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Author Topic: Terrible Suggestions Thread  (Read 540167 times)

Magmacube_tr

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Re: Terrible Suggestions Thread
« Reply #4995 on: November 28, 2022, 04:58:02 am »

(Oh yeah, souls are a thing in DF, I forgot.)

After a small dance, two or more dwarves should combine into a larger dwarf that has their combined skills, personalities and physical appearances. With sometimes extra limbs and eyes present.

This fusion feature should also involve the dwarves painfully liquifying and mixing together.
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Egan_BW

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Re: Terrible Suggestions Thread
« Reply #4996 on: November 28, 2022, 05:07:11 am »

Dwarves should advance from childhood to adulthood by weaving a cocoon from their beards, inside of which they liquify and then rebuild themselves as an adult.
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Mr Crabman

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Re: Terrible Suggestions Thread
« Reply #4997 on: November 28, 2022, 06:28:34 am »

Creatures without beards will still liquefy upon adulthood, but won't be able to make a cocoon, and therefore won't be able to rebuild.

SixOfSpades

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Re: Terrible Suggestions Thread
« Reply #4998 on: November 28, 2022, 08:38:27 am »

So the only female dwarves will be lolis, got it. Pedobear approves.
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Eric Blank

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Re: Terrible Suggestions Thread
« Reply #4999 on: November 28, 2022, 11:48:05 am »

No, they will be puddles of dwarf goop. God can't you read
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SixOfSpades

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Re: Terrible Suggestions Thread
« Reply #5000 on: November 28, 2022, 02:25:49 pm »

Replace all the barrels of [animal type] blood with barrels of [animal type] goop.
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Egan_BW

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Re: Terrible Suggestions Thread
« Reply #5001 on: November 28, 2022, 07:42:59 pm »

Barrels of cytoplasm.
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Re: Terrible Suggestions Thread
« Reply #5002 on: November 28, 2022, 09:47:37 pm »

Reduce the game's viewport to one tile.
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King Zultan

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Re: Terrible Suggestions Thread
« Reply #5003 on: November 29, 2022, 02:47:35 am »

All characters in adventure mode should spawn without arms and legs, and they should be blind, def, and dumb.
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PlumpHelmetMan

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Re: Terrible Suggestions Thread
« Reply #5004 on: November 29, 2022, 03:35:12 am »

All characters in adventure mode should spawn without arms and legs, and they should be blind, def, and dumb.

"Characters" includes NPCs and creatures.
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muldrake

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Re: Terrible Suggestions Thread
« Reply #5005 on: November 29, 2022, 09:14:48 pm »

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PlumpHelmetMan

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Re: Terrible Suggestions Thread
« Reply #5006 on: November 29, 2022, 10:46:39 pm »

Incels should be added to DF.

Most of them are elves.
Making them incelves.

I deliberately avoided going there, damn you!
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Bumber

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Re: Terrible Suggestions Thread
« Reply #5007 on: November 30, 2022, 02:52:03 am »

Dwarves get wrinkles with age and will inject Beetox™ into their faces to smooth them.

Known side-effects of Beetox™ include itchiness at injection site, swelling, difficulty breathing, and—in most cases—death. Dwarves who are allergic to giant bees should avoid taking Beetox™. Ask your chief medical dwarf if Beetox™ is right for you.
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Mr Crabman

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Re: Terrible Suggestions Thread
« Reply #5008 on: December 02, 2022, 04:46:21 am »

So Putnam just confirmed this on Discord:
Quote
ironically i don't think multithreading the pathfinder would actually help, either
no, because you see, you have to wait for the pathfinder to be done before you go on to the next tick
and the pathfinder is the slowest thing in a tick by such a huge margin that any tick you pathfind on will have to wait for it anyway
pathfinding is way slower than people think and happens way less often than people think
i've seen people claim they think that dwarves might repath every time they move
if that were the case the game would not run at even 1 FPS
when a few animals are repathing every 10 ticks due to tightly closed doors the game falls to 3 FPS
even worse, it's somewhat rare that more than one thing is even pathing at the same time
meaning that you'd have it all threaded up only for only one of those threads to be used at once

Clearly then, Toady should make it so that all creatures do pathfind every tick, so that threading it will be beneficial!

PlumpHelmetMan

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Re: Terrible Suggestions Thread
« Reply #5009 on: December 02, 2022, 10:35:04 am »

Asking about an evil region to an NPC in adventure mode should always trigger a dialogue response of "One does not simply walk into [evil region]".
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