Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 6

Author Topic: You are a 40k Planetary Governor (SG)  (Read 7271 times)

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #30 on: October 23, 2018, 12:11:46 pm »

Ceramite Mines and Bountiful Soil - Hardened Infantry and plenty of recruits should ensure we have good trade and plentiful defenders.
« Last Edit: October 23, 2018, 03:34:12 pm by Kashyyk »
Logged

Liquefied Spleens

  • Bay Watcher
  • Flesh smoothies, fresh from the tap
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #31 on: October 23, 2018, 03:30:35 pm »

Ceramite Mines and Faithful Populace
Our army type actually isn't meant for fixed-piece action or static defense. Having protection travel with the infantry will be much more beneficial for us. Oh, and screw the heretics, we are NOT having Chaos show up in our backyard.
Ah, yes, I forgot we were Elysians crazy airborne madmen with no armor support.
+1 for Ceramite Mines and Faithful Populace.
+1
Our faith protects us! The ceramite helps.
Logged
Neat stuff I do:
A suggestion game about a drider that does a lot of stuff. I think it's kinda neat.

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #32 on: October 23, 2018, 03:57:11 pm »

Ceramite Mines and Faithful Populace
Our army type actually isn't meant for fixed-piece action or static defense. Having protection travel with the infantry will be much more beneficial for us. Oh, and screw the heretics, we are NOT having Chaos show up in our backyard.
Ah, yes, I forgot we were Elysians crazy airborne madmen with no armor support.
+1 for Ceramite Mines and Faithful Populace.
+1
Our faith protects us! The ceramite helps.

+1
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Maxim_inc

  • Bay Watcher
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #33 on: October 23, 2018, 05:16:59 pm »

Ceramite Mines and Faithful Populace
Our army type actually isn't meant for fixed-piece action or static defense. Having protection travel with the infantry will be much more beneficial for us. Oh, and screw the heretics, we are NOT having Chaos show up in our backyard.
Ah, yes, I forgot we were Elysians crazy airborne madmen with no armor support.
+1 for Ceramite Mines and Faithful Populace.
+1
Our faith protects us! The ceramite helps.

+1
+1
Logged

Ardent Debater

  • Bay Watcher
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #34 on: October 23, 2018, 05:44:46 pm »

Ceramite Mines and Faithful Populace
Our army type actually isn't meant for fixed-piece action or static defense. Having protection travel with the infantry will be much more beneficial for us. Oh, and screw the heretics, we are NOT having Chaos show up in our backyard.
Ah, yes, I forgot we were Elysians crazy airborne madmen with no armor support.
+1 for Ceramite Mines and Faithful Populace.
+1
Our faith protects us! The ceramite helps.

+1
+1

You're pleasantly surprised to note that Trevantis V is known for its Ceramite Mines and Faithful Populace. Under your stern guidance, Armaplas's value in trade and Carapace Armored troop's survivability, coupled with the stability the people's faith yields shall make this planet a prosperous colony in short order.

As you continue to diligently memorize the fine print, you're disappointed to find Trevantis V is less well-known for its...

[CHOOSE ONE]

Abhuman Population- A significant portion of the population deviate from the human form, either by evolution or sporadic mutation.
  - 1d20% of the population are barely tolerated Abhumans, and the document details little else about them.
  - Their aberrant physiology and inferior status may leave them vulnerable to Heresy.
  + Depending on the finer details of their divergence, they may prove useful in less delicate positions.

Barren Soil- Trevantis V is a largely arid desert, hot or cold, and its lack of fertility has left the planet's capacity to sustain a large population all but crippled.
  - Trevantis V is forced to rely on regular agri-imports and heavy rationing to survive.
  + The population is somewhat hardier, and the planet is marginally more difficult for Traitors to invade but you know first-hand most Xenos aren't adversely effected in the slightest.

Isolation- Trevantis V lies in the distant frontier, far from Holy Terra's Light and few would brave the long and perilous voyage to reach it without very good reason.
  - Imperial reinforcement will be sparse at best, and you can forget any interstellar commerce aside from the rare wayward Rouge Trader.
  + An almost complete lack of resupply has forced the population to be as self-sufficient as possible.

Hidden Heresy- Although the revolution was crushed, the spiritual sickness still festers in the darkest of places, and in time, its twisted adherents may rise again.
  - A blasphemous and heretical cult is actively attempting to subvert your Governorship, and their tireless efforts can only end in blood.
  + Once every last one of the heretics has seen the God Emperor's cleansing flame, they will cease to trouble Trevantis V.

Feral Ork Infestation- Little over four centuries ago, shortly after the world's colonization a minor Orkish Waaaagh failed to conquer the nascent colony and was driven back, but some of their spores remained and have scoured this world since.
  - Thousands of Feral Orks are waging a constant guerrilla war against the planet, and greatly increase the chances of an off-world Waaagh.
  - This is a permanent problem, and unless you manage to torch every last inch of Trevantis V, they will continue to spawn.
  - God-Emperor on His Throne, you thought you'd retired.
  + By necessity, the population's Planetary Defense Force is more competent than average.

Feudal Populace- Trevantis V's population has barely entered the iron age, and between the fractured warring population and the eons-antiquated infrastructure, it is a miracle that they've managed to survive so far.
  - Among the natives, technology is primitive and superstition runs rampant, it will take decades, if not centuries to bring them to Imperial standard.
  + Their superstition has led them to believe your technology is supernatural, and that you are the mouthpiece of the God Emperor.
Logged

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #35 on: October 23, 2018, 05:47:34 pm »

[Deleted]
« Last Edit: October 24, 2018, 02:34:06 am by NRDL »
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Redjive_Industries

  • Bay Watcher
  • 200 versions of the same catboy
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #36 on: October 23, 2018, 05:55:32 pm »

Feudal Populace seems to fit the best with our bonuses.
Isolation is going to bite us in the ass sooner rather than later, I would rather drown than have to constantly purge orks (unless I was from Krieg or Catachan), hosting an additional regiment of Guardsmen is going to make rationing even worse, and, of course, Faithful Populace means it wouldn't make sense to have Hidden Heresy. Perhaps Abhuman Population would also work out?
Remember, we only need to pick one. Standard CYOS format: Two bonuses, one negative.
« Last Edit: October 23, 2018, 05:58:36 pm by Redjive_Industries »
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #37 on: October 23, 2018, 06:12:08 pm »

The Orkish infestation is doable, really. We have troops meant to be highly mobile and we'll have above-average armor, both good counters for guerilla tactics. Also, if we cleanse anywhere we fight Orcs with flame we should be able to steadily clean up the planet of the infestation...even if the external Orkish assault is all but guaranteed just because this is 40k.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Redjive_Industries

  • Bay Watcher
  • 200 versions of the same catboy
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #38 on: October 23, 2018, 06:22:25 pm »

The Orkish infestation is doable, really. We have troops meant to be highly mobile and we'll have above-average armor, both good counters for guerilla tactics. Also, if we cleanse anywhere we fight Orcs with flame we should be able to steadily clean up the planet of the infestation...even if the external Orkish assault is all but guaranteed just because this is 40k.
Burn the heretic. Kill the mutant. Purge the unclean.

And remember, your trusty Flamer can do all three.


You make a good argument. I'll cast my vote for either Infestation or Feudal.
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #39 on: October 23, 2018, 06:25:07 pm »

I just figure that if we're Feudal then we aren't getting use out of most of our population...unless you're telling me that throwing knights in full plate against Orks actually WORKS (Which would surprise me, since it's so darned reasonable that plate armor would resist melee weapons like what the Orks love and 40k is...not reasonable at all)
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Redjive_Industries

  • Bay Watcher
  • 200 versions of the same catboy
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #40 on: October 23, 2018, 06:29:19 pm »

Not just knights in plate armour. Knights in CERAMITE plate armour!
In many situations of 'iron age tech discovers crap that's modern, and also people who know how to build it' it would take less than a decade (especially if war is imminent) to tool up to modern tech. Simply knowing that this and that is possible, or that there IS, in fact, a better way to do the other thing, can provide a huge boost to technology (for example, if someone dropped a Maxim gun into Gatling's backyard, the machinegun would've been invented half a century earlier. Maybe even more than that.)
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #41 on: October 23, 2018, 06:37:41 pm »

The bigger thing is that it doesn't actually take all that long to adapt even the most basic populace to modern technology, even if you have to go to extremes such as all-but-abducting an entire generation of the native populace to be raised in modern surroundings and taught modern behaviors.

We probably don't even need to do THAT, just send enclaves of modern people out to live amongst the natives and modern technology will be adopted as fast as it can be produced and spread out. The exponential growth of industry, the low population density relative to Imperium standard, plus the abundance of untapped resources would probably make it EASIER to make a near-perfect world out of this place than otherwise possible.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Redjive_Industries

  • Bay Watcher
  • 200 versions of the same catboy
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #42 on: October 23, 2018, 06:46:38 pm »

*insert reference to the Destroyermen book series here*
And if there is a war going on, there'll be the additional motivation of 'The only way to survive war... is to get really good at war!'
Logged

VoidSlayer

  • Bay Watcher
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #43 on: October 23, 2018, 06:50:41 pm »

Abhuman Population

Just need top finish cleansing them and it will be the perfect world.

Or slightly improve their lot if they are actually useful?

Faithful abhumans could be nice.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: You are a 40k Planetary Governor (SG)
« Reply #44 on: October 23, 2018, 06:55:31 pm »

Hidden Heresy  - Our pious population is a natural counter to this, and our personal guard regiment can be used to purge the heretics wherever they are found.
Logged
Pages: 1 2 [3] 4 5 6