September 20, 2020, 01:58:03 am »

thicc pineapples
Everything in game including animals, dwarves, things created by your dwarves, stone, magma, and pretty much everything else has a chance to be a thicc version of itself.


I'm not sure what the THICC modifier would do but it probably do something sexy maybe, I'm not sure what a ☼THICC steel short sword☼ would even look like.
Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Craftsdwarf boi

  • Bay Watcher
  • Member Of the UC Dwarven Rights Council
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2165 on: September 20, 2020, 02:05:36 am »

Sentient carps capable of manipulating tools.
Logged
DEATH THO THE THE IGNOBLE NOBLES
Come and amuse oneself the Game of Skirmishes and Transpiration!
...and Engine Heart!
"It was inevitable"----Urist Mcphilosopher
"Losing is !!FUN!!"-----Pretty much every forum member
"#Proletariatinsurrection"-----Every Non-noble dwarf when under rule by nobility

Starver

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2166 on: September 20, 2020, 03:43:34 am »

Sentient tools, capable of manipulating carps...
Logged

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2167 on: September 20, 2020, 04:34:23 am »

Carp tools, capable of manipulating sentience.
Logged

BigUglyWorm

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2168 on: September 20, 2020, 12:51:29 pm »

thicc pineapples
Everything in game including animals, dwarves, things created by your dwarves, stone, magma, and pretty much everything else has a chance to be a thicc version of itself.


I'm not sure what the THICC modifier would do but it probably do something sexy maybe, I'm not sure what a ☼THICC steel short sword☼ would even look like.
I'm imagining something like a bollock dagger, butt thiccer.
Logged
We must prepare for the Vomitpocalypse.

BigUglyWorm

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2169 on: September 20, 2020, 12:52:15 pm »

Carp tools, capable of manipulating sentience.
Cow tools, capable of manipulating fans of The Far Side.
Logged
We must prepare for the Vomitpocalypse.

Egan_BW

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2170 on: September 20, 2020, 01:42:04 pm »

Carps no longer exist by default but can be created by sentients as horrific bioweapons.
Logged
I would starve tomorrow if I could eat the world today.

nezclaw

  • Bay Watcher
  • i should really migrate my saves...
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2171 on: September 20, 2020, 09:59:34 pm »

carp are amphibious and HUNGRY
Logged
Dawnthunder: It menaces with spikes of tetanus
After the fire had burned down all of the wooden next boxes on the surface, Mottled Petrel was reluctant to replace them with more wooden nest boxes. Instead, he placed the remaining store of wooden nest boxes in the dormitory for any aspiring koopa mothers.

The nest boxes were immediately overrun by helmet snakes.

BigUglyWorm

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2172 on: September 20, 2020, 11:27:41 pm »

carp are amphibious and HUNGRY
Carp can swim, walk, and fly; they can breathe air and water, as well as any other liquids; they are immune to fire and magma, cannot be atom-smashed, and cannot be frozen; they have two sets of redundant backup organs, breathe procgen syndrome dust, and are opposed to all non-carp life.

Now you will know why you fear the night rivers.
Logged
We must prepare for the Vomitpocalypse.

methylatedspirit

  • Bay Watcher
  • it/its
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2173 on: September 21, 2020, 02:40:56 am »

In Adventure Mode, a full set of sound effects representing what your character hears is introduced, but it's relative to the direction that your character is pointing. So if you hear people talking on the right, that means your character is hearing them talk on their right, not your top-down viewpoint's right. The control scheme and camera position are not at all changed to reflect this.

Alternately, Adventure Mode is now first-person, with the control scheme changed to match. To maintain its turn-based nature, it basically becomes SUPERHOT; time stops completely until you start moving or doing something that would consume time.
Logged

muldrake

  • Bay Watcher
    • View Profile
Re: Terrible Suggestions Thread
« Reply #2174 on: September 21, 2020, 03:31:58 am »

DF becomes an actual simulator, and to do anything, you have to control every part of the dwarf's body, so like QWOP except with hundreds of controls for every single part of the body.  You need a special keyboard with hundreds or even thousands of keys.
Logged
Pages: 1 ... 143 144 [145] 146 147 ... 429