SHOW OFF MY NEW TALENTS TO EVERYONE! LET THEM BE HUMBLED BY THE GLORY THAT IS ME! MY AWESOMENESS IS SO OVERWHELMING THAT THEY SHALL LIKELY LAY GIFTS AT MY FEET AND CROWN ME AS THE TRUE LEADER OF US ALL THAT I SHOULD BE!
((When you go full... whatever the hell this is... there is no doubt, there is no going back, there is only doubling down and owning it for... whatever the hell it is.))
(5) You run around the compound showing off your Kerbalettic charisma, disrupting spells, spoiling omens, and in general creating quite a stir. You get tons of catcalls and whistles, a fan club springs into existence, and a pile of random spell components accrues at your feet. You are appointed Kerbal Wizard Goodwill Ambassador to the neighbors as well. You have new quests!
a) requisition components: a good Kerbal Wizard frequently finds themself in need of a variety of doohickeys, thingamabobs, whatsits, and junk. Hey, spellcasting is resource intensive. establish a contract with the local scrapyard, or other place of Kerbal business, for goods and bits in exchange for services rendered. No, not THOSE services.
b) Calm the building and housing authority: A good Kerbal spell is a grand thing, with far reaching consequences, often including fire, explosions, and havoc. SOme Kerbals tend to find themselves unexpectedly experiencing these consequences in rather dramatic fashion. visit the neighborhood association and ease fearsconcerning a recurrance of some of our more recent consequences. Don't sign anything.
Gender: (M)/F
Current Active Mission(s):
Put out fires, or failing that start one
Locate the moon kerbin kermin
2 research point
1 kerbin reputation
Inventory:
(wizard hat)
(matches)
(bottle of water)
(Spell book 2/3 - one page filled with create water)
go serch for a lamp and use it to give warmth to the planet Kerbin Kerman and declare that we have located the many moons an rocky bodies of the kerbin system. Spend a research point on discovering the light spell.
(2) in spite of the eager assistance of your many excited followers, you fail to find a single lamp in all of Kerbaldom. It should be easy to find, what with all the torches being waved about at your back. (2) You misplace Kerbin Kerman in your quest to find a source of ignition that does not include self immolation. Seems he got distracted by the half dozen moons pointed his way back at the scrying pool. (3) you do discover [light] as one of the torches goes hurtling past your kerb ear.
Get myself to the university hospital. Via the safest way possible.
Name: Glowman Kerman
Gender: M
Research Points: 0
Inventory: Short Ladder
Current Active Missions: Get someone in orbit of the scholar.
Elements Known:
Fire
Water
Rolling?
steam geyser
ballistic trajectory
Inventory:
wizard hat
matches
bottle of water
Completed Missions:
Registration/Next of Kin
Find Jebediah Kerman
(2) You think the safest way might be to crawl. Unfortunately, your crawling is not fast enough to get you out of the path of Beckerman "I am Kerbol" Kerman and the confused mob trying to set him on fire. You get trampled rather badly. at least the burns hurt less.
Fortunately for you (maybe) another Kerbal has seen your plight and is taking pity on yo. and also taking advantage of you. See ziizo's turn below. (you lose your matches)
Name: Karmen Kerman
Gender: M/(F)
Current Active Mission(s): create an spell.
Inventory:
(rock)
(wizard hat)
(map of the academy)
(bottle of water)
1 reputation point
1 research point.
Elements:
Earth.
Spells:
[coma]
Drag the comatose kerbal to the infirmary.
Also steal whatever it is carrying.
(4) you scrape up the burned and trampled fella and haul him to the infirmary, carefully depositing his mangled frame into a bed while stealing his matches from his battered body.
Pour the experimental liquid soap into the scrying pool, then use the mop to clean the pool.
Name: Jimmy-Joe-Jackson Kerman
Gender: M
Health: FINE
Current Active Mission: Clean the Scrying pool
2 research points
Inventory:
Mop
mop bucket
experimental liquid soap
rock
pencil
Duct Tape (Gently Used)
cards (mixed deck)
some filthy cloth strips
Familiar: small RatPack
Elements: [Fire]
Spells: [Arson]
Actions: [Healing]
Medical Skill Tree
(3) you dump the soap into the pool and start swishing around with the mop. You get a smattering of suds, and some of the grime churns up off the bottom of the pool, turning said suds a rich greenish yellow color. This place is strangely quiet, what with the entire Kerbal Wizard Visioneering and Farsight Department having left in a perplexed mob recently. You have the place to yourself, it seems. You eye the Kerbal jeans scattered about the floor thoughtfully.
Hm, well, that seemed to work...
>BITEY WANNA BITE NOW
Ah! His fimiliar's first words! He spoke to himself in the chamber, trying to convince Bitsy to help him out.
"My good sir, I request that you assist me by using your superior jaw strength to cut this scrap metal into easy-to-carry planks!"
>BITEY CAN'T DO BITES. WHY CAN'T BITEY DO BITES!
"Uh... Hello? Bitey, can you hear me?"
>BITEY STUCK IN PRISON! BITEY TRAPPED! AAAAAAAAAAARGH!!!!
"Oh, dear. He can't hear me."
He looked at his stick, then remembered... HE WAS WIZARD! He would solve this magically!
Wielding his Metal Stick as a conduit, come up with a way to conversate, possibly mentally swap places with, his Familiar self, Bitsy!
Name: Retse/Bitey Kerman
Gender: Male(?)
Inventory:
>Shiny Wizard Hat
>Metal Stick
>Whistle
>Wizard Application + Next of Kin Letter
Current Mission: Acquire building materials for the sudden remodeling of the dorms. [1-5 RP based upon success]
Research Points: 1
(1) you bash magic into your forehead repeatedly until you fall over from the intense influx of magical power. Sadly, you fail to communicate with bitey. He seems to have been silenced. But then, so have you. you gain the status [pummeled]. Perhaps you should see a doctor. and bite him.