Turn 1: ExplorationJoining, of course, as Actual President Donald J. Trump, leader of the expedition!
First Turn Instructions:
It is now the scouting phase: Pick a map coordinate to send a drilling team to prospect for ore.
Seeing as there's no actual map to help judge the coordinates, I'm gonna go with [42,69].
Each coordinate increment is 1 kilometer, every grid point is 1 square kilometer. We have plenty of useless executives already making decisions. No reason why we can't have the immortal god-emperor of humanity, Donald Trump along.
Prospect 1,0: (5) Doomblade, D7, King Zultan, Rockeater, Talion
Awakening Plan Doubloon (4): D7, King Zultan, Rockeater, Talion
Seems fine to me. I don't know how plentiful ore is, but it seems like prospecting could take a while.
Prospecting takes a day or so... Or one turn. This turn.
The landscape is forest. Forest and jungle for as far as the eye can see. Forest and jungle without end. Really. You can't see the end of the forest. You can't even see the curvature of the planet and suspect that you have landed on the forest plane.
The sky is overcast. There seems to be cloud cover, it is white and fluffy but grey on the underside, as if the planet is frowning at you.
You grab a techie and drive next door to (1, 0). You begin exploratory drilling.
Preliminary samples suggest that the rock here will give a yield of 94%. You can excavate approximately 160 million tons of rock in the first few layers of rock and soil.
As you drill, the air gets thick. You feel the forest and rock moan, and it shakes your workers to the bone. But physically, they're all fine, and they keep drilling.
You reckon that it would be easy to build a road next door to (1, 0)
For your next turn, would you set up the excavators at (1, 0)? Would you set up multiple excavators?
We also need a uranium refining production line, to feed the reactor. You just gotta turn raw rocks into crushed rock sorted into rare ores, leeched into rare materials, and then refined into reactor grade enriched uranium...
InventoriesOn Rocketship landing at (0, 0):In Cyrosleep:
2925 Technicians
1000 Horticulturalists
1000 Security Men (with standard equipment)
100,000 Human Embryos (Frozen)
Buildings:
Drills - 5
Bucket Wheel Excavators - 5
Rockbreakers/crushers - 5
Bulk Ore Sorters - 5
Smelters - 1
Leeching Plant - 2
Uranium Enrichment Plant - 1
1000MW Uranium Reactor - 1
Greenhouse, 1 Hectare - 55
Habitat (50 people) - 18
Vehicles:
Land Crawlers - 10
Mining Trucks - 50
Land Rovers - 100
Power Suits - 200
Embarked at (0, 0):75 Technicians
2 Habitats
5 Greenhouses
1 Drill
1 Land Crawler
At possible Mining outpost (1, 0)Tech:Non Combatants:Technicians - blue collar workers that do the bulk of the infrastructure building. The can also be easily repurposed to crew vehicles and operating almost any machine. They do everything.
Needs: 3000 Calorie Diet, shelter, air, etc...
Horticulturalists - workers who specialize in crop production. they run greenhouses and hydroponics setups on new worlds.
Needs: 3000 Calorie Diet, shelter, air, etc...
Heavy Machinery - MiningMining yields: Mines will have a richness that is multiplied again a base number of 0.1% for common metal ores and 1 ppm for rare materials. A mine with 200% richness can yield 0.2% common metal ores, etc.
The Bucket Wheel Excavator - Used for open pit strip mining. They consist of a series of rotating scoops attached to a superstructure. The largest weigh about 15,000 tons and can move 250,000 cubic meters a day. The amount of common ores yielded from such a method is about 0.1-0.2%, while rarer minerals are extracted at a yield of about 1 to 5 ppm.
1 cubic meter of soil weighs about 1.6 tons
Crew: 1 Technician
Capacity: 250,000m3 / 400,000 tons of raw rocks per day
Weight: 15,000 tons
Cost: 15,000 tons Common Metals, 100kg Rare Materials
Rotary Drills - Drills have 2 major applications - taking samples before an open pit mine is built, and possibly for underground mining. A large drill that goes down about 100 meters at a time weighs 100 tons.
Crew: 1 Technician
Weight: 1000 tons
Cost: 1,000 tons Common Metals, 100 kg Rare Materials
Crushers and Rockbreakers - Crushers for heavy mining use either a jaw or a gyratory wheel. The biggest industrial plants handle about 15,000 tons/h. Modern automated facilities can work with minimum stoppages. Packed up, a large semi-mobile plant should also weigh about 15,000 tons. The plants are usually semi-mobile because they are located in the mine and the ores are crushed before they are transported by truck.
Crew: 1 Technician
Capacity: 15,000 16,667 tons of raw rocks per hour 400,000 tons per day
Cost: 18,000 tons Common metals, 100 kg Rare Materials
Transport Crawlers: A huge tracked machine used to move machines. Your BWE stripminer and the semi-mobile crushing facilities are usually broken up and moved in 1000 ton chunks by a 1000 ton machine
Crew: 1 Technician
Capacity: 1000 tons of transportation
Road Speed: 20kph/ 5.56 ms^-1
Cost: 1000 tons Common Metals 100kg Rare materials
Mining Trucks - Giant Ore carrying trucks weighing about 250 tons that carry up to 400 tons with a 4000hp engine
Crew: 1 Technician
Capacity: 400 tons of transportation, usually optimized for ores.
Road Speed: 67kph (maximum loaded speed) 18.61 ms^-1
Cost: 250 tons Common metals 100 kg Rare materials
Static Facilities:Bulk Ore Sorter: Processes raw ores into common ores and rare ores
Crew: 1 Technician
Weight: 200,000 tons
Capacity, 20,000 tons/h 400,000 tons/day
Cost: 200,000 tons Common Metals, 1 ton Rare Materials
Smelter: Creates Common metals out of common ores
Crew: 10 Technicians
Weight: 100,000 tons
Capacity: 2,400 tons/day
Efficiency: 60%
Power Consumption: 50MW
Cost: 100,000 tons Common Metal, 1 ton Rare Materials
Leeching Plant: Creates Rare Materials out of rare ores
Crew: 10 Technicians
Weight: 100,000 tons
Capacity: 3 tons/day
Efficiency: 30%
Power Consumption: 50MW
Cost 100,000 tons Common Metal, 1 ton Rare Materials
Uranium Enrichment Plant:
Creates reactor-grade uranium from rare materials
Crew: 10 Technicians
Weight: 100,000 tons
Capacity: 30 tons/day
Efficiency: 15%
Power Consumption: 50MW
Cost 100,000 tons Common Metal, 1 ton Rare Materials
Uranium Reactor, 1000MW
Crew: 20 Technicians
Weight: 100,000 tons
Consumption: 500Kg Enriched Uranium (5%) per Day
Power Output: 1000MW
Cost 100,000 tons Common Metal, 1 ton Rare Materials
Greenhouse, 1 Hectare:
Yield: Potatoes: 17,268 kg per hectare per earth year, 332kg per earth week. 770 Kcal per kg, 255,640 Kcal per week
Provides a basic 2000 Kilocalorie diet for exactly 18 people. Rations can be increased to 1.5 times for morale or reduced in times of need.
Crew: 1 Horticulturalist per hectare
Cost: ~ 200 tons/steel, 100 kg Rare Materials
Habitat
Capacity: 50x 20 square meter apartments for 50 Humans
Weight: 10,000 tons
Cost: 10,000 tons of Steel, 100 kg Rare Materials
Light Equipment:The humble forklift: Used for carrying pallets of miscellaneous goods and foodstuff.
Crew: 1 Technician
Capacity: 40 tons
Weight: 40 tons
Road Speed: 60km/h 16.67 ms^-1
Cost: 40 tons Common Metals, 100 Kg Rare Materials
Industrial Powersuits: Power assisted suits featuring dextrous arms and articulated hands. Allows superhuman loads to be carried.
Crew: 1 Technician
Lift: 200 Kg
Weight: 200 Kg
Road Speed: 60km/h 16.67 ms^-1
Cost: 0.2 ton of Common Metals, 10 Kg Rare Materials
Light Cars and vehicles: Light framed cars for moving people about.
Range Rovers:
Weight: 2.5 tons
Towed Payload: 3.5 tons
Max Laden Payload: 0.5 tons
Passengers: 6
Cost: 3 tons of Common Metals 100 Kg of Rare Materials
CombatantsSecurity men - Armed with old surplus AR-15s, Glock sidearms and a kevlar vest. They are barely 1 step up from unarmed mall cops. Their equipment is mostly effective against other humans, and they are mostly trained to watch buildings or cover public spaces and events. While there are some veterans who get these kinds of security jobs, their training will not have much effect on the larger pool of rent-a-armed-cops.
Training Doctrine: 18 hour course in Security legalities, emergency response and fire-arm handling all thrown in.
Theoretical Accuracy is 55% under range conditions.
Fitness is Mediocre
AR-15 Rifle: Lightweight gas-fed semi-automatic rifle designed to be manufactured with aluminum alloys and synthetic materials.
Weight: 3Kg
Calibre 5.56x45mm
Cost: 3 Kg Rare Materials
Effective Range: 600m
Effective Sustained RoF: 15 RPM
Muzzle Velocity: 995ms^-1 (H335)
bullet weight 3.564g
Projectile Energy: 1763 Joules
Glock Pistols: Polymer-framed, short recoil-operated, locked-breech semi-automatic pistols
Weight: 0.915Kg
Calibre: 9x19
Cost: 1Kg Rare Materials
Effective Range: 50m
Theoretical RoF: 60 RPM at close range
Effective Sustained RoF: 15 RPM
Energy Density: 3999J/cm^2
Muzzle Velocity: 227ms^-1 (H4227)
bullet weight: 8.1g (Sierra JHP 8125)
Projectile Energy: 193 Joules
Level 3A Body Armor carriers
New armor protects against:
8.1 g (125 gr) .357 SIG FMJ Flat Nose (FN) bullets at a velocity of 448 m/s ± 9.1 m/s (1470 ft/s ± 30 ft/s)
15.6 g (240 gr) .44 Magnum Semi Jacketed Hollow Point (SJHP) bullets at a velocity of 436 m/s (1430 ft/s ± 30 ft/s).
And all threats listed by level 2 and 1